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geojson-vt

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geojson-vt - npm Package Compare versions

Comparing version 2.1.7 to 2.1.8

16

package.json
{
"name": "geojson-vt",
"version": "2.1.7",
"version": "2.1.8",
"description": "Slice GeoJSON data into vector tiles efficiently",

@@ -20,11 +20,11 @@ "homepage": "https://github.com/mapbox/geojson-vt",

"benchmark": "^1.0.0",
"browserify": "^11.1.0",
"browserify": "^12.0.1",
"coveralls": "^2.11.4",
"eslint": "^1.5.0",
"eslint-config-mourner": "^1.0.0",
"eslint": "^1.9.0",
"eslint-config-mourner": "^1.0.1",
"faucet": "0.0.1",
"istanbul": "^0.3.20",
"tape": "^4.2.0",
"uglify-js": "^2.4.24",
"watchify": "^3.4.0"
"istanbul": "^0.4.0",
"tape": "^4.2.2",
"uglify-js": "^2.5.0",
"watchify": "^3.6.0"
},

@@ -31,0 +31,0 @@ "license": "ISC",

@@ -79,2 +79,6 @@ ## geojson-vt — GeoJSON Vector Tiles

##### 2.1.8 (Nov 9, 2015)
- Fixed a bug where `getTile` would initially return `null` when requesting a child of a solid clipped square tile.
##### 2.1.7 (Oct 16, 2015)

@@ -81,0 +85,0 @@

@@ -64,3 +64,4 @@ 'use strict';

options = this.options,
debug = options.debug;
debug = options.debug,
solid = null;

@@ -100,5 +101,2 @@ // avoid recursion by using a processing queue

// stop tiling if the tile is solid clipped square
if (!options.solidChildren && isClippedSquare(tile, options.extent, options.buffer)) continue;
// if it's the first-pass tiling

@@ -119,2 +117,8 @@ if (!cz) {

// stop tiling if the tile is solid clipped square
if (!options.solidChildren && isClippedSquare(tile, options.extent, options.buffer)) {
if (cz) solid = z; // and remember the zoom if we're drilling down
continue;
}
// if we slice further down, no need to keep source geometry

@@ -154,2 +158,4 @@ tile.source = null;

}
return solid;
};

@@ -182,18 +188,21 @@

if (!parent) return null;
if (!parent || !parent.source) return null;
// if we found a parent tile containing the original geometry, we can drill down from it
if (debug > 1) console.log('found parent tile z%d-%d-%d', z0, x0, y0);
// if we found a parent tile containing the original geometry, we can drill down from it
if (parent.source) {
if (isClippedSquare(parent, extent, options.buffer)) return transform.tile(parent, extent);
// it parent tile is a solid clipped square, return it instead since it's identical
if (isClippedSquare(parent, extent, options.buffer)) return transform.tile(parent, extent);
if (debug > 1) console.time('drilling down');
this.splitTile(parent.source, z0, x0, y0, z, x, y);
if (debug > 1) console.timeEnd('drilling down');
if (debug > 1) console.time('drilling down');
var solid = this.splitTile(parent.source, z0, x0, y0, z, x, y);
if (debug > 1) console.timeEnd('drilling down');
// one of the parent tiles was a solid clipped square
if (solid !== null) {
var m = 1 << (z - solid);
id = toID(solid, Math.floor(x / m), Math.floor(y / m));
}
if (!this.tiles[id]) return null;
return transform.tile(this.tiles[id], extent);
return this.tiles[id] ? transform.tile(this.tiles[id], extent) : null;
};

@@ -200,0 +209,0 @@

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