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babylonjs-serializers - npm Package Compare versions

Comparing version

to
3.2.0-alpha7

249

babylonjs.serializers.module.d.ts

@@ -7,3 +7,252 @@ /// <reference types="babylonjs"/>

}
declare module BABYLON.GLTF2 {
const enum AccessorComponentType {
BYTE = 5120,
UNSIGNED_BYTE = 5121,
SHORT = 5122,
UNSIGNED_SHORT = 5123,
UNSIGNED_INT = 5125,
FLOAT = 5126,
}
const enum AccessorType {
SCALAR = "SCALAR",
VEC2 = "VEC2",
VEC3 = "VEC3",
VEC4 = "VEC4",
MAT2 = "MAT2",
MAT3 = "MAT3",
MAT4 = "MAT4",
}
const enum AnimationChannelTargetPath {
TRANSLATION = "translation",
ROTATION = "rotation",
SCALE = "scale",
WEIGHTS = "weights",
}
const enum AnimationInterpolation {
LINEAR = "LINEAR",
STEP = "STEP",
CUBICSPLINE = "CUBICSPLINE",
}
const enum CameraType {
PERSPECTIVE = "perspective",
ORTHOGRAPHIC = "orthographic",
}
const enum ImageMimeType {
JPEG = "image/jpeg",
PNG = "image/png",
}
const enum MaterialAlphaMode {
OPAQUE = "OPAQUE",
MASK = "MASK",
BLEND = "BLEND",
}
const enum MeshPrimitiveMode {
POINTS = 0,
LINES = 1,
LINE_LOOP = 2,
LINE_STRIP = 3,
TRIANGLES = 4,
TRIANGLE_STRIP = 5,
TRIANGLE_FAN = 6,
}
const enum TextureMagFilter {
NEAREST = 9728,
LINEAR = 9729,
}
const enum TextureMinFilter {
NEAREST = 9728,
LINEAR = 9729,
NEAREST_MIPMAP_NEAREST = 9984,
LINEAR_MIPMAP_NEAREST = 9985,
NEAREST_MIPMAP_LINEAR = 9986,
LINEAR_MIPMAP_LINEAR = 9987,
}
const enum TextureWrapMode {
CLAMP_TO_EDGE = 33071,
MIRRORED_REPEAT = 33648,
REPEAT = 10497,
}
interface IProperty {
extensions?: {
[key: string]: any;
};
extras?: any;
}
interface IChildRootProperty extends IProperty {
name?: string;
}
interface IAccessorSparseIndices extends IProperty {
bufferView: number;
byteOffset?: number;
componentType: AccessorComponentType;
}
interface IAccessorSparseValues extends IProperty {
bufferView: number;
byteOffset?: number;
}
interface IAccessorSparse extends IProperty {
count: number;
indices: IAccessorSparseIndices;
values: IAccessorSparseValues;
}
interface IAccessor extends IChildRootProperty {
bufferView?: number;
byteOffset?: number;
componentType: AccessorComponentType;
normalized?: boolean;
count: number;
type: AccessorType;
max?: number[];
min?: number[];
sparse?: IAccessorSparse;
}
interface IAnimationChannel extends IProperty {
sampler: number;
target: IAnimationChannelTarget;
}
interface IAnimationChannelTarget extends IProperty {
node: number;
path: AnimationChannelTargetPath;
}
interface IAnimationSampler extends IProperty {
input: number;
interpolation?: AnimationInterpolation;
output: number;
}
interface IAnimation extends IChildRootProperty {
channels: IAnimationChannel[];
samplers: IAnimationSampler[];
}
interface IAsset extends IChildRootProperty {
copyright?: string;
generator?: string;
version: string;
minVersion?: string;
}
interface IBuffer extends IChildRootProperty {
uri?: string;
byteLength: number;
}
interface IBufferView extends IChildRootProperty {
buffer: number;
byteOffset?: number;
byteLength: number;
byteStride?: number;
}
interface ICameraOrthographic extends IProperty {
xmag: number;
ymag: number;
zfar: number;
znear: number;
}
interface ICameraPerspective extends IProperty {
aspectRatio: number;
yfov: number;
zfar: number;
znear: number;
}
interface ICamera extends IChildRootProperty {
orthographic?: ICameraOrthographic;
perspective?: ICameraPerspective;
type: CameraType;
}
interface IImage extends IChildRootProperty {
uri?: string;
mimeType?: ImageMimeType;
bufferView?: number;
}
interface IMaterialNormalTextureInfo extends ITextureInfo {
scale?: number;
}
interface IMaterialOcclusionTextureInfo extends ITextureInfo {
strength?: number;
}
interface IMaterialPbrMetallicRoughness {
baseColorFactor?: number[];
baseColorTexture?: ITextureInfo;
metallicFactor?: number;
roughnessFactor?: number;
metallicRoughnessTexture?: ITextureInfo;
}
interface IMaterial extends IChildRootProperty {
pbrMetallicRoughness?: IMaterialPbrMetallicRoughness;
normalTexture?: IMaterialNormalTextureInfo;
occlusionTexture?: IMaterialOcclusionTextureInfo;
emissiveTexture?: ITextureInfo;
emissiveFactor?: number[];
alphaMode?: MaterialAlphaMode;
alphaCutoff?: number;
doubleSided?: boolean;
}
interface IMeshPrimitive extends IProperty {
attributes: {
[name: string]: number;
};
indices?: number;
material?: number;
mode?: MeshPrimitiveMode;
targets?: {
[name: string]: number;
}[];
}
interface IMesh extends IChildRootProperty {
primitives: IMeshPrimitive[];
weights?: number[];
}
interface INode extends IChildRootProperty {
camera?: number;
children?: number[];
skin?: number;
matrix?: number[];
mesh?: number;
rotation?: number[];
scale?: number[];
translation?: number[];
weights?: number[];
}
interface ISampler extends IChildRootProperty {
magFilter?: TextureMagFilter;
minFilter?: TextureMinFilter;
wrapS?: TextureWrapMode;
wrapT?: TextureWrapMode;
}
interface IScene extends IChildRootProperty {
nodes: number[];
}
interface ISkin extends IChildRootProperty {
inverseBindMatrices?: number;
skeleton?: number;
joints: number[];
}
interface ITexture extends IChildRootProperty {
sampler?: number;
source: number;
}
interface ITextureInfo {
index: number;
texCoord?: number;
}
interface IGLTF extends IProperty {
accessors?: IAccessor[];
animations?: IAnimation[];
asset: IAsset;
buffers?: IBuffer[];
bufferViews?: IBufferView[];
cameras?: ICamera[];
extensionsUsed?: string[];
extensionsRequired?: string[];
images?: IImage[];
materials?: IMaterial[];
meshes?: IMesh[];
nodes?: INode[];
samplers?: ISampler[];
scene?: number;
scenes?: IScene[];
skins?: ISkin[];
textures?: ITexture[];
}
}
declare module BABYLON {

@@ -10,0 +259,0 @@ class OBJExport {

2

package.json

@@ -7,3 +7,3 @@ {

"description": "The Babylon.js serializers library is an extension you can use to serialize Babylon scenes.",
"version": "3.2.0-alpha6",
"version": "3.2.0-alpha7",
"repository": {

@@ -10,0 +10,0 @@ "type": "git",