Socket
Socket
Sign inDemoInstall

actionhero-node-client

Package Overview
Dependencies
1
Maintainers
1
Versions
5
Alerts
File Explorer

Advanced tools

Install Socket

Detect and block malicious and high-risk dependencies

Install

    actionhero-node-client

ActionHero client for other node.js servers to use


Version published
Weekly downloads
19
increased by216.67%
Maintainers
1
Install size
172 kB
Created
Weekly downloads
 

Readme

Source

ActionheroNodeClient

For one node.js servers talking to another ActionHero server, over the socket protocol.

NPM Version Node Version Greenkeeper badge Build Status

This library makes it easy for one nodeJS process to talk to a remote actionhero server.

This library makes use of actionhero's TCP socket connections to enable fast, stateful connections. This library also allows for many concurrent and asynchronous requests to be running in parallel by making use of actionhero's message counter.

notes:

  • This Library is a server-server communication library, and is NOT the same as the websocket client library that is generated via the actionhero server.
  • Node.js v8+ is required to use this package, as it uses async/await.

Setup

Installation should be as simple as:

npm install --save actionhero-node-client

and then you can include it in your projects with:

var ActionheroNodeClient = require("actionhero-node-client");
var client = new ActionheroNodeClient();

Once you have included the ActionheroClient library within your project, you can connect like this:

await client.connect({
  host: "127.0.0.1",
  port: "5000",
});

default options (which you can override) are:

var defaults = {
  host: "127.0.0.1",
  port: "5000",
  delimiter: "\r\n",
  logLength: 100,
  secure: false,
  timeout: 5000,
  reconnectTimeout: 1000,
  reconnectAttempts: 10,
};

Methods

One you are connected (by waiting for the "connected" event or using the connect callback), the following methods will be available to you:

  • await ActionheroNodeClient.connect()
  • await ActionheroNodeClient.disconnect()
  • {error, data, delta} = await ActionheroNodeClient.paramAdd(key, value)
    • remember that both key and value must pass JSON.stringify
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.paramDelete(key)
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.paramsDelete()
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.paramView(key)
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.paramsView()
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.details()
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.roomView(room)
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.roomAdd(room)
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.roomLeave(room)
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • {error, data, delta} = await ActionheroNodeClient.say(room, msg)
    • msg can be a string or an Object
  • {error, data, delta} = await ActionheroNodeClient.action(action)
    • this action method will not set or unset any params, and use those already set by paramAdd
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)
  • ActionheroNodeClient.actionWithParams(action, param)
    • this action will ignore any previously set params to the connection
    • params is a hash of this form {key: "myKey", value: "myValue"}
    • The return value will contain the response from the server (data), a possible error (error), and the response's duration (delta)

Events

ActionheroNodeClient will emit a few types of events (many of which are caught in the example below). Here are the events, and how you might catch them:

  • client.on("connected")
  • client.on("end")
  • client.on("welcome", (welcomeMessage) => {})
    • welcomeMessage is a string
  • client.on("error", (error) => {})
    • errorMessage is a string
    • This is only emitted for connection errors, not errors to your requests/actions
  • client.on("say", (message) => {})
    • message is a hash containing timeStamp, room, from, and message
  • client.on("timeout", (error, request, caller) => {})
    • request is the string sent to the api
    • caller (the calling function) is also returned to with an error

Data

There are a few data elements you can inspect on actionheroClient:

  • ActionheroNodeClient.lastLine
    • This is the last parsed JSON message received from the server (chronologically, not by messageID)
  • ActionheroNodeClient.userMessages
    • a hash which contains the latest say message from all users
  • ActionheroNodeClient.log
    • An array of the last n parsable JSON replies from the server
    • each entry is of the form {data, timeStamp} where data was the server's full response
  • ActionheroNodeClient.messageCount
    • An integer counting the number of messages received from the server

Example

var ActionheroNodeClient = require("actionhero-node-client");

async function main () {
  const client = new ActionheroNodeClient()

  client.on('say', (message) => {
    console.log(' > SAY: ' + message.message + ' | from: ' + message.from)
  })

  client.on('welcome', (welcome) => {
    console.log('WELCOME: ' + welcome)
  })

  client.on('error', (error) => {
    console.log('ERROR: ' + error)
  })

  client.on('end', () => {
    console.log('Connection Ended')
  })

  client.on('timeout', (request, caller) => {
    console.log(request + ' timed out')
  })

  await client.connect({host: '127.0.0.1', port: '5000'})

  // get details about myself
  console.log('My Details: ', client.details)

  // try an action
  const params = { key: 'mykey', value: 'myValue' }
  let {error, data, delta} = await client.actionWithParams('cacheTest', params)
  if (error) { throw error }
  console.log('cacheTest action response: ', data)
  console.log(' ~ request duration: ', delta)

  // join a chat room and talk
  await client.roomAdd('defaultRoom')
  await client.say('defaultRoom', 'Hello from the actionheroClient')
  await client.roomLeave('defaultRoom')

  // leave
  await client.disconnect()
  console.log('all done!')
}

main()

Keywords

FAQs

Last updated on 19 Jan 2021

Did you know?

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc