cordova-plugin-timer
Cordova native timer plugin
Installation
cordova plugin add cordova-plugin-timer
// you may also install directly from this repo
cordova plugin add https://github.com/kitolog/cordova-plugin-timer
Sample usage
Here is simple example of how to connect to remote server, consume data from it and close the connection.
Create instance of Socket type:
var timer = new window.nativeTimer();
Set data consumer, error and close handlers:
timer.onTick = function(tick) {
// invoked on tick
};
timer.onError = function(errorMessage) {
// invoked after error occurs
};
timer.onStop during connection = function(hasError) {
// invoked after stop
};
Start timer with delay 1ms and repeat 1000ms
timer.start(
1,
1000,
function() {
// invoked after successful start
},
function(errorMessage) {
// invoked after unsuccessful start
});
stop the timer
timer.stop();
API
Event handlers
onTick: (data: int) => void
Invoked after new tick is received by the timer.
onStop: (hasError: boolean) => void
Invoked after timer was stopped.
onError: (message: string) => void
Invoked when some error occurs during timer process.
on: (eventName: string, callback: function) => void
Syntax sugar for the event handlers (onTick, onStop, onError)
eventName: error
, tick
, stop
Methods
start(delay, interval, onSuccess?, onError?): void
Establishes connection with the remote host.
parameter | type | description |
---|
delay | number | timer delay |
interval | number | timer tick interval |
onSuccess | () => void | Success callback - called after successfull timer start. (optional) |
onError | (message: string) => void | Error callback - called when some error occurs during timer start. (optional) |
stop(onSuccess?, onError?): void
Closes the connection. onClose
event handler is called when connection is successfuly closed.
parameter | type | description |
---|
onSuccess | () => void | Success callback, called after timer was stopped. (optional) |
onError | (message: string) => void | Error callback, called when some error occurs during this procedure. (optional) |
What's new
- 1.0.0 - initial code
- 1.0.1 - added common event handler