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fragment-shader

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fragment-shader - npm Package Compare versions

Comparing version 4.1.0 to 4.1.1

7

constants/glsl-defaults.ts

@@ -1,2 +0,2 @@

import { Uniform } from '../types/uniforms';
import { type UniformTuple } from '../types/uniforms';
import { k_hue, k_kale, k_orb, k_rainbow, k_rotate2d, k_swap, k_uv } from './glsl-util';

@@ -20,5 +20,5 @@

export const DEFUALT_UNIFORMS: Uniform[] = [['zoom', 0, 1]];
export const DEFUALT_UNIFORMS: UniformTuple[] = [['zoom', 0, 1]];
export const INTERNAL_UNIFORMS: Uniform[] = [
export const INTERNAL_UNIFORMS: UniformTuple[] = [
['resolution', 2, [window.innerWidth, window.innerHeight]],

@@ -28,3 +28,2 @@ ['time', 0, 0],

['volume', 0, 1],
['zoom', 0, 1],
] as const;

@@ -31,0 +30,0 @@

{
"name": "fragment-shader",
"version": "4.1.0",
"version": "4.1.1",
"type": "module",

@@ -5,0 +5,0 @@ "main": "./index.ts",

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