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clh-arcade

This is a game switcher for the Command Line Heroes arcade cabinets.

2.0.6
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Command Line Heroes ARCADE!

This is a game switcher for the Command Line Heroes arcade cabinets.

Step 0: initial setup

npm install

Then if you're deploying to a cab, run:

npm start

Step 1: create games/

Create a symlink named games that points to a directory containing all the games.

ln -s ../path-to-games games

The games dir should have the following format. See clh-arcade-think for an example.

games
├── game-1
│   ├── index.html
│   └── thumb.png
└── game-2
    ├── index.html
    └── thumb.png

Note: the thumbnails do not have to be in the game directories.

Step 2: create game metadata

Create games.json or symlink it from elsewhere.

cp games.sample.json games.json

Or:

ln -s ../path-to-games/games.json games.json

Edit the sample, creating one entry for each game.

Each game object has:

  • name - the name of the game (not used right now, but may well be needed)
  • path - the path to the game, for example games/foo/ or games/MyGame/MyGame.html
  • thumb - the path to the thumbnail (does not have to be inside games/)
  • repo - a URL to the code repository
  • author - the names of the authors
  • msg - a brief, one or two sentence summary of the game.

If you want to run non-browser games

  • Copy onto the laptop the games you want to run. This directory should include a games.json file, all the games assets, and the .desktop files for each game.
  • copy the .desktop files to ~/.local/share/applications/
  • run the register-mimetypes script (this should be bundled with the games)
    bash register-mimetypes.sh
    
  • run sudo update-desktop-database to create launchers for each game
  • cd into the same folder as the games.json file
  • run clh-arcade

That should do it! Enjoy and post issues if anything doesn't work.

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Package last updated on 27 Sep 2024

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U.S. Patent No. 12,346,443 & 12,314,394. Other pending.