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buffer - npm Package Compare versions

Comparing version 2.7.0 to 2.8.0

.npmignore

1302

bundle.js

@@ -1,1298 +0,4 @@

require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({"./":[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
var base64 = require('base64-js')
var ieee754 = require('ieee754')
var isArray = require('is-array')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192 // not used by this implementation
var kMaxLength = 0x3fffffff
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Note:
*
* - Implementation must support adding new properties to `Uint8Array` instances.
* Firefox 4-29 lacked support, fixed in Firefox 30+.
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
*
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
* get the Object implementation, which is slower but will work correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = (function () {
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return 42 === arr.foo() && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Find the length
var length
if (type === 'number')
length = subject > 0 ? subject >>> 0 : 0
else if (type === 'string') {
if (encoding === 'base64')
subject = base64clean(subject)
length = Buffer.byteLength(subject, encoding)
} else if (type === 'object' && subject !== null) { // assume object is array-like
if (subject.type === 'Buffer' && isArray(subject.data))
subject = subject.data
length = +subject.length > 0 ? Math.floor(+subject.length) : 0
} else
throw new TypeError('must start with number, buffer, array or string')
if (this.length > kMaxLength)
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes')
var buf
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = Buffer._augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
if (Buffer.isBuffer(subject)) {
for (i = 0; i < length; i++)
buf[i] = subject.readUInt8(i)
} else {
for (i = 0; i < length; i++)
buf[i] = ((subject[i] % 256) + 256) % 256
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
Buffer.isBuffer = function (b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b))
throw new TypeError('Arguments must be Buffers')
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
if (i !== len) {
x = a[i]
y = b[i]
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function (list, totalLength) {
if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (totalLength === undefined) {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
case 'hex':
ret = str.length >>> 1
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'base64':
ret = base64ToBytes(str).length
break
default:
ret = str.length
}
return ret
}
// pre-set for values that may exist in the future
Buffer.prototype.length = undefined
Buffer.prototype.parent = undefined
// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function (encoding, start, end) {
var loweredCase = false
start = start >>> 0
end = end === undefined || end === Infinity ? this.length : end >>> 0
if (!encoding) encoding = 'utf8'
if (start < 0) start = 0
if (end > this.length) end = this.length
if (end <= start) return ''
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'binary':
return binarySlice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.equals = function (b) {
if(!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max)
str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
return Buffer.compare(this, b)
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new Error('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
if (isNaN(byte)) throw new Error('Invalid hex string')
buf[offset + i] = byte
}
return i
}
function utf8Write (buf, string, offset, length) {
var charsWritten = blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function asciiWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function binaryWrite (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function utf16leWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = utf8Write(this, string, offset, length)
break
case 'ascii':
ret = asciiWrite(this, string, offset, length)
break
case 'binary':
ret = binaryWrite(this, string, offset, length)
break
case 'base64':
ret = base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = utf16leWrite(this, string, offset, length)
break
default:
throw new TypeError('Unknown encoding: ' + encoding)
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function binarySlice (buf, start, end) {
return asciiSlice(buf, start, end)
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len;
if (start < 0)
start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0)
end = 0
} else if (end > len) {
end = len
}
if (end < start)
end = start
if (Buffer.TYPED_ARRAY_SUPPORT) {
return Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0)
throw new RangeError('offset is not uint')
if (offset + ext > length)
throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80))
return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
if (value > max || value < min) throw new TypeError('value is out of bounds')
if (offset + ext > buf.length) throw new TypeError('index out of range')
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
this[offset] = value
return offset + 1
}
function objectWriteUInt16 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8)
this[offset + 1] = value
} else objectWriteUInt16(this, value, offset, false)
return offset + 2
}
function objectWriteUInt32 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffffffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = value
} else objectWriteUInt32(this, value, offset, true)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = value
} else objectWriteUInt32(this, value, offset, false)
return offset + 4
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0x7f, -0x80)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
if (value < 0) value = 0xff + value + 1
this[offset] = value
return offset + 1
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8)
this[offset + 1] = value
} else objectWriteUInt16(this, value, offset, false)
return offset + 2
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
} else objectWriteUInt32(this, value, offset, true)
return offset + 4
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = value
} else objectWriteUInt32(this, value, offset, false)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (value > max || value < min) throw new TypeError('value is out of bounds')
if (offset + ext > buf.length) throw new TypeError('index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert)
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert)
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
if (end < start) throw new TypeError('sourceEnd < sourceStart')
if (target_start < 0 || target_start >= target.length)
throw new TypeError('targetStart out of bounds')
if (start < 0 || start >= source.length) throw new TypeError('sourceStart out of bounds')
if (end < 0 || end > source.length) throw new TypeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
var len = end - start
if (len < 100 || !Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < len; i++) {
target[i + target_start] = this[i + start]
}
} else {
target._set(this.subarray(start, start + len), target_start)
}
}
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
if (end < start) throw new TypeError('end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
if (start < 0 || start >= this.length) throw new TypeError('start out of bounds')
if (end < 0 || end > this.length) throw new TypeError('end out of bounds')
var i
if (typeof value === 'number') {
for (i = start; i < end; i++) {
this[i] = value
}
} else {
var bytes = utf8ToBytes(value.toString())
var len = bytes.length
for (i = start; i < end; i++) {
this[i] = bytes[i % len]
}
}
return this
}
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function () {
if (typeof Uint8Array !== 'undefined') {
if (Buffer.TYPED_ARRAY_SUPPORT) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length)
for (var i = 0, len = buf.length; i < len; i += 1) {
buf[i] = this[i]
}
return buf.buffer
}
} else {
throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
}
}
// HELPER FUNCTIONS
// ================
var BP = Buffer.prototype
/**
* Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
*/
Buffer._augment = function (arr) {
arr._isBuffer = true
// save reference to original Uint8Array get/set methods before overwriting
arr._get = arr.get
arr._set = arr.set
// deprecated, will be removed in node 0.13+
arr.get = BP.get
arr.set = BP.set
arr.write = BP.write
arr.toString = BP.toString
arr.toLocaleString = BP.toString
arr.toJSON = BP.toJSON
arr.equals = BP.equals
arr.compare = BP.compare
arr.copy = BP.copy
arr.slice = BP.slice
arr.readUInt8 = BP.readUInt8
arr.readUInt16LE = BP.readUInt16LE
arr.readUInt16BE = BP.readUInt16BE
arr.readUInt32LE = BP.readUInt32LE
arr.readUInt32BE = BP.readUInt32BE
arr.readInt8 = BP.readInt8
arr.readInt16LE = BP.readInt16LE
arr.readInt16BE = BP.readInt16BE
arr.readInt32LE = BP.readInt32LE
arr.readInt32BE = BP.readInt32BE
arr.readFloatLE = BP.readFloatLE
arr.readFloatBE = BP.readFloatBE
arr.readDoubleLE = BP.readDoubleLE
arr.readDoubleBE = BP.readDoubleBE
arr.writeUInt8 = BP.writeUInt8
arr.writeUInt16LE = BP.writeUInt16LE
arr.writeUInt16BE = BP.writeUInt16BE
arr.writeUInt32LE = BP.writeUInt32LE
arr.writeUInt32BE = BP.writeUInt32BE
arr.writeInt8 = BP.writeInt8
arr.writeInt16LE = BP.writeInt16LE
arr.writeInt16BE = BP.writeInt16BE
arr.writeInt32LE = BP.writeInt32LE
arr.writeInt32BE = BP.writeInt32BE
arr.writeFloatLE = BP.writeFloatLE
arr.writeFloatBE = BP.writeFloatBE
arr.writeDoubleLE = BP.writeDoubleLE
arr.writeDoubleBE = BP.writeDoubleBE
arr.fill = BP.fill
arr.inspect = BP.inspect
arr.toArrayBuffer = BP.toArrayBuffer
return arr
}
var INVALID_BASE64_RE = /[^+\/0-9A-z]/g
function base64clean (str) {
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = stringtrim(str).replace(INVALID_BASE64_RE, '')
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
function isArrayish (subject) {
return isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
var b = str.charCodeAt(i)
if (b <= 0x7F) {
byteArray.push(b)
} else {
var start = i
if (b >= 0xD800 && b <= 0xDFFF) i++
var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
for (var j = 0; j < h.length; j++) {
byteArray.push(parseInt(h[j], 16))
}
}
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; i++) {
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
},{"base64-js":1,"ieee754":2,"is-array":3}],1:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var ZERO = '0'.charCodeAt(0)
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS)
return 62 // '+'
if (code === SLASH)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
module.exports.toByteArray = b64ToByteArray
module.exports.fromByteArray = uint8ToBase64
}())
},{}],2:[function(require,module,exports){
exports.read = function(buffer, offset, isLE, mLen, nBytes) {
var e, m,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
nBits = -7,
i = isLE ? (nBytes - 1) : 0,
d = isLE ? -1 : 1,
s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity);
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};
exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
i = isLE ? 0 : (nBytes - 1),
d = isLE ? 1 : -1,
s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e + eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
buffer[offset + i - d] |= s * 128;
};
},{}],3:[function(require,module,exports){
/**
* isArray
*/
var isArray = Array.isArray;
/**
* toString
*/
var str = Object.prototype.toString;
/**
* Whether or not the given `val`
* is an array.
*
* example:
*
* isArray([]);
* // > true
* isArray(arguments);
* // > false
* isArray('');
* // > false
*
* @param {mixed} val
* @return {bool}
*/
module.exports = isArray || function (val) {
return !! val && '[object Array]' == str.call(val);
};
},{}]},{},[]);
;module.exports=require("./").Buffer;
BrowserBuffer#concat x 429,348 ops/sec ±1.31% (87 runs sampled)
Uint8Array#concat x 1,828,396 ops/sec ±1.22% (92 runs sampled)
NodeBuffer#concat x 1,651,417 ops/sec ±1.95% (75 runs sampled)
Fastest is Uint8Array#concat

@@ -840,3 +840,3 @@ /*!

if (len < 100 || !Buffer.TYPED_ARRAY_SUPPORT) {
if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < len; i++) {

@@ -910,2 +910,3 @@ target[i + target_start] = this[i + start]

Buffer._augment = function (arr) {
arr.constructor = Buffer
arr._isBuffer = true

@@ -912,0 +913,0 @@

{
"name": "buffer",
"description": "Node.js Buffer API, for the browser",
"version": "2.7.0",
"version": "2.8.0",
"author": {

@@ -46,5 +46,4 @@ "name": "Feross Aboukhadijeh",

"test": "tape test/*.js && OBJECT_IMPL=true tape test/*.js",
"prepublish": "./bundle.sh",
"perf": "cd perf/solo && browserify --debug readUInt32BE.js > bundle.js && open index.html",
"perf-node": "node perf/comparison/bracket-notation.js && node perf/comparison/concat.js && node perf/comparison/copy-big.js && node perf/comparison/copy.js && node perf/comparison/new.js && node perf/comparison/readDoubleBE.js && node perf/comparison/readFloatBE.js && node perf/comparison/readUInt32LE.js && node perf/comparison/slice.js && node perf/comparison/writeFloatBE.js",
"perf": "browserify --debug perf/bracket-notation.js > perf/bundle.js && open perf/index.html",
"perf-node": "node perf/bracket-notation.js && node perf/concat.js && node perf/copy-big.js && node perf/copy.js && node perf/new-big.js && node perf/new.js && node perf/readDoubleBE.js && node perf/readFloatBE.js && node perf/readUInt32LE.js && node perf/slice.js && node perf/writeFloatBE.js",
"size": "browserify -r ./ | uglifyjs -c -m | gzip | wc -c"

@@ -51,0 +50,0 @@ },

@@ -1,2 +0,2 @@

# buffer [![build](https://img.shields.io/travis/feross/buffer.svg)](https://travis-ci.org/feross/buffer) [![npm](https://img.shields.io/npm/v/buffer.svg)](https://npmjs.org/package/buffer) [![npm downloads](https://img.shields.io/npm/dm/buffer.svg)](https://npmjs.org/package/buffer) [![gittip](https://img.shields.io/gittip/feross.svg)](https://www.gittip.com/feross/)
# buffer [![build](https://img.shields.io/travis/feross/buffer.svg?style=flat)](https://travis-ci.org/feross/buffer) [![npm](https://img.shields.io/npm/v/buffer.svg?style=flat)](https://npmjs.org/package/buffer) [![npm downloads](https://img.shields.io/npm/dm/buffer.svg?style=flat)](https://npmjs.org/package/buffer) [![gittip](https://img.shields.io/gittip/feross.svg?style=flat)](https://www.gittip.com/feross/)

@@ -103,89 +103,202 @@ #### The buffer module from [node.js](http://nodejs.org/), for the browser.

`BrowserBuffer` is the browser `buffer` module (this repo). `Uint8Array` is included as a
sanity check (since `BrowserBuffer` uses `Uint8Array` under the hood, `Uint8Array` will
always be at least a bit faster). Finally, `NodeBuffer` is the node.js buffer module,
which is included to compare against.
```
# Chrome 33
# Chrome 38
NewBuffer#bracket-notation x 11,194,815 ops/sec ±1.73% (64 runs sampled)
OldBuffer#bracket-notation x 9,546,694 ops/sec ±0.76% (67 runs sampled)
Fastest is NewBuffer#bracket-notation
BrowserBuffer#bracket-notation x 11,457,464 ops/sec ±0.86% (66 runs sampled) bundle.js:5262
Uint8Array#bracket-notation x 10,824,332 ops/sec ±0.74% (65 runs sampled) bundle.js:5262
Fastest is BrowserBuffer#bracket-notation
NewBuffer#concat x 949,714 ops/sec ±2.48% (63 runs sampled)
OldBuffer#concat x 634,906 ops/sec ±0.42% (68 runs sampled)
Fastest is NewBuffer#concat
BrowserBuffer#concat x 450,532 ops/sec ±0.76% (68 runs sampled) bundle.js:5267
Uint8Array#concat x 1,368,911 ops/sec ±1.50% (62 runs sampled) bundle.js:5267
Fastest is Uint8Array#concat
NewBuffer#copy x 15,436,458 ops/sec ±1.74% (67 runs sampled)
OldBuffer#copy x 3,990,346 ops/sec ±0.42% (68 runs sampled)
Fastest is NewBuffer#copy
BrowserBuffer#copy(16000) x 903,001 ops/sec ±0.96% (67 runs sampled) bundle.js:5261
Uint8Array#copy(16000) x 1,422,441 ops/sec ±1.04% (66 runs sampled) bundle.js:5261
Fastest is Uint8Array#copy(16000)
NewBuffer#readDoubleBE x 1,132,954 ops/sec ±2.36% (65 runs sampled)
OldBuffer#readDoubleBE x 846,337 ops/sec ±0.58% (68 runs sampled)
Fastest is NewBuffer#readDoubleBE
BrowserBuffer#copy(16) x 11,431,358 ops/sec ±0.46% (69 runs sampled) bundle.js:5261
Uint8Array#copy(16) x 13,944,163 ops/sec ±1.12% (68 runs sampled) bundle.js:5261
Fastest is Uint8Array#copy(16)
NewBuffer#new x 1,419,300 ops/sec ±3.50% (66 runs sampled)
Uint8Array#new x 3,898,573 ops/sec ±0.88% (67 runs sampled) (used internally by NewBuffer)
OldBuffer#new x 2,284,568 ops/sec ±0.57% (67 runs sampled)
Fastest is Uint8Array#new
BrowserBuffer#new(16000) x 106,329 ops/sec ±6.70% (44 runs sampled) bundle.js:5253
Uint8Array#new(16000) x 131,001 ops/sec ±2.85% (31 runs sampled) bundle.js:5253
Fastest is Uint8Array#new(16000)
NewBuffer#readFloatBE x 1,203,763 ops/sec ±1.81% (68 runs sampled)
OldBuffer#readFloatBE x 954,923 ops/sec ±0.66% (70 runs sampled)
Fastest is NewBuffer#readFloatBE
BrowserBuffer#new(16) x 1,554,491 ops/sec ±1.60% (65 runs sampled) bundle.js:5253
Uint8Array#new(16) x 6,623,930 ops/sec ±1.66% (65 runs sampled) bundle.js:5253
Fastest is Uint8Array#new(16)
NewBuffer#readUInt32LE x 750,341 ops/sec ±1.70% (66 runs sampled)
OldBuffer#readUInt32LE x 1,408,478 ops/sec ±0.60% (68 runs sampled)
Fastest is OldBuffer#readUInt32LE
BrowserBuffer#readDoubleBE x 112,830 ops/sec ±0.51% (69 runs sampled) bundle.js:5274
DataView#getFloat64 x 93,500 ops/sec ±0.57% (68 runs sampled) bundle.js:5274
Fastest is BrowserBuffer#readDoubleBE
NewBuffer#slice x 1,802,870 ops/sec ±1.87% (64 runs sampled)
OldBuffer#slice x 1,725,928 ops/sec ±0.74% (68 runs sampled)
Fastest is NewBuffer#slice
BrowserBuffer#readFloatBE x 146,678 ops/sec ±0.95% (68 runs sampled) bundle.js:5274
DataView#getFloat32 x 99,311 ops/sec ±0.41% (67 runs sampled) bundle.js:5274
Fastest is BrowserBuffer#readFloatBE
NewBuffer#writeFloatBE x 830,407 ops/sec ±3.09% (66 runs sampled)
OldBuffer#writeFloatBE x 508,446 ops/sec ±0.49% (69 runs sampled)
Fastest is NewBuffer#writeFloatBE
BrowserBuffer#readUInt32LE x 843,214 ops/sec ±0.70% (69 runs sampled) bundle.js:5274
DataView#getUint32 x 103,024 ops/sec ±0.64% (67 runs sampled) bundle.js:5274
Fastest is BrowserBuffer#readUInt32LE
# Node 0.11
BrowserBuffer#slice x 1,013,941 ops/sec ±0.75% (67 runs sampled) bundle.js:5257
Uint8Array#subarray x 1,903,928 ops/sec ±0.53% (67 runs sampled) bundle.js:5257
Fastest is Uint8Array#subarray
NewBuffer#bracket-notation x 10,912,085 ops/sec ±0.89% (92 runs sampled)
OldBuffer#bracket-notation x 9,051,638 ops/sec ±0.84% (92 runs sampled)
Buffer#bracket-notation x 10,721,608 ops/sec ±0.63% (91 runs sampled)
Fastest is NewBuffer#bracket-notation
BrowserBuffer#writeFloatBE x 61,387 ops/sec ±0.90% (67 runs sampled) bundle.js:5231
DataView#setFloat32 x 141,249 ops/sec ±0.40% (66 runs sampled) bundle.js:5231
Fastest is DataView#setFloat32
NewBuffer#concat x 1,438,825 ops/sec ±1.80% (91 runs sampled)
OldBuffer#concat x 888,614 ops/sec ±2.09% (93 runs sampled)
Buffer#concat x 1,832,307 ops/sec ±1.20% (90 runs sampled)
Fastest is Buffer#concat
# Firefox 33
NewBuffer#copy x 5,987,167 ops/sec ±0.85% (94 runs sampled)
OldBuffer#copy x 3,892,165 ops/sec ±1.28% (93 runs sampled)
Buffer#copy x 11,208,889 ops/sec ±0.76% (91 runs sampled)
Fastest is Buffer#copy
"BrowserBuffer#bracket-notation x 20,800,421 ops/sec ±1.84% (60 runs sampled)" bundle.js:5262
"Uint8Array#bracket-notation x 20,826,235 ops/sec ±2.02% (61 runs sampled)" bundle.js:5262
"Fastest is BrowserBuffer#bracket-notation,Uint8Array#bracket-notation"
NewBuffer#readDoubleBE x 1,057,233 ops/sec ±1.28% (88 runs sampled)
OldBuffer#readDoubleBE x 4,094 ops/sec ±1.09% (86 runs sampled)
Buffer#readDoubleBE x 1,587,308 ops/sec ±0.87% (84 runs sampled)
Fastest is Buffer#readDoubleBE
"BrowserBuffer#concat x 153,076 ops/sec ±2.32% (61 runs sampled)" bundle.js:5267
"Uint8Array#concat x 1,255,674 ops/sec ±8.65% (52 runs sampled)" bundle.js:5267
"Fastest is Uint8Array#concat"
NewBuffer#new x 739,791 ops/sec ±0.89% (89 runs sampled)
Uint8Array#new x 2,745,243 ops/sec ±0.95% (91 runs sampled)
OldBuffer#new x 2,604,537 ops/sec ±0.93% (88 runs sampled)
Buffer#new x 1,836,218 ops/sec ±0.74% (92 runs sampled)
Fastest is Uint8Array#new
"BrowserBuffer#copy(16000) x 1,105,312 ops/sec ±1.16% (63 runs sampled)" bundle.js:5261
"Uint8Array#copy(16000) x 1,615,911 ops/sec ±0.55% (66 runs sampled)" bundle.js:5261
"Fastest is Uint8Array#copy(16000)"
NewBuffer#readFloatBE x 1,111,263 ops/sec ±0.41% (97 runs sampled)
OldBuffer#readFloatBE x 4,026 ops/sec ±1.24% (90 runs sampled)
Buffer#readFloatBE x 1,611,800 ops/sec ±0.58% (96 runs sampled)
Fastest is Buffer#readFloatBE
"BrowserBuffer#copy(16) x 16,357,599 ops/sec ±0.73% (68 runs sampled)" bundle.js:5261
"Uint8Array#copy(16) x 31,436,281 ops/sec ±1.05% (68 runs sampled)" bundle.js:5261
"Fastest is Uint8Array#copy(16)"
NewBuffer#readUInt32LE x 502,024 ops/sec ±0.59% (94 runs sampled)
OldBuffer#readUInt32LE x 1,259,028 ops/sec ±0.79% (87 runs sampled)
Buffer#readUInt32LE x 2,778,635 ops/sec ±0.46% (97 runs sampled)
Fastest is Buffer#readUInt32LE
"BrowserBuffer#new(16000) x 52,995 ops/sec ±6.01% (35 runs sampled)" bundle.js:5253
"Uint8Array#new(16000) x 87,686 ops/sec ±5.68% (45 runs sampled)" bundle.js:5253
"Fastest is Uint8Array#new(16000)"
NewBuffer#slice x 1,174,908 ops/sec ±1.47% (89 runs sampled)
OldBuffer#slice x 2,396,302 ops/sec ±4.36% (86 runs sampled)
Buffer#slice x 2,994,029 ops/sec ±0.79% (89 runs sampled)
Fastest is Buffer#slice
"BrowserBuffer#new(16) x 252,031 ops/sec ±1.61% (66 runs sampled)" bundle.js:5253
"Uint8Array#new(16) x 8,477,026 ops/sec ±0.49% (68 runs sampled)" bundle.js:5253
"Fastest is Uint8Array#new(16)"
NewBuffer#writeFloatBE x 721,081 ops/sec ±1.10% (86 runs sampled)
OldBuffer#writeFloatBE x 4,020 ops/sec ±1.04% (92 runs sampled)
Buffer#writeFloatBE x 1,811,134 ops/sec ±0.67% (91 runs sampled)
Fastest is Buffer#writeFloatBE
"BrowserBuffer#readDoubleBE x 99,871 ops/sec ±0.41% (69 runs sampled)" bundle.js:5274
"DataView#getFloat64 x 285,663 ops/sec ±0.70% (68 runs sampled)" bundle.js:5274
"Fastest is DataView#getFloat64"
"BrowserBuffer#readFloatBE x 115,540 ops/sec ±0.42% (69 runs sampled)" bundle.js:5274
"DataView#getFloat32 x 288,722 ops/sec ±0.82% (68 runs sampled)" bundle.js:5274
"Fastest is DataView#getFloat32"
"BrowserBuffer#readUInt32LE x 633,926 ops/sec ±1.08% (67 runs sampled)" bundle.js:5274
"DataView#getUint32 x 294,808 ops/sec ±0.79% (64 runs sampled)" bundle.js:5274
"Fastest is BrowserBuffer#readUInt32LE"
"BrowserBuffer#slice x 349,425 ops/sec ±0.46% (69 runs sampled)" bundle.js:5257
"Uint8Array#subarray x 5,965,819 ops/sec ±0.60% (65 runs sampled)" bundle.js:5257
"Fastest is Uint8Array#subarray"
"BrowserBuffer#writeFloatBE x 59,980 ops/sec ±0.41% (67 runs sampled)" bundle.js:5231
"DataView#setFloat32 x 317,634 ops/sec ±0.63% (68 runs sampled)" bundle.js:5231
"Fastest is DataView#setFloat32"
# Safari 8
[Log] BrowserBuffer#bracket-notation x 10,279,729 ops/sec ±2.25% (56 runs sampled) (bundle.js, line 5262)
[Log] Uint8Array#bracket-notation x 10,030,767 ops/sec ±2.23% (59 runs sampled) (bundle.js, line 5262)
[Log] Fastest is BrowserBuffer#bracket-notation,Uint8Array#bracket-notation (bundle.js, line 5265)
[Log] BrowserBuffer#concat x 144,138 ops/sec ±1.38% (65 runs sampled) (bundle.js, line 5267)
[Log] Uint8Array#concat x 4,950,764 ops/sec ±1.70% (63 runs sampled) (bundle.js, line 5267)
[Log] Fastest is Uint8Array#concat (bundle.js, line 5270)
[Log] BrowserBuffer#copy(16000) x 1,058,548 ops/sec ±1.51% (64 runs sampled) (bundle.js, line 5261)
[Log] Uint8Array#copy(16000) x 1,409,666 ops/sec ±1.17% (65 runs sampled) (bundle.js, line 5261)
[Log] Fastest is Uint8Array#copy(16000) (bundle.js, line 5264)
[Log] BrowserBuffer#copy(16) x 6,282,529 ops/sec ±1.88% (58 runs sampled) (bundle.js, line 5261)
[Log] Uint8Array#copy(16) x 11,907,128 ops/sec ±2.87% (58 runs sampled) (bundle.js, line 5261)
[Log] Fastest is Uint8Array#copy(16) (bundle.js, line 5264)
[Log] BrowserBuffer#new(16000) x 101,663 ops/sec ±3.89% (57 runs sampled) (bundle.js, line 5253)
[Log] Uint8Array#new(16000) x 22,050,818 ops/sec ±6.51% (46 runs sampled) (bundle.js, line 5253)
[Log] Fastest is Uint8Array#new(16000) (bundle.js, line 5256)
[Log] BrowserBuffer#new(16) x 176,072 ops/sec ±2.13% (64 runs sampled) (bundle.js, line 5253)
[Log] Uint8Array#new(16) x 24,385,731 ops/sec ±5.01% (51 runs sampled) (bundle.js, line 5253)
[Log] Fastest is Uint8Array#new(16) (bundle.js, line 5256)
[Log] BrowserBuffer#readDoubleBE x 41,341 ops/sec ±1.06% (67 runs sampled) (bundle.js, line 5274)
[Log] DataView#getFloat64 x 322,280 ops/sec ±0.84% (68 runs sampled) (bundle.js, line 5274)
[Log] Fastest is DataView#getFloat64 (bundle.js, line 5277)
[Log] BrowserBuffer#readFloatBE x 46,141 ops/sec ±1.06% (65 runs sampled) (bundle.js, line 5274)
[Log] DataView#getFloat32 x 337,025 ops/sec ±0.43% (69 runs sampled) (bundle.js, line 5274)
[Log] Fastest is DataView#getFloat32 (bundle.js, line 5277)
[Log] BrowserBuffer#readUInt32LE x 151,551 ops/sec ±1.02% (66 runs sampled) (bundle.js, line 5274)
[Log] DataView#getUint32 x 308,278 ops/sec ±0.94% (67 runs sampled) (bundle.js, line 5274)
[Log] Fastest is DataView#getUint32 (bundle.js, line 5277)
[Log] BrowserBuffer#slice x 197,365 ops/sec ±0.95% (66 runs sampled) (bundle.js, line 5257)
[Log] Uint8Array#subarray x 9,558,024 ops/sec ±3.08% (58 runs sampled) (bundle.js, line 5257)
[Log] Fastest is Uint8Array#subarray (bundle.js, line 5260)
[Log] BrowserBuffer#writeFloatBE x 17,518 ops/sec ±1.03% (63 runs sampled) (bundle.js, line 5231)
[Log] DataView#setFloat32 x 319,751 ops/sec ±0.48% (68 runs sampled) (bundle.js, line 5231)
[Log] Fastest is DataView#setFloat32 (bundle.js, line 5234)
# Node 0.11.14
BrowserBuffer#bracket-notation x 10,489,828 ops/sec ±3.25% (90 runs sampled)
Uint8Array#bracket-notation x 10,534,884 ops/sec ±0.81% (92 runs sampled)
NodeBuffer#bracket-notation x 10,389,910 ops/sec ±0.97% (87 runs sampled)
Fastest is Uint8Array#bracket-notation,BrowserBuffer#bracket-notation
BrowserBuffer#concat x 487,830 ops/sec ±2.58% (88 runs sampled)
Uint8Array#concat x 1,814,327 ops/sec ±1.28% (88 runs sampled)
NodeBuffer#concat x 1,636,523 ops/sec ±1.88% (73 runs sampled)
Fastest is Uint8Array#concat
BrowserBuffer#copy(16000) x 1,073,665 ops/sec ±0.77% (90 runs sampled)
Uint8Array#copy(16000) x 1,348,517 ops/sec ±0.84% (89 runs sampled)
NodeBuffer#copy(16000) x 1,289,533 ops/sec ±0.82% (93 runs sampled)
Fastest is Uint8Array#copy(16000)
BrowserBuffer#copy(16) x 12,782,706 ops/sec ±0.74% (85 runs sampled)
Uint8Array#copy(16) x 14,180,427 ops/sec ±0.93% (92 runs sampled)
NodeBuffer#copy(16) x 11,083,134 ops/sec ±1.06% (89 runs sampled)
Fastest is Uint8Array#copy(16)
BrowserBuffer#new(16000) x 141,678 ops/sec ±3.30% (67 runs sampled)
Uint8Array#new(16000) x 161,491 ops/sec ±2.96% (60 runs sampled)
NodeBuffer#new(16000) x 292,699 ops/sec ±3.20% (55 runs sampled)
Fastest is NodeBuffer#new(16000)
BrowserBuffer#new(16) x 1,655,466 ops/sec ±2.41% (82 runs sampled)
Uint8Array#new(16) x 14,399,926 ops/sec ±0.91% (94 runs sampled)
NodeBuffer#new(16) x 3,894,696 ops/sec ±0.88% (92 runs sampled)
Fastest is Uint8Array#new(16)
BrowserBuffer#readDoubleBE x 109,582 ops/sec ±0.75% (93 runs sampled)
DataView#getFloat64 x 91,235 ops/sec ±0.81% (90 runs sampled)
NodeBuffer#readDoubleBE x 88,593 ops/sec ±0.96% (81 runs sampled)
Fastest is BrowserBuffer#readDoubleBE
BrowserBuffer#readFloatBE x 139,854 ops/sec ±1.03% (85 runs sampled)
DataView#getFloat32 x 98,744 ops/sec ±0.80% (89 runs sampled)
NodeBuffer#readFloatBE x 92,769 ops/sec ±0.94% (93 runs sampled)
Fastest is BrowserBuffer#readFloatBE
BrowserBuffer#readUInt32LE x 710,861 ops/sec ±0.82% (92 runs sampled)
DataView#getUint32 x 117,893 ops/sec ±0.84% (91 runs sampled)
NodeBuffer#readUInt32LE x 851,412 ops/sec ±0.72% (93 runs sampled)
Fastest is NodeBuffer#readUInt32LE
BrowserBuffer#slice x 1,673,877 ops/sec ±0.73% (94 runs sampled)
Uint8Array#subarray x 6,919,243 ops/sec ±0.67% (90 runs sampled)
NodeBuffer#slice x 4,617,604 ops/sec ±0.79% (93 runs sampled)
Fastest is Uint8Array#subarray
BrowserBuffer#writeFloatBE x 66,011 ops/sec ±0.75% (93 runs sampled)
DataView#setFloat32 x 127,760 ops/sec ±0.72% (93 runs sampled)
NodeBuffer#writeFloatBE x 103,352 ops/sec ±0.83% (93 runs sampled)
Fastest is DataView#setFloat32
```

@@ -192,0 +305,0 @@

@@ -5,4 +5,16 @@ var B = require('../').Buffer

test('convert to Uint8Array in modern browsers', function (t) {
if (B.TYPED_ARRAY_SUPPORT) {
var buf = new B([1, 2])
var uint8array = new Uint8Array(buf.buffer)
t.ok(uint8array instanceof Uint8Array)
t.equal(uint8array[0], 1)
t.equal(uint8array[1], 2)
} else {
t.pass('object impl: skipping test')
}
t.end()
})
test('indexes from a string', function(t) {
test('indexes from a string', function (t) {
var buf = new B('abc')

@@ -15,3 +27,3 @@ t.equal(buf[0], 97)

test('indexes from an array', function(t) {
test('indexes from an array', function (t) {
var buf = new B([ 97, 98, 99 ])

@@ -24,3 +36,3 @@ t.equal(buf[0], 97)

test('setting index value should modify buffer contents', function(t) {
test('setting index value should modify buffer contents', function (t) {
var buf = new B([ 97, 98, 99 ])

@@ -39,3 +51,3 @@ t.equal(buf[2], 99)

if (Buffer.TYPED_ARRAY_SUPPORT) {
if (B.TYPED_ARRAY_SUPPORT) {
// This does not work with the object implementation -- nothing we can do!

@@ -42,0 +54,0 @@ buf[0] = -3

@@ -69,3 +69,3 @@ var B = require('../').Buffer

test('hex of write{Uint,Int}{8,16,32}{LE,BE} with overflow', function (t) {
if (!Buffer.TYPED_ARRAY_SUPPORT) {
if (!B.TYPED_ARRAY_SUPPORT) {
t.pass('object impl: skipping overflow test')

@@ -72,0 +72,0 @@ t.end()

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