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Comparing version 0.1.5 to 0.1.6

5

CHANGELOG.md

@@ -5,2 +5,7 @@ # Change Log

<a name="0.1.6"></a>
## [0.1.6](https://github.com/pixelass/abcq/compare/v0.1.5...v0.1.6) (2016-09-09)
<a name="0.1.5"></a>

@@ -7,0 +12,0 @@ ## [0.1.5](https://github.com/pixelass/abcq/compare/v0.1.4...v0.1.5) (2016-09-09)

24

dist/abcq.js

@@ -108,10 +108,2 @@ (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){

this.counter = this.options.counter;
/**
* Object to store already generated combinations.
* If a this object contains a requested value it will be returned
* instead of canverting it again
* @type {Object}
* @private
*/
this.storage = {};
}

@@ -148,4 +140,2 @@

* calling `generate`
* Only converts a number when requested the first time. If the number
* has been converted before it will be taken from the storage.
*

@@ -179,4 +169,3 @@ * @param {Number} i A number greater than `-1`. Given a list of `"ab"

* check if the number is smaller than 0.
* Then return `null` or check if the number has been generated before.
* Then return the number from the storage or continue
* Then return `null` or continue
*/

@@ -211,12 +200,5 @@ if (i < 0) {

var previousSlots = nextSlot ? this.charsAt(nextSlot - 1) : '';
/* add the current slot */
/* convert the current slot */
var currentSlot = this.chars[i % this.chars.length];
var combination = previousSlots + currentSlot;
/*
* Save the value for faster usage when needed again.
* Then return the combination
*/
this.storage[i] = combination;
return combination;
return previousSlots + currentSlot;
}

@@ -223,0 +205,0 @@ }]);

@@ -5,4 +5,4 @@ (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){

},{"./":2}],2:[function(require,module,exports){
"use strict";function _classCallCheck(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}Object.defineProperty(exports,"__esModule",{value:!0});var _createClass=function(){function t(t,e){for(var r=0;r<e.length;r++){var a=e[r];a.enumerable=a.enumerable||!1,a.configurable=!0,"value"in a&&(a.writable=!0),Object.defineProperty(t,a.key,a)}}return function(e,r,a){return r&&t(e.prototype,r),a&&t(e,a),e}}(),alphabet="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ",abcQ=function(){function t(){var e=arguments.length<=0||void 0===arguments[0]?{}:arguments[0];_classCallCheck(this,t);var r={chars:alphabet,counter:-1};this.options=Object.assign(r,e),this.chars=this.options.chars,this.counter=this.options.counter,this.storage={}}return _createClass(t,[{key:"generate",value:function(){return this.charsAt(++this.counter)}},{key:"charsAt",value:function(t){if(t<0)return null;var e=~~(t/this.chars.length),r=e?this.charsAt(e-1):"",a=this.chars[t%this.chars.length],n=r+a;return this.storage[t]=n,n}}]),t}();exports.default=abcQ;
"use strict";function _classCallCheck(t,e){if(!(t instanceof e))throw new TypeError("Cannot call a class as a function")}Object.defineProperty(exports,"__esModule",{value:!0});var _createClass=function(){function t(t,e){for(var r=0;r<e.length;r++){var n=e[r];n.enumerable=n.enumerable||!1,n.configurable=!0,"value"in n&&(n.writable=!0),Object.defineProperty(t,n.key,n)}}return function(e,r,n){return r&&t(e.prototype,r),n&&t(e,n),e}}(),alphabet="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ",abcQ=function(){function t(){var e=arguments.length<=0||void 0===arguments[0]?{}:arguments[0];_classCallCheck(this,t);var r={chars:alphabet,counter:-1};this.options=Object.assign(r,e),this.chars=this.options.chars,this.counter=this.options.counter}return _createClass(t,[{key:"generate",value:function(){return this.charsAt(++this.counter)}},{key:"charsAt",value:function(t){if(t<0)return null;var e=~~(t/this.chars.length),r=e?this.charsAt(e-1):"",n=this.chars[t%this.chars.length];return r+n}}]),t}();exports.default=abcQ;
},{}]},{},[1]);

@@ -83,10 +83,2 @@ 'use strict';

this.counter = this.options.counter;
/**
* Object to store already generated combinations.
* If a this object contains a requested value it will be returned
* instead of canverting it again
* @type {Object}
* @private
*/
this.storage = {};
}

@@ -124,4 +116,2 @@

* calling `generate`
* Only converts a number when requested the first time. If the number
* has been converted before it will be taken from the storage.
*

@@ -155,4 +145,3 @@ * @param {Number} i A number greater than `-1`. Given a list of `"ab"

* check if the number is smaller than 0.
* Then return `null` or check if the number has been generated before.
* Then return the number from the storage or continue
* Then return `null` or continue
*/

@@ -187,12 +176,5 @@ if (i < 0) {

var previousSlots = nextSlot ? this.charsAt(nextSlot - 1) : '';
/* add the current slot */
/* convert the current slot */
var currentSlot = this.chars[i % this.chars.length];
var combination = previousSlots + currentSlot;
/*
* Save the value for faster usage when needed again.
* Then return the combination
*/
this.storage[i] = combination;
return combination;
return previousSlots + currentSlot;
}

@@ -199,0 +181,0 @@ }]);

{
"name": "abcq",
"version": "0.1.5",
"version": "0.1.6",
"description": "",

@@ -5,0 +5,0 @@ "repository": "git@github.com:pixelass/abcq.git",

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