Electrum Store
Electrum Store (electrum-store
) provides a store implementation tailored
for use with electrum-arc
, the Electrum Agnostic Reactive Components.
The store maintains state organized as a tree. State is
immutable. When the store is updated, new state is produced and
nodes get replaced in the tree.
Neither the store nor its states will emit notifications when things
change, since electrum
does not need the feature.
Thanks to immutability, whole trees can be compared for equality
with ===
. Whenever a (sub-)tree changes, the store guarantees that
the state
objects change too, from the node in the tree where the
change happened up to the root of the tree (change percolation).
Store
Create a store
To create a store, call Store.create()
. The constructor is not available
for public consumption and should not be called.
const store = Store.create ();
Access state in the store
The store maintains its state as a tree. Selecting state located at a.b.c
will automatically create a
, a.b
and a.b.c
if they did not yet exist
in the tree. You can call select()
on a state
object, which can be used
to navigate down the tree.
select()
creates missing nodes whereas find()
returns undefined
if
it does not find the specified nodes.
const store = Store.create ();
const state1 = store.select ('a.b.c');
const state2 = store.select ('a').select ('b.c');
const state3 = store.find ('a.b.c');
const state4 = store.find ('x.y');
expect (state1).to.equal (state2);
expect (state1).to.equal (state3);
expect (state4).to.equal (undefined);
Mutate the store
Whenever new state needs to be recorded in the store, the tree will be
updated and new generation tags will be applied to the parts of the
tree which changed as a result of this.
Setting a.b.c
first will produce nodes a
, b
and c
in generation 1.
Adding a.b.d
will mutate a.b
(it contains a new child d
) and
also mutate a
(it contains an updated a.b
); all this will happen
inside generation 2. Nodes a
, b
and d
will have generation:2
whereas node c
will remain at generation:1
.
const store = Store.create ();
store.select ('a.b.c');
store.select ('a.b.d');
expect (store.find ('a').generation).to.equal (2);
expect (store.find ('a.b').generation).to.equal (2);
expect (store.find ('a.b.c').generation).to.equal (1);
expect (store.find ('a.b.d').generation).to.equal (2);
A state (with all its children) can also be removed from the store:
const store = Store.create ();
store.select ('a.b.c');
store.select ('a.b.d');
store.remove ('a.b');
expect (store.find ('a').generation).to.equal (3);
expect (store.find ('a.b')).to.not.exist ();
expect (store.find ('a.b.c')).to.not.exist ();
expect (store.find ('a.b.d')).to.not.exist ();
In order to get the current state of a state, call state.find()
without any argument.
Explicitly set state
State is usually updated using with()
, withValue()
and withValues()
or created implicitly by select()
. It is also possible to set state
explicitly:
const store = Store.create ();
const state1 = State.create ('x.y');
const state2 = store.setState (state1);
expect (state1.generation).to.equal (0);
expect (state1).to.not.equal (state2);
expect (state2.generation).to.equal (1);
Check the generation
State has an intrinsic generation which can be retrieved with the
generation
property. As soon as a state is attached to a store, its
generation will be a strictly positive integer (1...n).
The helper method shouldUpdate()
returns true
when the provided
generation is compatible with the state's own generation (i.e. equal
or more recent to the state generation).
const store = Store.create ();
store.select ('a');
store.select ('a.b');
const state = store.select ('a.b');
expect (state.generation).to.equal (2);
expect (state.shouldUpdate (1)).to.be.false ();
expect (state.shouldUpdate (2)).to.be.true ();
expect (state.shouldUpdate (3)).to.be.true ();
Merge an object into the state
Setting the state in the store requires calls to select()
to proper
node and then changing the state's internal values using set()
. This
can quickly become cumbersome if the state we want to set is stored as
a Plain Old JavaScript Object (POJO).
const store = Store.create ();
store.select ('a.b').set ('x', 10, 'y', 20);
const pojo = {x: 15, name: 'foo', c: {value: 'bar'}};
store.merge ('a.b', pojo);
expect (store.select ('a.b').get ('x')).to.equal (15);
expect (store.select ('a.b').get ('y')).to.equal (20);
expect (store.select ('a.b').get ('name')).to.equal ('foo');
expect (store.select ('a.b.c').get ('value')).to.equal ('bar');
The merge()
method also accepts objects with arrays, such as:
const store = Store.create ();
const pojo = {items: ['x', {value: 'bar'}]};
store.merge ('a', pojo);
expect (store.select ('a.items.0').get ()).to.equal ('x');
expect (store.select ('a.items.1').get ('value')).to.equal ('bar');
...or even arrays, directly:
const store = Store.create ();
const pojo = ['x', {value: 'bar'}];
store.merge ('a', pojo);
expect (store.select ('a.0').get ()).to.equal ('x');
expect (store.select ('a.1').get ('value')).to.equal ('bar');
Apply changes, interpret collection items
Sometimes, we need to fill the state with a collection of items,
but we need to be able to specify the index of very item (e.g.
to display lists in the user interface).
applyChanges (id, array, defaultKey = '')
→ sets nodes
on the store, starting at root id
. If defaultKey
is provided,
it is used to set()
the values on the nodes; otherwise, values
are set using the keyless set(value)
method.
The specialized applyCollection()
method interprets the provided
array and populates the store by creating nodes using a set of
conventions. The array items should be objects with at least
following properties:
offset
→ the index (key) into the collection.value
→ the value to apply or set.
- If the value is an object, its content will be interpreted to create children nodes.
- If the value is missing or
undefined
, the corresponding subtree will be removed. - If the value is an array, it will be interpreted.
- If the value is a simple value type, it will be set on the state node directly.
const store = Store.create ();
const array = [
{offset: 10, id: 'x', value: {year: 2016, name: 'foo'}},
{offset: 12, id: 'y', value: {year: 1984, name: 'bar'}},
{offset: 13, id: 'z', value: 'hello'}
];
store.applyChanges ('root', array);
expect (store.find ('root.10.year').get ()).to.equal (2016);
expect (store.find ('root.12.name').get ()).to.equal ('bar');
expect (store.find ('root.10').get ('value')).to.not.exist ();
expect (store.find ('root.13').get ('value')).to.equal ('hello');
store.applyChanges ('root', [{offset: 12, id: 'y', value: {year: 1986}}]);
expect (store.find ('root.12.year').get ()).to.equal (1986);
expect (store.find ('root.12.name').get ()).to.equal ('bar');
store.applyChanges ('root', [{offset: 12}]);
expect (store.find ('root.12')).to.not.exist ();
Setting properties on nodes
The store.applyChanges()
method can also be used to set the
key/value properties on the nodes, rather than creating child
nodes for every provided object property.
Object properties will be interpreted as node properties if
the object contains the special property $apply
set to
props
.
const store = Store.create ();
const array = [
{offset: 10, id: 'x', value: {year: 2016, name: 'foo'}},
{offset: 12, id: 'y', value: {$apply: 'props', year: 1984, name: 'bar'}}
];
store.applyChanges ('root', array);
expect (store.find ('root.10.year').get ()).to.equal (2016);
expect (store.find ('root.10.name').get ()).to.equal ('foo');
expect (store.find ('root.12.year')).to.not.exist ();
expect (store.find ('root.12.name')).to.not.exist ();
expect (store.find ('root.12').get ('year')).to.equal (1984);
expect (store.find ('root.12').get ('name')).to.equal ('bar');
Special array
property
When applying specially tagged objects (using $apply: 'props'
),
a property array
will be treated as if it had been set at the
containing level:
const store = Store.create ();
const changes = {
$apply: 'props',
name: 'John',
age: 42,
array: [
{offset: 1, id: 'x', value: {x: 10}},
{offset: 2, id: 'y', value: {y: 20}}
]
};
store.applyChanges ('root', changes);
expect (store.find ('root').get ('name')).to.equal ('John');
expect (store.find ('root').get ('age')).to.equal (42);
expect (store.find ('root.1.x').get ()).to.equal (10);
expect (store.find ('root.2.y').get ()).to.equal (20);
State
State holds following information:
id
→ the absolute path of the node (e.g. 'a.b.c'
).key
→ the local path of the node (e.g. 'c'
if the id
is 'a.b.c'
).store
→ a reference to the containing store.generation
→ the generation number of last update.values
→ a collection of values - this is never accessed directly.
The default value is accessed with state.value
. Named values can be
accessed using state.get(name)
.
Read back values from the state
get (name)
or get ()
→ the value for name
(or the default value if
no name is specified), if it exists; otherwise undefined
.getInherited (name)
→ the value for name
if it can be found on the
state or any of its parent nodes, otherwise undefined
.contains (name)
→ true
if a value exists for name
, otherwise false
.getPojo ()
→ the values as a plain old JavaScript object (POJO); the
object is a copy of the internal state values.
States as arrays
When a state (a node of the tree) contains multiple child nodes, and when these
nodes have an integer key
(zero or positive), this can be considered as a poor
men's array. The keys are then equivalent to the indexes into the array. They
can have gaps and need not be consecutive: [23, 24, 37]
would be valid index
keys.
Explore the tree from the state
any (id)
or any ()
→ true
if the state specified by id
exists
and if it is non-empty.exists (id)
→ true
if the state specified by id
exists.keys
→ an array of all the key
s found for the state's child nodes.
Example: ['a', '0', '12', 'b']
indexKeys
→ an array of all the indexes of the state's child nodes;
nodes will only be reported if their key
is zero or a positive
integer. The values will always be sorted.
Example: [0, 1, 34]
Note: indexKeys
also supports keys such as [2]
and _10
, which will
also be sorted based on the integer value (['[2]', '_10']
).
The state can also be used as a starting point for find()
and select()
.
Without any argument, they return the state itself.
select()
creates missing nodes.find()
returns undefined
if it does not find the specified child.remove()
removes the node (if called without arguments) or the specified
child, if an id
is provided.
select()
, find()
, remove()
and any()
accept a child id
or an index,
which will be converted to a key and used to look up the child.
Note that you can use find('*')
as a synonym to find()
, which both
return themself.
Arity
If you are using the special arity notation defined by Lydia (a$0
, a$1
,
etc.), then you might be interested in:
arities
→ an array of all the sibling key
s found for the current
node.
Example: say we have nodes a.b.c
, a.b.c$0
and a.b.c$1
, then calling
store.find ('a.b.c').arities
will return ['c$0', 'c$1']
.State.getArityIndex (id)
→ the index (as a number) for the given
arity or undefined
if the id has no associated arity.
Example: State.getArityIndex ('a$1.b$2')
→ 2
Working with state ids
State ids are similar to paths where the elements are separated by .
.
Class State
provides some static methods to manipulate these ids:
State.join (a, b, c, ...)
→ returns the joined path.State.getLeafId (id)
→ returns the last element of the path.State.getParentId (id)
→ returns the path of the immediate parent.State.getAncestorId (id, part)
→ returns the path of the first ancestor
which contains the specified part (path element); if the last element of the
id
matches part
, the full id
will be returned.
expect (State.join ('a', 'b', 'c')).to.equal ('a.b.c');
expect (State.getLeafId ('a.b.c')).to.equal ('c');
expect (State.getParentId ('a.b.c')).to.equal ('a.b');
expect (State.getAncestorId ('a.b.c', 'b')).to.equal ('a.b');
Adding items to an array
Arrays can be built using state.add()
:
add ()
→ a new child state, where the key
is equal to the current
highest index, plus one.
This is an easy way to add new states to an array of states.
const store = Store.create ();
store.select ('a.1');
store.select ('a.2');
store.select ('a.5');
expect (store.select ('a').add ().key).to.equal ('6');
expect (store.select ('a').indexKeys).to.deep.equal ([1, 2, 5, 6]);
Create state
To create state with an initial value, use State.create()
.
const state1 = State.create ('empty');
expect (state1.value).to.equal (undefined);
const state2 = State.create ('message', {'': 'Hello'});
expect (state2.value).to.equal ('Hello');
const state3 = State.create ('person', {name: 'Joe', age: 78});
expect (state3.get ('name')).to.equal ('Joe');
expect (state3.get ('age')).to.equal (78);
Mutate state
State objects are immutable. Updating state will produce a copy of
the state object with the new values.
const state1 = State.create ('a', {x: 1, y: 2});
const state2 = State.withValue (state1, 'x', 10);
const state3 = State.withValues (state1, 'x', 10, 'y', 20);
const state4 = State.with (state1, {values: {x: 10, y: 20}});
const state5 = State.with (state1, {values: {x: 1, y: 2}});
expect (state1).to.equal (state5);
It is also possible to use method set()
to create a new state;
this is just syntactic sugar over the State.withValue()
static
methods.
const state1 = State.create ('a');
const state2 = state1.set ('x', 1);
const state3 = state2.set ('a');
const state4 = state1.set ('x', 1, 'y', 2);
expect (state2.get ('x')).to.equal (1);
expect (state3.get ()).to.equal ('a');
expect (state4.get ('x')).to.equal (1);
expect (state4.get ('y')).to.equal (2);
Setting values freezes them
When setting values on a state object, we do not want them to be
mutated arbitrarily by an external source (at least at the top
level).
In order to prevent mutation of values stored in a state object,
every value is automatically frozen (Object.freeze()
):
const state = State.create ('a').set ('x', {foo: 'bar'});
expect (Object.isFrozen (state.get ('x'))).to.be.true ();
expect (() => state.get ('x').foo = 'baz').to.throw ();
If the value is an array, the values of the array will also be
frozen (recursively for sub-arrays).
Explicit freeze API
The State
class exposes two methods to explicitly freeze
objects:
State.freeze(obj)
→ freezes recursively the full object
tree.State.freezeTop(obj)
→ freezes the object; if it is an
array, then every item of the array will be frozen by calling
freezeTop()
recursively.
Mutate state in a store
When a state attached to a store is being mutated, the new state will
be stored in the tree, and all nodes up to the root will get updated
while doing so.
const store = Store.create ();
expect (store.select ('a.b.c').generation).to.equal (1);
expect (store.select ('a.b.d').generation).to.equal (2);
State.withValue (store.select ('a.b.c'), 'x', 10);
expect (store.select ('a.b.c').generation).to.equal (3);
expect (store.select ('a.b.d').generation).to.equal (2);
expect (store.select ('a.b').generation).to.equal (3);
expect (store.select ('a').generation).to.equal (3);
State.withValue (store.select ('a.b'), 'y', 20);
expect (store.select ('a.b.c').generation).to.equal (3);
expect (store.select ('a.b.d').generation).to.equal (2);
expect (store.select ('a.b').generation).to.equal (4);
expect (store.select ('a').generation).to.equal (4);
Invalidate full store
If for some reason, you want to trigger a full update of the UI,
you might need to mark all nodes in the store as being dirty by
mutating them.
This can be done by calling store.mutateAll()
. Every state in
the store will be cloned and its generation will be updated.