
Security News
Attackers Are Hunting High-Impact Node.js Maintainers in a Coordinated Social Engineering Campaign
Multiple high-impact npm maintainers confirm they have been targeted in the same social engineering campaign that compromised Axios.
$ npm install blobs
import * as blobs2 from "blobs/v2";
import * as blobs2Animate from "blobs/v2/animate";
OR
<script src="https://unpkg.com/blobs/v2"></script>
<script src="https://unpkg.com/blobs/v2/animate"></script>
const svgPath = blobs2.svgPath({
seed: Math.random(),
extraPoints: 8,
randomness: 4,
size: 256,
});
doSomething(svgPath);
const svgString = blobs2.svg(
{
seed: Math.random(),
extraPoints: 8,
randomness: 4,
size: 256,
},
{
fill: "white", // 🚨 NOT SANITIZED
stroke: "black", // 🚨 NOT SANITIZED
strokeWidth: 4,
},
);
container.innerHTML = svgString;
const path = blobs2.canvasPath(
{
seed: Math.random(),
extraPoints: 16,
randomness: 2,
size: 128,
},
{
offsetX: 16,
offsetY: 32,
},
);
ctx.stroke(path);
const ctx = /* ... */;
const animation = blobs2Animate.canvasPath();
// Set up "requestAnimationFrame" rendering loop.
const renderAnimation = () => {
ctx.clearRect(0, 0, width, height);
ctx.fill(animation.renderFrame());
requestAnimationFrame(renderAnimation);
};
requestAnimationFrame(renderAnimation);
// Keyframe loop.
const loopAnimation = () => {
animation.transition({
duration: 4000,
timingFunction: "ease",
callback: loopAnimation,
blobOptions: {...},
});
};
// Initial frame.
animation.transition({
duration: 0, // Render immediately.
callback: loopAnimation,
blobOptions: {...},
});
// Toggle play/pause animation on canvas click.
ctx.canvas.onclick = () => {
animation.playPause();
};
"blobs/v2"export interface BlobOptions {
// A given seed will always produce the same blob.
// Use `Math.random()` for pseudorandom behavior.
seed: string | number;
// Actual number of points will be `3 + extraPoints`.
extraPoints: number;
// Increases the amount of variation in point position.
randomness: number;
// Size of the bounding box.
size: number;
}
export interface CanvasOptions {
// Coordinates of top-left corner of the blob.
offsetX?: number;
offsetY?: number;
}
export interface SvgOptions {
fill?: string; // Default: "#ec576b".
stroke?: string; // Default: "none".
strokeWidth?: number; // Default: 0.
}
export const canvasPath: (blobOptions: BlobOptions, canvasOptions?: CanvasOptions) => Path2D;
export const svg: (blobOptions: BlobOptions, svgOptions?: SvgOptions) => string;
export const svgPath: (blobOptions: BlobOptions) => string;
"blobs/v2/animate"export interface CanvasKeyframe {
// Duration of the keyframe animation in milliseconds.
duration: number;
// Delay before animation begins in milliseconds.
// Default: 0.
delay?: number;
// Controls the speed of the animation over time.
// Default: "linear".
timingFunction?:
| "linear"
| "easeEnd"
| "easeStart"
| "ease"
| "elasticEnd0"
| "elasticEnd1"
| "elasticEnd2"
| "elasticEnd3";
// Called after keyframe end-state is reached or passed.
// Called exactly once when the keyframe end-state is rendered.
// Not called if the keyframe is preempted by a new transition.
callback?: () => void;
// Standard options, refer to "blobs/v2" documentation.
blobOptions: {
seed: number | string;
randomness: number;
extraPoints: number;
size: number;
};
// Standard options, refer to "blobs/v2" documentation.
canvasOptions?: {
offsetX?: number;
offsetY?: number;
};
}
export interface Animation {
// Renders the current state of the animation.
renderFrame: () => Path2D;
// Immediately begin animating through the given keyframes.
// Non-rendered keyframes from previous transitions are cancelled.
transition: (...keyframes: CanvasKeyframe[]) => void;
// Resume a paused animation. Has no effect if already playing.
play: () => void;
// Pause a playing animation. Has no effect if already paused.
pause: () => void;
// Toggle between playing and pausing the animation.
playPause: () => void;
}
// Function that returns the current timestamp. This value will be used for all
// duration/delay values and will be used to interpolate between keyframes. It
// must produce values increasing in size.
// Default: `Date.now`.
export interface TimestampProvider {
(): number;
}
export const canvasPath: (timestampProvider?: TimestampProvider) => Animation;
FAQs
Random blob generation and animation
The npm package blobs receives a total of 867 weekly downloads. As such, blobs popularity was classified as not popular.
We found that blobs demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
Did you know?

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Security News
Multiple high-impact npm maintainers confirm they have been targeted in the same social engineering campaign that compromised Axios.

Security News
Axios compromise traced to social engineering, showing how attacks on maintainers can bypass controls and expose the broader software supply chain.

Security News
Node.js has paused its bug bounty program after funding ended, removing payouts for vulnerability reports but keeping its security process unchanged.