Socket
Book a DemoInstallSign in
Socket

fps-observer

Package Overview
Dependencies
Maintainers
1
Versions
3
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

fps-observer

Observe easily the FPS (framerates) of your animations loops.

1.0.2
latest
Source
npmnpm
Version published
Weekly downloads
2
-84.62%
Maintainers
1
Weekly downloads
 
Created
Source

fpsObserver (fps-observer) : JS Framerate monitoring

This simple crossbrowser library helps you to monitor the window global framerate, or your individual animation loops framerates. Each instance of the observer returns an object containing some useful methods, and a stabilized (averaged) FPS value obtained by involving multiple samples (configurable ammount), with accurate values, based in calculations from timestamps from the accurate performance.now().

See an example visual FPS graph in action here

Note: This library does not provide any GUI element for FPS visualization, but an Object instead with all the framerate information.

Usage examples

Automatic mode :

import {fpsObserver} from './fps-observer.is';

let myAnimationFPS = new fpsObserver();

// create an animation loop 
function myLoop(){
    console.log( 'Framerate :' , myAnimationFPS.value );
    
    /* perform your canvas drawing... */
    
    requestAnimationFrame( myGameLoop );
};
myLoop();

Manual mode :

import {fpsObserver} from './fps-observer.is';

let myAnimationFPS = new fpsObserver();
myAnimationFPS.auto = false; // disable auto mode

// create an animation loop 
function myLoop(){
    myAnimationFPS.tick(); // trigger a new tick
    console.log( 'Framerate :' , myAnimationFPS.value );

    /* perform your canvas drawing... */

    requestAnimationFrame( myGameLoop );
};
myLoop();

Constructor Syntax :

new fpsObserver( autoMode ); 

Parameters :

  • autoMode : Boolean to set the status of the automatic mode ( default : true )

Returns:

  • new fpsObserver instance object

Properties and methods :

The fpsObserver Constructor will create and init a new observer instance and return an object with the following properties and methods :

  • fpsObserver.prototype.value : Holds the averaged value of the framerate
  • fpsObserver.prototype.auto : Enable/disable the automatic mode (default : true)
  • fpsObserver.prototype.sampleSize : Integer to define the ammount of samples to collect to average the FPS ( default : 30 )
  • fpsObserver.prototype.reset() : Reset the samples collection. Useful after resuming a paused loop
  • fpsObserver.prototype.disconnect() : Disables the Observer
  • fpsObserver.prototype.tick() : Method to call manually in each Animation loop cycle, when automatic mode is disabled. It keeps track of each cycle times.

Package distribution

This library can be obtained using any of the following methods :

Npm : Install using the package manager

$ npm install fps-observer -s

Git : Clone from Github... (Or download the latest release here)

$ git clone https://github.com/colxi/fps-observer

CDN : Inlcude the latest release of the library in your HTML head

Warning : Not recomended for production enviroments!

<script src="https://colxi.info/fps-observer/src/main.js"></script>

Note : When included in the HTML head, the fpsObserver constructor becomes available as window.fpsObserver

Keywords

fps observer

FAQs

Package last updated on 30 May 2019

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

About

Packages

Stay in touch

Get open source security insights delivered straight into your inbox.

  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc

U.S. Patent No. 12,346,443 & 12,314,394. Other pending.