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block-timer - npm Package Compare versions

Comparing version 0.1.0 to 0.1.1

300

index.js

@@ -6,11 +6,11 @@ /*

function each(obj, iterator, context) {
if (obj.forEach) {
obj.forEach(iterator, context);
} else {
var keys = Object.keys(obj);
for (var i = 0; i < keys.length; i++) {
iterator.call(context, obj[keys[i]], keys[i], obj);
}
}
return obj;
if (obj.forEach) {
obj.forEach(iterator, context);
} else {
var keys = Object.keys(obj);
for (var i = 0; i < keys.length; i++) {
iterator.call(context, obj[keys[i]], keys[i], obj);
}
}
return obj;
};

@@ -24,16 +24,16 @@

function isObject(arg) {
return ('[object Object]' === Object.prototype.toString.call(arg));
return ('[object Object]' === Object.prototype.toString.call(arg));
}
function isArray(arg) {
return Array.isArray(arg);
return Array.isArray(arg);
}
function length(arg) {
return (isObject(arg) ? Object.keys(arg) : arg).length;
return (isObject(arg) ? Object.keys(arg) : arg).length;
}
function commas(str) {
str = '' + str;
return str.replace(/(\d)(?=(\d{3})+(?!\d))/g, '$1,');
str = '' + str;
return str.replace(/(\d)(?=(\d{3})+(?!\d))/g, '$1,');
}

@@ -47,10 +47,10 @@

function newTimer() {
return {
start: Date.now()
};
return {
start: Date.now()
};
}
function endTimer(timer) {
timer.end = Date.now();
timer.delta = timer.end - timer.start;
timer.end = Date.now();
timer.delta = timer.end - timer.start;
}

@@ -64,27 +64,27 @@

function startById(timers, key, id) {
if (!timers[key]) {
timers[key] = {};
}
if (!isObject(timers[key])) {
throw new Error('Timer [' + key + '] initialised anonymously then called with an id.');
}
if (timers[key][id] && timers[key][id].end) {
throw new Error('Timer [' + key + '], id [' + id + '] started more than once.');
}
timers[key][id] = newTimer();
if (!timers[key]) {
timers[key] = {};
}
if (!isObject(timers[key])) {
throw new Error('Timer [' + key + '] initialised anonymously then called with an id.');
}
if (timers[key][id] && timers[key][id].end) {
throw new Error('Timer [' + key + '], id [' + id + '] started more than once.');
}
timers[key][id] = newTimer();
}
function stopById(timers, key, id) {
if (!timers[key] || !timers[key][id] || timers[key][id].end) {
throw new Error('Timer [' + key + '], id [' + id + '] stopped more than once.');
}
endTimer(timers[key][id]);
if (!timers[key] || !timers[key][id] || timers[key][id].end) {
throw new Error('Timer [' + key + '], id [' + id + '] stopped more than once.');
}
endTimer(timers[key][id]);
}

@@ -98,27 +98,27 @@

function startByIndex(timers, key) {
if (!timers[key]) {
timers[key] = [];
}
if (!isArray(timers[key])) {
throw new Error('Timer [' + key + '] initialised with an id then called anynomously.');
}
if (timers[key].length && timers[key][timers[key].length - 1].end) {
throw new Error('Timer [' + key + '] started again without being stopped.');
}
timers[key].push(newTimer());
if (!timers[key]) {
timers[key] = [];
}
if (!isArray(timers[key])) {
throw new Error('Timer [' + key + '] initialised with an id then called anynomously.');
}
if (timers[key].length && timers[key][timers[key].length - 1].end) {
throw new Error('Timer [' + key + '] started again without being stopped.');
}
timers[key].push(newTimer());
}
function stopByIndex(timers, key) {
if (!timers[key] || !timers[key].length || timers[key][timers[key].length - 1].end) {
throw new Error('Timer [' + key + '] stopped without being started.');
}
endTimer(timers[key][timers[key].length - 1]);
if (!timers[key] || !timers[key].length || timers[key][timers[key].length - 1].end) {
throw new Error('Timer [' + key + '] stopped without being started.');
}
endTimer(timers[key][timers[key].length - 1]);
}

@@ -132,66 +132,138 @@

function Timer() {
// Ensure a new instance has been created.
// Calling Timer as a function will return a new instance instead.
if (!(this instanceof Timer)) {
return new Timer();
}
var timers = {},
timersById = {};
/**
* Starts a timer by key (or key + id)
*/
this.start = function(key, id) {
if (id) {
startById(timers, key, id);
} else {
startByIndex(timers, key);
}
return this;
}
/**
* Stops a timer by key (or key + id)
*/
this.stop = function(key, id) {
if (id) {
stopById(timers, key, id);
} else {
stopByIndex(timers, key);
}
return this;
}
/**
* Formats the value of all timers as a string
*/
this.toString =
this.inspect = function() {
var output = [];
each(timers, function(timer, key) {
var total = 0,
str = '* ' + key + ': ';
each(timer, function(i) {
total += i.delta;
});
var times = length(timer);
if (times > 1) {
str += commas(times) + ' x ' + commas(Math.round(total / times)) + 'ms = ' + commas(total) + 'ms';
} else {
str += commas(total) + 'ms';
}
output.push(str);
});
return output.length ? 'TIMER RESULTS:\n' + output.join('\n') + '\n' : 'NO TIMERS TO OUTPUT';
}
// Ensure a new instance has been created.
// Calling Timer as a function will return a new instance instead.
if (!(this instanceof Timer)) {
return new Timer();
}
}
var timers = {},
timersById = {};
// Logs the timer output to the console
Timer.prototype.log = function() {
console.log(this);
return this;
}
this.start = function(key, id) {
// Replaces a Timer with a Stub
Timer.prototype.stub = function() {
this.isStub = true;
['start', 'stop', 'log', 'inspect', 'toString'].forEach(function(i) {
this[i] = Timer.Stub.prototype[i];
}, this);
return this;
}
if (id) {
startById(timers, key, id);
} else {
startByIndex(timers, key);
}
// Returns a new Timer instance
Timer.create = function() {
return new Timer();
}
return this;
// Returns a new Timer.Stub instance
Timer.stub = function() {
return new Timer.Stub();
}
}
/**
* Stub Class
*
* Provides a simple way to disable the timer and remove any overhead
*
* Replaces the API with simple "do nothing" versions of each function
*/
this.stop = function(key, id) {
Timer.Stub = function() {
// Ensure a new instance has been created.
// Calling Timer.Stub as a function will return a new instance instead.
if (!(this instanceof Timer.Stub)) {
return new Timer.Stub();
}
this.isStub = true;
}
if (id) {
stopById(timers, key, id);
} else {
stopByIndex(timers, key);
}
Timer.Stub.prototype.start =
Timer.Stub.prototype.stop =
Timer.Stub.prototype.log = function() {
return this;
}
return this;
Timer.Stub.prototype.inspect =
Timer.Stub.prototype.toString = function() {
return '';
}
}
this.toString = this.inspect = function() {
/**
* Exports the Timer class
*/
var output = [];
each(timers, function(timer, key) {
var total = 0,
str = '* ' + key + ': ';
each(timer, function(i) {
total += i.delta;
});
var times = length(timer);
if (times > 1) {
str += commas(times) + ' x ' + commas(Math.round(total / times)) + 'ms = ' + commas(total) + 'ms';
} else {
str += commas(total) + 'ms';
}
output.push(str);
});
return output.length ? 'TIMER RESULTS:\n' + output.join('\n') + '\n' : 'NO TIMERS TO OUTPUT';
}
}
var exports = module.exports = Timer;
{
"name": "block-timer",
"version": "0.1.0",
"version": "0.1.1",
"description": "Timer utility for timing blocks of code that are run one or more times",

@@ -5,0 +5,0 @@ "main": "index.js",

@@ -1,6 +0,9 @@

block-timer
Block Timer
===========
A node.js timer implementation for timing blocks of code that are run one or more times
A node.js timer implementation for timing blocks of code that are run one or more times.
This is useful to discover how long certain blocks of your code take, and / or how many times they are run, without specifically being tied to certain functions or your stack trace.
## Installation

@@ -10,2 +13,135 @@

npm install --save block-timer
```
```
## Usage
Create a `new Timer()` instance and then start and stop named timer blocks on it.
When you are done, call `timer.log()`, output `timer.toString()` or simply `console.log(timer)` to see the results.
Each named timer block can be run multiple times in one of two modes:
* sequentially (start, stop, start, stop...)
* in parallel (each run is given an id)
When a timer is run multiple times, the total number of timers run, total time taken and average timer per run will be displayed in the results.
*Remember that parallel timers may run at the same time, which will result in overlap when calculating the total time taken; i.e. 5 timers running at the same time for 1 second each will add up to 5 seconds total, when the real time elapsed is 1 second*
If a named block is run sequentially and started while already running, or stopped while not running, an error will be thrown.
You cannot mix sequential and parallel modes for a single named timer block.
### Creating a Timer Instance
*Assume there's something that takes 1ms after each timer start*
```
var Timer = require('block-timer');
var timer = new Timer();
// or
var timer = Timer.create();
```
### Sequential Timers
```
timer.start('block 1');
for (var i = 0; i <= 5; i++) {
timer.start('block 2');
timer.stop('block 2');
}
timer.stop('block 1');
console.log(timer);
```
Will display:
```
TIMER RESULTS:
* block 1: 6ms
* block 2: 5 x 1ms = 5ms
```
### Parallel Timers
*Assume there's something async that takes 1ms after each timer start*
```
timer.start('block 1');
for (var i = 0; i < 5; i++) {
timer.start('block 2', i);
}
for (var i = 0; i < 5; i++) {
timer.stop('block 2', i);
}
timer.stop('block 1');
console.log(timer);
```
Will display:
```
TIMER RESULTS:
* block 1: 2ms
* block 2: 5 x 1ms = 5ms
```
### Disabling the Timer
You can disable the timer by calling `timer.stub()` or by using an instance of `new Timer.Stub()` instead.
This provides an easy way of removing the timer and any overhead it creates, without actually commenting it out or removing it from your code.
## API
`new Timer()` or `Timer.create()` returns a new **Timer** instance
`timer.start(name)` starts (or restarts) a sequential timer
`timer.start(name, id)` starts a parallel timer by id
`timer.stop(name)` stops a sequential timer
`timer.stop(name, id)` stops a parallel timer by id
`timer.toString()` returns the formatted results of all timers
`timer.log()` logs the formatted results to the console
### Stub API
`new Timer.Stub()` or `Timer.stub()` returns a new **Timer.Stub** instance
`timer.stub()` replaces all methods with stubs in an existing Timer instance
Stubs match the real `Timer` API but do nothing, except for `stub.toString()` which returns an empty string.
License
=======
The MIT License (MIT)
Copyright (c) 2014 Jed Watson
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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