env
Env is a Node and client-side ~60 LOC library to manage what environment your code is running in, and let you
override the environment for parts of the system.
Usage
On Node
Env = require('enviro')
Env.get('api') # Will return local, development, or production
Env.getInternal('api') # Will return local, qa, or prod
# Gets it's env from env vars, first would look to API_ENV, then NODE_ENV
On The Frontend
Enviro.get('usage_tracking')
# Set with window.USAGE_TRACKING_ENV or localStorage.USAGE_TRACKING_ENV
Functions
get(serviceName, [default])
- returns 'development' or 'production' to let you know which servers serviceName should
be talking to
getShort(serviceName, [default])
- returns 'local', 'qa' or 'prod', otherwise the same as get
deployed(serviceName)
- Returns boolean based on whether serviceName should be considered actually deployed
Deployed
By convention, the environments defined by specific names refer to which server you should be communicating with,
not which environment this process is actually in. The special deployed
env can be used to get the actual
environment the process is running in.
Enviro also provides the deployed
function which will return true if the service is deployed.
Manipulating Things
You can override what apis your software talks to, and whether it thinks it's deployed.
- The env var / localstorage key
API_ENV
will, for example, change what is returned by Env.get('api')
- The env var / localstorage key
GAMERA_DEPLOYED
will, for example, change what is returned by Env.deployed('gamera')
- A request for
Env.get('api.gamera')
will first look to GAMERA_ENV
, then API_ENV