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@tldraw/primitives - npm Package Compare versions

Comparing version 2.0.0-canary.b89612bdb750 to 2.0.0-canary.b96d207f5fea

62

CHANGELOG.md

@@ -0,1 +1,63 @@

# v2.0.0-alpha.13 (Wed Jun 28 2023)
### Release Notes
#### [refactor] snapping ([#1589](https://github.com/tldraw/tldraw/pull/1589))
- [editor] fix bug in snapping
#### Fix arrows with weird bends crashing ([#1540](https://github.com/tldraw/tldraw/pull/1540))
- Fixed a rare crash that could happen when you try to curve an arrow with zero distance.
#### [2/3] renderer changes to support "sandwich mode" highlighting ([#1418](https://github.com/tldraw/tldraw/pull/1418))
[not yet!]
#### Measure individual words instead of just line breaks for text exports ([#1397](https://github.com/tldraw/tldraw/pull/1397))
- Add a brief release note for your PR here.
#### avoid lazy race conditions ([#1364](https://github.com/tldraw/tldraw/pull/1364))
[internal only]
---
#### 🚀 Enhancement
- [2/3] renderer changes to support "sandwich mode" highlighting [#1418](https://github.com/tldraw/tldraw/pull/1418) ([@SomeHats](https://github.com/SomeHats))
#### 🐛 Bug Fix
- [refactor] snapping [#1589](https://github.com/tldraw/tldraw/pull/1589) ([@steveruizok](https://github.com/steveruizok))
- Fix arrows with weird bends crashing [#1540](https://github.com/tldraw/tldraw/pull/1540) ([@TodePond](https://github.com/TodePond))
- ensure that fixed points stay fixed [#1523](https://github.com/tldraw/tldraw/pull/1523) ([@steveruizok](https://github.com/steveruizok))
- Measure individual words instead of just line breaks for text exports [#1397](https://github.com/tldraw/tldraw/pull/1397) ([@SomeHats](https://github.com/SomeHats))
- readmes [#1195](https://github.com/tldraw/tldraw/pull/1195) ([@steveruizok](https://github.com/steveruizok))
- [chore] update lazyrepo [#1211](https://github.com/tldraw/tldraw/pull/1211) ([@ds300](https://github.com/ds300))
- Use `strokePathData` for `<ShapeFill/>` path to avoid bugs in the inner path algo [#1207](https://github.com/tldraw/tldraw/pull/1207) ([@orangemug](https://github.com/orangemug) [@steveruizok](https://github.com/steveruizok))
- [lite] upgrade lazyrepo [#1198](https://github.com/tldraw/tldraw/pull/1198) ([@ds300](https://github.com/ds300))
- transfer-out: transfer out [#1195](https://github.com/tldraw/tldraw/pull/1195) ([@SomeHats](https://github.com/SomeHats))
#### ⚠️ Pushed to `main`
- update lazyrepo ([@ds300](https://github.com/ds300))
#### 🏠 Internal
- replace console.log with nicelog [#1496](https://github.com/tldraw/tldraw/pull/1496) ([@steveruizok](https://github.com/steveruizok))
- [chore] remove benchmark [#1489](https://github.com/tldraw/tldraw/pull/1489) ([@steveruizok](https://github.com/steveruizok))
- avoid lazy race conditions [#1364](https://github.com/tldraw/tldraw/pull/1364) ([@SomeHats](https://github.com/SomeHats))
#### Authors: 5
- alex ([@SomeHats](https://github.com/SomeHats))
- David Sheldrick ([@ds300](https://github.com/ds300))
- Lu Wilson ([@TodePond](https://github.com/TodePond))
- Orange Mug ([@orangemug](https://github.com/orangemug))
- Steve Ruiz ([@steveruizok](https://github.com/steveruizok))
---
# v2.0.0-alpha.12 (Mon Apr 03 2023)

@@ -2,0 +64,0 @@

@@ -586,2 +586,8 @@ import { Box2dModel } from '@tldraw/tlschema';

/**
* Check if a float is safe to use. ie: Not too big or small.
* @public
*/
export declare const isSafeFloat: (n: number) => boolean;
/** @public */

@@ -588,0 +594,0 @@ export declare function isSelectionCorner(selection: string): selection is SelectionCorner;

2

dist-cjs/index.js

@@ -74,2 +74,3 @@ "use strict";

isAngleBetween: () => import_utils.isAngleBetween,
isSafeFloat: () => import_utils.isSafeFloat,
isSelectionCorner: () => import_Box2d.isSelectionCorner,

@@ -115,3 +116,2 @@ lerpAngles: () => import_utils.lerpAngles,

var import_setStrokePointRadii = require("./lib/freehand/setStrokePointRadii");
var import_types = require("./lib/freehand/types");
var import_intersect = require("./lib/intersect");

@@ -118,0 +118,0 @@ var import_polygon_helpers = require("./lib/polygon-helpers");

@@ -44,2 +44,6 @@ "use strict";

const { a, b, c, d } = this.values;
if (t <= 0)
return import_Vec2d.Vec2d.From(a);
if (t >= 1)
return import_Vec2d.Vec2d.From(d);
return new import_Vec2d.Vec2d(

@@ -46,0 +50,0 @@ (1 - t) * (1 - t) * (1 - t) * a.x + 3 * ((1 - t) * (1 - t)) * t * b.x + 3 * (1 - t) * (t * t) * c.x + t * t * t * d.x,

@@ -56,2 +56,6 @@ "use strict";

const { a, b } = this.values;
if (t <= 0)
return import_Vec2d.Vec2d.From(a);
if (t >= 1)
return import_Vec2d.Vec2d.From(b);
return import_Vec2d.Vec2d.Lrp(a, b, t);

@@ -58,0 +62,0 @@ }

@@ -47,2 +47,3 @@ "use strict";

isAngleBetween: () => isAngleBetween,
isSafeFloat: () => isSafeFloat,
lerpAngles: () => lerpAngles,

@@ -398,2 +399,5 @@ longAngleDist: () => longAngleDist,

}
const isSafeFloat = (n) => {
return Math.abs(n) < Number.MAX_SAFE_INTEGER;
};
//# sourceMappingURL=utils.js.map
{
"name": "@tldraw/primitives",
"description": "A tiny little drawing app (primitives).",
"version": "2.0.0-canary.b89612bdb750",
"version": "2.0.0-canary.b96d207f5fea",
"packageManager": "yarn@3.5.0",

@@ -45,3 +45,3 @@ "author": {

"dependencies": {
"@tldraw/tlschema": "2.0.0-canary.b89612bdb750"
"@tldraw/tlschema": "2.0.0-canary.b96d207f5fea"
},

@@ -48,0 +48,0 @@ "jest": {

@@ -76,2 +76,3 @@ export {

isAngleBetween,
isSafeFloat,
lerpAngles,

@@ -78,0 +79,0 @@ longAngleDist,

@@ -34,5 +34,5 @@ import { CubicSegment2d } from './CubicSegment2d'

it(`has the expected normals`, () => {
expect(b.getNormal(0)).toMatchObject({ x: -1, y: -0 })
expect(b.getNormal(0)).toMatchObject({ x: -1, y: 0 })
expect(b.getNormal(0.5)).toMatchObject({ x: -0, y: 1 })
expect(b.getNormal(1)).toMatchObject({ x: 1, y: -0 })
expect(b.getNormal(1)).toMatchObject({ x: 1, y: 0 })
})

@@ -39,0 +39,0 @@

@@ -37,2 +37,5 @@ import { BaseSegment2d } from './BaseSegment2d'

if (t <= 0) return Vec2d.From(a)
if (t >= 1) return Vec2d.From(d)
return new Vec2d(

@@ -39,0 +42,0 @@ (1 - t) * (1 - t) * (1 - t) * a.x +

@@ -50,2 +50,5 @@ import { BaseSegment2d } from './BaseSegment2d'

if (t <= 0) return Vec2d.From(a)
if (t >= 1) return Vec2d.From(b)
return Vec2d.Lrp(a, b, t)

@@ -52,0 +55,0 @@ }

@@ -677,1 +677,9 @@ import { Box2d } from './Box2d'

}
/**
* Check if a float is safe to use. ie: Not too big or small.
* @public
*/
export const isSafeFloat = (n: number) => {
return Math.abs(n) < Number.MAX_SAFE_INTEGER
}

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