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enka-network-api

Enka-network API wrapper for Genshin Impact.

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EnkaNetworkAPI

Enka.Network

npm version npm downloads

About

A Node.js Enka.Network API wrapper for Genshin Impact.

This is NOT the source code of Enka.Network or its API.

[!TIP] If you need a wrapper for Honkai: Star Rail, you can use starrail.js.

Features

  • User Data and Character Stats using EnkaNetwork.
  • All Characters and All Weapons Data. (Including More Advanced Info, such as Skill Attributes and Weapon Refinements.)
  • Cache Updater for the new update of Genshin Impact. (Update characters and weapons immediately.)
  • Honkai: Star Rail support with starrail.js integration. (See the example here.)

Installation

Node.js 16 or newer is required.

Install enka-network-api including genshin cache data.

npm install enka-network-api@latest
Install using ghproxy.com
npm install enka-network-api@latest --enka-ghproxy=true

If you have already moved the cache to another folder, you can also install without downloading the cache.

npm install enka-network-api@latest --enka-nocache=true

About Genshin Cache Data

Genshin cache data is from Dimbreath/AnimeGameData (gitlab).

This data contains data of characters, weapons, materials, and more structure information of Genshin Impact.

You can change your cache directory.

const { EnkaClient } = require("enka-network-api");

// Change the directory to store cache data.
// Default directory is node_modules/enka-network-api/cache.
const enka = new EnkaClient();
enka.cachedAssetsManager.cacheDirectoryPath = "./cache";
enka.cachedAssetsManager.cacheDirectorySetup();

// OR

const enka = new EnkaClient({ cacheDirectory: "./cache" });
enka.cachedAssetsManager.cacheDirectorySetup();

Updating

You can update your genshin cache data.

const { EnkaClient } = require("enka-network-api");
const enka = new EnkaClient({ showFetchCacheLog: true }); // showFetchCacheLog is true by default

enka.cachedAssetsManager.fetchAllContents(); // returns promise

Also, you can activate auto cache updater.

When using the auto-cache updater, we recommend moving the cache directory directly under your project folder.

const { EnkaClient } = require("enka-network-api");
const enka = new EnkaClient();

enka.cachedAssetsManager.activateAutoCacheUpdater({
    instant: true, // Run the first update check immediately
    timeout: 60 * 60 * 1000, // 1 hour interval
    onUpdateStart: async () => {
        console.log("Updating Genshin Data...");
    },
    onUpdateEnd: async () => {
        enka.cachedAssetsManager.refreshAllData(); // Refresh memory
        console.log("Updating Completed!");
    }
});

// // deactivate
// enka.cachedAssetsManager.deactivateAutoCacheUpdater();

How to use

Fetching Player Data

EnkaClient#fetchUser

const { EnkaClient } = require("enka-network-api");
const enka = new EnkaClient();

enka.fetchUser(825436941).then(user => {
  console.log(user);
});

Genshin Character List

EnkaClient#getAllCharacters

const { EnkaClient } = require("enka-network-api");
const enka = new EnkaClient();

const characters = enka.getAllCharacters();
// print character names in language "en"
console.log(characters.map(c => c.name.get("en")));

Genshin Weapon List

EnkaClient#getAllWeapons

const { EnkaClient } = require("enka-network-api");
const enka = new EnkaClient();

const weapons = enka.getAllWeapons();
// print weapon names in language "jp"
console.log(weapons.map(w => w.name.get("jp")));

More examples are available in example folder.

For more information, please check Documentation.

You can see the changelog here.

Keywords

nodejs

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Package last updated on 12 Jan 2026

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