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babylonjs-gui

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babylonjs-gui - npm Package Versions

1345
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72

8.7.0

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babylonjs
published 8.7.0 •

Changelog

Source

8.7.0

Core

  • Fixes Area Lights for NME - by SergioRZMasson (#16577)
  • Small fix for waitAll in flow graph - by RaananW (#16576)

Loaders

babylonjs
published 8.6.2 •

Changelog

Source

8.6.2

Core

GUI

  • Pass "allowCanvas" into override serialize functions. - by jamessimo (#16553)

Inspector

Loaders

  • Some fixes for glTF interactivity - by RaananW (#16574)
  • Diffuse Roughness support - by MiiBond (#16253)
  • BVH loader loadAsserContainerAsync support - by noname0310 (#16565)

Node Editor

  • NME Preview window does not pop out correctly - by RaananW (#16571)

Serializers

babylonjs
published 8.6.1 •

Changelog

Source

8.6.1

babylonjs
published 8.6.0 •

Changelog

Source

8.6.0

Core

Loaders

Node Editor

  • Fix nme loading delay when nodes are delay loaded - by deltakosh (#16556)

Playground

  • Fix an issue where playground cannot run when exception is thrown - by RaananW (#16557)
babylonjs
published 8.5.0 •

Changelog

Source

8.5.0

Core

babylonjs
published 8.4.2 •

Changelog

Source

8.4.2

Core

Playground

  • Remove deprecated from templates in playground - by RaananW (#16544)
babylonjs
published 8.4.1 •

Changelog

Source

8.4.1

Core

GUI Editor

  • Delay canvas creation after WorkbenchEditor has been mounted - by simonedevit (#16533)

Loaders

Serializers

babylonjs
published 8.4.0 •

Changelog

Source

8.4.0

Core

  • Fix rotation values in GaussianSplattingMesh to use negative values f… - by takeru (#16521)
  • Add missing blend modes to the particle system dropdown - [New Feature] by georginahalpern (#16520)
  • Optimization tool for animation - by deltakosh (#16519)
  • Implement accumulator pattern for precise frame rate limiting - by ertugrulcetin (#16484)
  • Add warning message when core mesh is not in the GPU picking list - [Bug Fix] by deltakosh (#16512)
  • NME: Support core SFE mode - by alexchuber (#16516)
  • fix cam far plane - [Bug Fix] by CedricGuillemet (#16517)
  • NodeMaterial: Expose method to get processed fragment shader - by alexchuber (#16514)
  • Replace forEach by for..of for performance reasons - [New Feature] by deltakosh (#16513)
  • Restore side effects (e.g. observable) of updating target in ArcRotateCamera interpolation - by ryantrem (#16511)
  • Reduce allocations in ArcRotateCamera interpolation - by ryantrem (#16510)
  • NodeMaterial: Add structural support for building SFE-readable GLSL - by alexchuber (#16505)

Inspector

Node Editor

Serializers

  • glTF Exporter: Fix handedness conversion for rotations - by alexchuber (#16522)
babylonjs
published 8.3.1 •

Changelog

Source

8.3.1

Core

  • Remove legacy copyTexture and bump the native protocol version - by ryantrem (#16508)

Playground

  • Playground: Prevents crashes when running multiple PG's in succession - [Bug Fix] by Popov72 (#16504)

Serializers

babylonjs
published 8.3.0 •

Changelog

Source

8.3.0

Core

Inspector

  • update treeitemselectablecomponent to accept shiftclick to expand all - [New Feature] by georginahalpern (#16500)

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