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battlesnake

A breezy developer experience for Battlesnake

  • 0.1.0-beta.3
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  • npm
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battlesnake

npm version

Stop worrying about networking and start focusing on your snake brain!

battlesnake is an SDK to help you build Battlensnakes quickly. It provides a simple API to create snakes, and respond to game events. It also handles plugins

Features

  • Complete types to catch some types of bugs before you deploy them
  • Docstrings for documentation you can see in your editor as you work
  • A plugin system to extend the functionality of the SDK
  • A simple event system to handle game events

Usage

If you're starting with a new snake, I recommend using the create-battlesnake snake generator to scaffold a new project. It uses the battlesnake package in the projects it creates.

The core component of the SDK is the BattleSnake class. You can import it as shown below:

import { BattleSnake } from 'battlesnake';

The BattleSnake class stores information about your snake, and spins up a server to handle requests from the Battlesnake game engine. Get started by creating an instance of the BattleSnake class:

const mySnake = new BattleSnake({
  apiversion: "1",
  author: "",
  color: "#888888",
  head: "default",
  tail: "default",
  version: "0.0.1",
});

From there,

Plugins

The BattleSnake class can take an array of plugins in its configuration. Plugins can hook into lifecycle events, and can help abstract behavior so that you don't have to write it manually, or manage it by hand.

Check out battlesnake-plugin-ngrok as an example of a plugin.

Feature requests and bugs

Please feel free to file feature requests and bugs at the issue tracker.

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Package last updated on 17 Mar 2022

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