esbuild-plugin-kaitai
An esbuild plugin to compile Kaitai struct files.
Prerequisites
Installation
Install the plugin from your javascript package manager
yarn add --dev esbuild-plugin-kaitai
npm install --save-dev esbuild-plugin-kaitai
Usage
Typescript
Note: The Kaitai Compiler and Runtime do not directly support Typescript yet, but there's some workarounds you can use to get everything working nicely.
-
Replace the kaitai-struct
runtime with @tschrock/kaitai-struct
for typescript support
$ npm install kaitai-struct@npm:@tschrock/kaitai-struct
-
Write a type shim for your .ksy file.
I have written an experimental type generator for .ksy files. It's not perfect, and will probably break for complex schemas, but it will give you a good starting point.
Installation
$ npm i -g @tschrock/kaitai-dts
Usage
$ kaitai-dts my-data.ksy
declare module "my-data.ksy" {
class MyData {
version: string;
recordType: MyData.ExampleEnum;
recordData: UInt8Array;
constructor(_io: any, _parent?: any, _root?: any);
_read(): void;
}
namespace MyData {
enum ExampleEnum {
ITEM_1 = 1,
ITEM_2 = 2,
ITEM_3 = 3,
}
}
}
-
Add the kaitai plugin to the list of plugins in your build script:
import esbuild from 'esbuild';
import kaitaiLoader from 'esbuild-plugin-kaitai';
esbuild.build({
...
plugins: [
kaitaiLoader({
})
]
...
});
-
You can now directly import .ksy
files in your application, and esbuild will automatically compile them.
import { readFileSync } from 'fs';
import KaitaiStream from 'kaitai-struct/KaitaiStream';
import MyData from 'my-data.ksy';
const myDataBin = readFileSync("./mydata.bin")
const myData = new MyData(new KaitaiStream(myDataBin));
console.log(myData);
Javascript (modules)
-
Add the kaitai plugin to the list of plugins in your build script:
import esbuild from 'esbuild';
import kaitaiLoader from 'esbuild-plugin-kaitai';
esbuild.build({
...
plugins: [
kaitaiLoader({
})
]
...
});
-
You can now directly import .ksy
files in your application, and esbuild will automatically compile them.
import { readFileSync } from 'fs';
import KaitaiStream from 'kaitai-struct/KaitaiStream';
import MyData from 'my-data.ksy';
const myDataBin = readFileSync("./mydata.bin")
const myData = new MyData(new KaitaiStream(myDataBin));
console.log(myData);
Javascript (commonjs)
-
Add the kaitai plugin to the list of plugins in your build script:
const esbuild = require('esbuild');
const kaitaiLoader = require('esbuild-plugin-kaitai');
esbuild.build({
...
plugins: [
kaitaiLoader({
})
]
...
});
-
You can now directly require .ksy
files in your application, and esbuild will automatically compile them.
const { readFileSync } = require('fs');
const KaitaiStream = require('kaitai-struct/KaitaiStream');
const MyData = require('my-data.ksy');
const myDataBin = readFileSync("./mydata.bin")
const myData = new MyData(new KaitaiStream(myDataBin));
console.log(myData);
Configuration
Using the CLI Compiler
compilerPath | string | Optional. The path to the kaitai compiler binary. |
compilerFlags | string[] | Optional. Extra CLI flags to pass to the kaitai compiler. |
compilerTimeout | number | Optional. A timeout for the compiler. |
Using the Compiler API
Note: See licensing info below
compiler | Compiler | Required. The kaitai compiler. |
fileLoader | FileLoader | Optional. The file loader. |
debug | boolean | Optional. Create a debug build. |
For Example:
import esbuild from 'esbuild';
import kaitaiLoader from 'esbuild-plugin-kaitai';
import KaitaiStructCompiler from 'kaitai-struct-compiler';
esbuild.build({
...
plugins: [
kaitaiLoader({
compiler: new KaitaiStructCompiler(),
debug: true
})
]
...
});
License
This project is licensed under the MIT License - see the LICENSE.md file for details.
The reference Kaitai compiler, kaitai-struct-compiler
, is licened under the GPL-3.0 license. In order to prevent license compatability issues, this project does not include or directly link to the kaitai compiler. As the user, you must provide the compiler program yourself. There are two ways you can do this:
CLI Compiler (default)
By default, this plugin will attempt to execute the Kaitai compiler program from the command line. Since the compiler runs as a separate program, this should avoid any licensing conflicts.
If the Kaitai compiler is not in your PATH, you can specify it's location using the compilerPath
configuration option or KAITAI_PATH
environment variable.
Compiler API
You can also provide your own compiler via the compiler
configuration option. You can either provide the reference compiler (In which case your build scrips might be subject to the GPL - don't ask me, I'm not a lawyer), or you can provide an alternative, API-compatable compiler.