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geojson2svg - npm Package Compare versions

Comparing version 0.0.6 to 0.0.7

.npmignore

1505

dist/geojson2svg.js
!function(e){if("object"==typeof exports)module.exports=e();else if("function"==typeof define&&define.amd)define(e);else{var o;"undefined"!=typeof window?o=window:"undefined"!=typeof global?o=global:"undefined"!=typeof self&&(o=self),o.geojson2svg=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
(function (Buffer){
"use strict";
function objectToString(o) {
return Object.prototype.toString.call(o);
}
var util = {
isArray: function (ar) {
return Array.isArray(ar) || (typeof ar === 'object' && objectToString(ar) === '[object Array]');
},
isDate: function (d) {
return typeof d === 'object' && objectToString(d) === '[object Date]';
},
isRegExp: function (re) {
return typeof re === 'object' && objectToString(re) === '[object RegExp]';
},
getRegExpFlags: function (re) {
var flags = '';
re.global && (flags += 'g');
re.ignoreCase && (flags += 'i');
re.multiline && (flags += 'm');
return flags;
}
};
if (typeof module === 'object')
module.exports = clone;
/**
* Clones (copies) an Object using deep copying.
*
* This function supports circular references by default, but if you are certain
* there are no circular references in your object, you can save some CPU time
* by calling clone(obj, false).
*
* Caution: if `circular` is false and `parent` contains circular references,
* your program may enter an infinite loop and crash.
*
* @param `parent` - the object to be cloned
* @param `circular` - set to true if the object to be cloned may contain
* circular references. (optional - true by default)
*/
function clone(parent, circular) {
if (typeof circular == 'undefined')
circular = true;
var useBuffer = typeof Buffer != 'undefined';
var circularParent = {};
var circularResolved = {};
var circularReplace = [];
function _clone(parent, context, child, cIndex) {
var i; // Use local context within this function
// Deep clone all properties of parent into child
if (typeof parent == 'object') {
if (parent == null)
return parent;
// Check for circular references
for(i in circularParent)
if (circularParent[i] === parent) {
// We found a circular reference
circularReplace.push({'resolveTo': i, 'child': child, 'i': cIndex});
return null; //Just return null for now...
// we will resolve circular references later
}
// Add to list of all parent objects
circularParent[context] = parent;
// Now continue cloning...
if (util.isArray(parent)) {
child = [];
for(i in parent)
child[i] = _clone(parent[i], context + '[' + i + ']', child, i);
}
else if (util.isDate(parent))
child = new Date(parent.getTime());
else if (util.isRegExp(parent)) {
child = new RegExp(parent.source, util.getRegExpFlags(parent));
if (parent.lastIndex) child.lastIndex = parent.lastIndex;
} else if (useBuffer && Buffer.isBuffer(parent))
{
child = new Buffer(parent.length);
parent.copy(child);
}
else {
child = {};
// Also copy prototype over to new cloned object
child.__proto__ = parent.__proto__;
for(i in parent)
child[i] = _clone(parent[i], context + '[' + i + ']', child, i);
}
// Add to list of all cloned objects
circularResolved[context] = child;
}
else
child = parent; //Just a simple shallow copy will do
return child;
}
var i;
if (circular) {
var cloned = _clone(parent, '*');
// Now this object has been cloned. Let's check to see if there are any
// circular references for it
for(i in circularReplace) {
var c = circularReplace[i];
if (c && c.child && c.i in c.child) {
c.child[c.i] = circularResolved[c.resolveTo];
}
}
return cloned;
} else {
// Deep clone all properties of parent into child
var child;
if (typeof parent == 'object') {
if (parent == null)
return parent;
if (parent.constructor.name === 'Array') {
child = [];
for(i in parent)
child[i] = clone(parent[i], circular);
}
else if (util.isDate(parent))
child = new Date(parent.getTime() );
else if (util.isRegExp(parent)) {
child = new RegExp(parent.source, util.getRegExpFlags(parent));
if (parent.lastIndex) child.lastIndex = parent.lastIndex;
} else {
child = {};
child.__proto__ = parent.__proto__;
for(i in parent)
child[i] = clone(parent[i], circular);
}
}
else
child = parent; // Just a simple shallow clone will do
return child;
}
}
/**
* Simple flat clone using prototype, accepts only objects, usefull for property
* override on FLAT configuration object (no nested props).
*
* USE WITH CAUTION! This may not behave as you wish if you do not know how this
* works.
*/
clone.clonePrototype = function(parent) {
if (parent === null)
return null;
var c = function () {};
c.prototype = parent;
return new c();
};
}).call(this,_dereq_("buffer").Buffer)
},{"buffer":7}],2:[function(_dereq_,module,exports){
/*!

@@ -248,3 +85,3 @@ * Node.JS module "Deep Extend"

},{}],3:[function(_dereq_,module,exports){
},{}],2:[function(_dereq_,module,exports){
//index.js

@@ -300,3 +137,3 @@ (function() {

},{}],4:[function(_dereq_,module,exports){
},{}],3:[function(_dereq_,module,exports){
//converter.js

@@ -382,5 +219,5 @@ var multi = _dereq_('multigeojson');

},{"multigeojson":3}],5:[function(_dereq_,module,exports){
},{"multigeojson":2}],4:[function(_dereq_,module,exports){
var extend = _dereq_('deep-extend'),
clone = _dereq_('clone'),
//clone = require('clone'),
converter = _dereq_('./converter.js');

@@ -403,3 +240,3 @@

g2svg.prototype.convert = function(geojson,options) {
var opt = extend(clone(this.options), options || {});
var opt = extend(extend({},this.options), options || {});
var multiGeometries = ['MultiPoint','MultiLineString','MultiPolygon'];

@@ -430,3 +267,3 @@ var geometries = ['Point', 'LineString', 'Polygon'];

if(!feature && !feature.geometry) return;
var opt = extend(clone(this.options), options || {});
var opt = extend(extend({},this.options), options || {});
opt.attributes = opt.attributes || {};

@@ -438,3 +275,3 @@ opt.attributes.id = opt.attributes.id || feature.id || null;

if(converter[geom.type]) {
var opt = extend(clone(this.options), options || {});
var opt = extend(extend({},this.options), options || {});
//var explode = opt.hasOwnProperty('explode') ? opt.explode : false;

@@ -496,3 +333,3 @@ var paths = converter[geom.type].call(this,geom,

},{"./converter.js":4,"clone":1,"deep-extend":2}],6:[function(_dereq_,module,exports){
},{"./converter.js":3,"deep-extend":1}],5:[function(_dereq_,module,exports){
var g2svg = _dereq_('./instance.js');

@@ -506,1329 +343,7 @@ var geojson2svg = function(viewportSize,options) {

},{"./instance.js":5}],7:[function(_dereq_,module,exports){
/**
* The buffer module from node.js, for the browser.
*
* Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* License: MIT
*
* `npm install buffer`
*/
},{"./instance.js":4}]},{},[5])
var base64 = _dereq_('base64-js')
var ieee754 = _dereq_('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = Buffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192
/**
* If `Buffer._useTypedArrays`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (compatible down to IE6)
*/
Buffer._useTypedArrays = (function () {
// Detect if browser supports Typed Arrays. Supported browsers are IE 10+, Firefox 4+,
// Chrome 7+, Safari 5.1+, Opera 11.6+, iOS 4.2+. If the browser does not support adding
// properties to `Uint8Array` instances, then that's the same as no `Uint8Array` support
// because we need to be able to add all the node Buffer API methods. This is an issue
// in Firefox 4-29. Now fixed: https://bugzilla.mozilla.org/show_bug.cgi?id=695438
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return 42 === arr.foo() &&
typeof arr.subarray === 'function' // Chrome 9-10 lack `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Workaround: node's base64 implementation allows for non-padded strings
// while base64-js does not.
if (encoding === 'base64' && type === 'string') {
subject = stringtrim(subject)
while (subject.length % 4 !== 0) {
subject = subject + '='
}
}
// Find the length
var length
if (type === 'number')
length = coerce(subject)
else if (type === 'string')
length = Buffer.byteLength(subject, encoding)
else if (type === 'object')
length = coerce(subject.length) // assume that object is array-like
else
throw new Error('First argument needs to be a number, array or string.')
var buf
if (Buffer._useTypedArrays) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
buf = Buffer._augment(new Uint8Array(length))
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
buf = this
buf.length = length
buf._isBuffer = true
}
var i
if (Buffer._useTypedArrays && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
buf._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
for (i = 0; i < length; i++) {
if (Buffer.isBuffer(subject))
buf[i] = subject.readUInt8(i)
else
buf[i] = subject[i]
}
} else if (type === 'string') {
buf.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer._useTypedArrays && !noZero) {
for (i = 0; i < length; i++) {
buf[i] = 0
}
}
return buf
}
// STATIC METHODS
// ==============
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.isBuffer = function (b) {
return !!(b !== null && b !== undefined && b._isBuffer)
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'hex':
ret = str.length / 2
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'base64':
ret = base64ToBytes(str).length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.concat = function (list, totalLength) {
assert(isArray(list), 'Usage: Buffer.concat(list, [totalLength])\n' +
'list should be an Array.')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (typeof totalLength !== 'number') {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
// BUFFER INSTANCE METHODS
// =======================
function _hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
assert(strLen % 2 === 0, 'Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
assert(!isNaN(byte), 'Invalid hex string')
buf[offset + i] = byte
}
Buffer._charsWritten = i * 2
return i
}
function _utf8Write (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(utf8ToBytes(string), buf, offset, length)
return charsWritten
}
function _asciiWrite (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function _binaryWrite (buf, string, offset, length) {
return _asciiWrite(buf, string, offset, length)
}
function _base64Write (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function _utf16leWrite (buf, string, offset, length) {
var charsWritten = Buffer._charsWritten =
blitBuffer(utf16leToBytes(string), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = _hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = _utf8Write(this, string, offset, length)
break
case 'ascii':
ret = _asciiWrite(this, string, offset, length)
break
case 'binary':
ret = _binaryWrite(this, string, offset, length)
break
case 'base64':
ret = _base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = _utf16leWrite(this, string, offset, length)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toString = function (encoding, start, end) {
var self = this
encoding = String(encoding || 'utf8').toLowerCase()
start = Number(start) || 0
end = (end !== undefined)
? Number(end)
: end = self.length
// Fastpath empty strings
if (end === start)
return ''
var ret
switch (encoding) {
case 'hex':
ret = _hexSlice(self, start, end)
break
case 'utf8':
case 'utf-8':
ret = _utf8Slice(self, start, end)
break
case 'ascii':
ret = _asciiSlice(self, start, end)
break
case 'binary':
ret = _binarySlice(self, start, end)
break
case 'base64':
ret = _base64Slice(self, start, end)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = _utf16leSlice(self, start, end)
break
default:
throw new Error('Unknown encoding')
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {
var source = this
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (!target_start) target_start = 0
// Copy 0 bytes; we're done
if (end === start) return
if (target.length === 0 || source.length === 0) return
// Fatal error conditions
assert(end >= start, 'sourceEnd < sourceStart')
assert(target_start >= 0 && target_start < target.length,
'targetStart out of bounds')
assert(start >= 0 && start < source.length, 'sourceStart out of bounds')
assert(end >= 0 && end <= source.length, 'sourceEnd out of bounds')
// Are we oob?
if (end > this.length)
end = this.length
if (target.length - target_start < end - start)
end = target.length - target_start + start
var len = end - start
if (len < 100 || !Buffer._useTypedArrays) {
for (var i = 0; i < len; i++)
target[i + target_start] = this[i + start]
} else {
target._set(this.subarray(start, start + len), target_start)
}
}
function _base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function _utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function _asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++)
ret += String.fromCharCode(buf[i])
return ret
}
function _binarySlice (buf, start, end) {
return _asciiSlice(buf, start, end)
}
function _hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function _utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i+1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = clamp(start, len, 0)
end = clamp(end, len, len)
if (Buffer._useTypedArrays) {
return Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
var newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
return newBuf
}
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
return this[offset]
}
function _readUInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
val = buf[offset]
if (offset + 1 < len)
val |= buf[offset + 1] << 8
} else {
val = buf[offset] << 8
if (offset + 1 < len)
val |= buf[offset + 1]
}
return val
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
return _readUInt16(this, offset, true, noAssert)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
return _readUInt16(this, offset, false, noAssert)
}
function _readUInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val
if (littleEndian) {
if (offset + 2 < len)
val = buf[offset + 2] << 16
if (offset + 1 < len)
val |= buf[offset + 1] << 8
val |= buf[offset]
if (offset + 3 < len)
val = val + (buf[offset + 3] << 24 >>> 0)
} else {
if (offset + 1 < len)
val = buf[offset + 1] << 16
if (offset + 2 < len)
val |= buf[offset + 2] << 8
if (offset + 3 < len)
val |= buf[offset + 3]
val = val + (buf[offset] << 24 >>> 0)
}
return val
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
return _readUInt32(this, offset, true, noAssert)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
return _readUInt32(this, offset, false, noAssert)
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert) {
assert(offset !== undefined && offset !== null,
'missing offset')
assert(offset < this.length, 'Trying to read beyond buffer length')
}
if (offset >= this.length)
return
var neg = this[offset] & 0x80
if (neg)
return (0xff - this[offset] + 1) * -1
else
return this[offset]
}
function _readInt16 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = _readUInt16(buf, offset, littleEndian, true)
var neg = val & 0x8000
if (neg)
return (0xffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
return _readInt16(this, offset, true, noAssert)
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
return _readInt16(this, offset, false, noAssert)
}
function _readInt32 (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
var len = buf.length
if (offset >= len)
return
var val = _readUInt32(buf, offset, littleEndian, true)
var neg = val & 0x80000000
if (neg)
return (0xffffffff - val + 1) * -1
else
return val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
return _readInt32(this, offset, true, noAssert)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
return _readInt32(this, offset, false, noAssert)
}
function _readFloat (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 3 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 23, 4)
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
return _readFloat(this, offset, true, noAssert)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
return _readFloat(this, offset, false, noAssert)
}
function _readDouble (buf, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset + 7 < buf.length, 'Trying to read beyond buffer length')
}
return ieee754.read(buf, offset, littleEndian, 52, 8)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
return _readDouble(this, offset, true, noAssert)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
return _readDouble(this, offset, false, noAssert)
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'trying to write beyond buffer length')
verifuint(value, 0xff)
}
if (offset >= this.length) return
this[offset] = value
}
function _writeUInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 2); i < j; i++) {
buf[offset + i] =
(value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
_writeUInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
_writeUInt16(this, value, offset, false, noAssert)
}
function _writeUInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'trying to write beyond buffer length')
verifuint(value, 0xffffffff)
}
var len = buf.length
if (offset >= len)
return
for (var i = 0, j = Math.min(len - offset, 4); i < j; i++) {
buf[offset + i] =
(value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
_writeUInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
_writeUInt32(this, value, offset, false, noAssert)
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset < this.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7f, -0x80)
}
if (offset >= this.length)
return
if (value >= 0)
this.writeUInt8(value, offset, noAssert)
else
this.writeUInt8(0xff + value + 1, offset, noAssert)
}
function _writeInt16 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 1 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fff, -0x8000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
_writeUInt16(buf, value, offset, littleEndian, noAssert)
else
_writeUInt16(buf, 0xffff + value + 1, offset, littleEndian, noAssert)
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
_writeInt16(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
_writeInt16(this, value, offset, false, noAssert)
}
function _writeInt32 (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifsint(value, 0x7fffffff, -0x80000000)
}
var len = buf.length
if (offset >= len)
return
if (value >= 0)
_writeUInt32(buf, value, offset, littleEndian, noAssert)
else
_writeUInt32(buf, 0xffffffff + value + 1, offset, littleEndian, noAssert)
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
_writeInt32(this, value, offset, true, noAssert)
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
_writeInt32(this, value, offset, false, noAssert)
}
function _writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 3 < buf.length, 'Trying to write beyond buffer length')
verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 23, 4)
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
_writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
_writeFloat(this, value, offset, false, noAssert)
}
function _writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert) {
assert(value !== undefined && value !== null, 'missing value')
assert(typeof littleEndian === 'boolean', 'missing or invalid endian')
assert(offset !== undefined && offset !== null, 'missing offset')
assert(offset + 7 < buf.length,
'Trying to write beyond buffer length')
verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
var len = buf.length
if (offset >= len)
return
ieee754.write(buf, value, offset, littleEndian, 52, 8)
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
_writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
_writeDouble(this, value, offset, false, noAssert)
}
// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function (value, start, end) {
if (!value) value = 0
if (!start) start = 0
if (!end) end = this.length
if (typeof value === 'string') {
value = value.charCodeAt(0)
}
assert(typeof value === 'number' && !isNaN(value), 'value is not a number')
assert(end >= start, 'end < start')
// Fill 0 bytes; we're done
if (end === start) return
if (this.length === 0) return
assert(start >= 0 && start < this.length, 'start out of bounds')
assert(end >= 0 && end <= this.length, 'end out of bounds')
for (var i = start; i < end; i++) {
this[i] = value
}
}
Buffer.prototype.inspect = function () {
var out = []
var len = this.length
for (var i = 0; i < len; i++) {
out[i] = toHex(this[i])
if (i === exports.INSPECT_MAX_BYTES) {
out[i + 1] = '...'
break
}
}
return '<Buffer ' + out.join(' ') + '>'
}
/**
* Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
* Added in Node 0.12. Only available in browsers that support ArrayBuffer.
*/
Buffer.prototype.toArrayBuffer = function () {
if (typeof Uint8Array !== 'undefined') {
if (Buffer._useTypedArrays) {
return (new Buffer(this)).buffer
} else {
var buf = new Uint8Array(this.length)
for (var i = 0, len = buf.length; i < len; i += 1)
buf[i] = this[i]
return buf.buffer
}
} else {
throw new Error('Buffer.toArrayBuffer not supported in this browser')
}
}
// HELPER FUNCTIONS
// ================
function stringtrim (str) {
if (str.trim) return str.trim()
return str.replace(/^\s+|\s+$/g, '')
}
var BP = Buffer.prototype
/**
* Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
*/
Buffer._augment = function (arr) {
arr._isBuffer = true
// save reference to original Uint8Array get/set methods before overwriting
arr._get = arr.get
arr._set = arr.set
// deprecated, will be removed in node 0.13+
arr.get = BP.get
arr.set = BP.set
arr.write = BP.write
arr.toString = BP.toString
arr.toLocaleString = BP.toString
arr.toJSON = BP.toJSON
arr.copy = BP.copy
arr.slice = BP.slice
arr.readUInt8 = BP.readUInt8
arr.readUInt16LE = BP.readUInt16LE
arr.readUInt16BE = BP.readUInt16BE
arr.readUInt32LE = BP.readUInt32LE
arr.readUInt32BE = BP.readUInt32BE
arr.readInt8 = BP.readInt8
arr.readInt16LE = BP.readInt16LE
arr.readInt16BE = BP.readInt16BE
arr.readInt32LE = BP.readInt32LE
arr.readInt32BE = BP.readInt32BE
arr.readFloatLE = BP.readFloatLE
arr.readFloatBE = BP.readFloatBE
arr.readDoubleLE = BP.readDoubleLE
arr.readDoubleBE = BP.readDoubleBE
arr.writeUInt8 = BP.writeUInt8
arr.writeUInt16LE = BP.writeUInt16LE
arr.writeUInt16BE = BP.writeUInt16BE
arr.writeUInt32LE = BP.writeUInt32LE
arr.writeUInt32BE = BP.writeUInt32BE
arr.writeInt8 = BP.writeInt8
arr.writeInt16LE = BP.writeInt16LE
arr.writeInt16BE = BP.writeInt16BE
arr.writeInt32LE = BP.writeInt32LE
arr.writeInt32BE = BP.writeInt32BE
arr.writeFloatLE = BP.writeFloatLE
arr.writeFloatBE = BP.writeFloatBE
arr.writeDoubleLE = BP.writeDoubleLE
arr.writeDoubleBE = BP.writeDoubleBE
arr.fill = BP.fill
arr.inspect = BP.inspect
arr.toArrayBuffer = BP.toArrayBuffer
return arr
}
// slice(start, end)
function clamp (index, len, defaultValue) {
if (typeof index !== 'number') return defaultValue
index = ~~index; // Coerce to integer.
if (index >= len) return len
if (index >= 0) return index
index += len
if (index >= 0) return index
return 0
}
function coerce (length) {
// Coerce length to a number (possibly NaN), round up
// in case it's fractional (e.g. 123.456) then do a
// double negate to coerce a NaN to 0. Easy, right?
length = ~~Math.ceil(+length)
return length < 0 ? 0 : length
}
function isArray (subject) {
return (Array.isArray || function (subject) {
return Object.prototype.toString.call(subject) === '[object Array]'
})(subject)
}
function isArrayish (subject) {
return isArray(subject) || Buffer.isBuffer(subject) ||
subject && typeof subject === 'object' &&
typeof subject.length === 'number'
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
var b = str.charCodeAt(i)
if (b <= 0x7F)
byteArray.push(str.charCodeAt(i))
else {
var start = i
if (b >= 0xD800 && b <= 0xDFFF) i++
var h = encodeURIComponent(str.slice(start, i+1)).substr(1).split('%')
for (var j = 0; j < h.length; j++)
byteArray.push(parseInt(h[j], 16))
}
}
return byteArray
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; i++) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; i++) {
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(str)
}
function blitBuffer (src, dst, offset, length) {
var pos
for (var i = 0; i < length; i++) {
if ((i + offset >= dst.length) || (i >= src.length))
break
dst[i + offset] = src[i]
}
return i
}
function decodeUtf8Char (str) {
try {
return decodeURIComponent(str)
} catch (err) {
return String.fromCharCode(0xFFFD) // UTF 8 invalid char
}
}
/*
* We have to make sure that the value is a valid integer. This means that it
* is non-negative. It has no fractional component and that it does not
* exceed the maximum allowed value.
*/
function verifuint (value, max) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value >= 0, 'specified a negative value for writing an unsigned value')
assert(value <= max, 'value is larger than maximum value for type')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifsint (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
assert(Math.floor(value) === value, 'value has a fractional component')
}
function verifIEEE754 (value, max, min) {
assert(typeof value === 'number', 'cannot write a non-number as a number')
assert(value <= max, 'value larger than maximum allowed value')
assert(value >= min, 'value smaller than minimum allowed value')
}
function assert (test, message) {
if (!test) throw new Error(message || 'Failed assertion')
}
},{"base64-js":8,"ieee754":9}],8:[function(_dereq_,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
;(function (exports) {
'use strict';
var Arr = (typeof Uint8Array !== 'undefined')
? Uint8Array
: Array
var ZERO = '0'.charCodeAt(0)
var PLUS = '+'.charCodeAt(0)
var SLASH = '/'.charCodeAt(0)
var NUMBER = '0'.charCodeAt(0)
var LOWER = 'a'.charCodeAt(0)
var UPPER = 'A'.charCodeAt(0)
function decode (elt) {
var code = elt.charCodeAt(0)
if (code === PLUS)
return 62 // '+'
if (code === SLASH)
return 63 // '/'
if (code < NUMBER)
return -1 //no match
if (code < NUMBER + 10)
return code - NUMBER + 26 + 26
if (code < UPPER + 26)
return code - UPPER
if (code < LOWER + 26)
return code - LOWER + 26
}
function b64ToByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
if (b64.length % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
var len = b64.length
placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
// base64 is 4/3 + up to two characters of the original data
arr = new Arr(b64.length * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? b64.length - 4 : b64.length
var L = 0
function push (v) {
arr[L++] = v
}
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
push((tmp & 0xFF0000) >> 16)
push((tmp & 0xFF00) >> 8)
push(tmp & 0xFF)
}
if (placeHolders === 2) {
tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
push(tmp & 0xFF)
} else if (placeHolders === 1) {
tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
push((tmp >> 8) & 0xFF)
push(tmp & 0xFF)
}
return arr
}
function uint8ToBase64 (uint8) {
var i,
extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
output = "",
temp, length
function encode (num) {
return lookup.charAt(num)
}
function tripletToBase64 (num) {
return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
}
// go through the array every three bytes, we'll deal with trailing stuff later
for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output += tripletToBase64(temp)
}
// pad the end with zeros, but make sure to not forget the extra bytes
switch (extraBytes) {
case 1:
temp = uint8[uint8.length - 1]
output += encode(temp >> 2)
output += encode((temp << 4) & 0x3F)
output += '=='
break
case 2:
temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
output += encode(temp >> 10)
output += encode((temp >> 4) & 0x3F)
output += encode((temp << 2) & 0x3F)
output += '='
break
}
return output
}
module.exports.toByteArray = b64ToByteArray
module.exports.fromByteArray = uint8ToBase64
}())
},{}],9:[function(_dereq_,module,exports){
exports.read = function(buffer, offset, isLE, mLen, nBytes) {
var e, m,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
nBits = -7,
i = isLE ? (nBytes - 1) : 0,
d = isLE ? -1 : 1,
s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity);
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};
exports.write = function(buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c,
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
i = isLE ? 0 : (nBytes - 1),
d = isLE ? 1 : -1,
s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e + eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
buffer[offset + i - d] |= s * 128;
};
},{}]},{},[6])
(6)
(5)
});
//# sourceMappingURL=geojson2svg.js.map
{
"name": "geojson2svg",
"version": "0.0.6",
"version": "0.0.7",
"description": "Converts geojson to svg/path string given svg viewport size and maps extent.",
"main": "src/main.js",
"scripts": {
"test": "test/test.js"
"test": "mocha",
"build-debug": "browserify src/main.js --debug --standalone geojson2svg | exorcist dist/geojson2svg.js.map > dist/geojson2svg.js",
"build-min": "browserify src/main.js --standalone geojson2svg | uglifyjs -c > dist/geojson2svg.min.js",
"build": "npm run build-debug && npm run build-min",
"watch": "watchify src/main.js --debug --standalone geojson2svg -o dist/geojson2svg.js -v"
},

@@ -21,3 +25,2 @@ "keywords": [

"dependencies": {
"clone": "~0.1.11",
"deep-extend": "~0.2.8",

@@ -27,11 +30,10 @@ "multigeojson": "0.0.0"

"devDependencies": {
"browserify": "^3.46.0",
"chai": "~1.9.0",
"jsdom": "~0.10.5",
"mocha": "~1.17.1",
"chai": "~1.9.0",
"parse-svg-path": "~0.1.1",
"expect.js": "~0.3.1",
"jsdom": "~0.10.5"
},
"scripts": {
"test": "mocha"
"uglify-js": "^2.4.13",
"watchify": "^0.8.3"
}
}

@@ -79,4 +79,16 @@ # geojson2svg

**output, exlpode, attributes, pointAsCircle, r** if passed in **convert** function along with each geojson overrides the main options
## Developing
Once you run
```npm isntall```
then for running test
```npm run test```
to create build
```npm run build```
##License
This project is licensed under the terms of the MIT license.
var extend = require('deep-extend'),
clone = require('clone'),
converter = require('./converter.js');

@@ -20,3 +19,3 @@

g2svg.prototype.convert = function(geojson,options) {
var opt = extend(clone(this.options), options || {});
var opt = extend(extend({},this.options), options || {});
var multiGeometries = ['MultiPoint','MultiLineString','MultiPolygon'];

@@ -47,3 +46,3 @@ var geometries = ['Point', 'LineString', 'Polygon'];

if(!feature && !feature.geometry) return;
var opt = extend(clone(this.options), options || {});
var opt = extend(extend({},this.options), options || {});
opt.attributes = opt.attributes || {};

@@ -55,3 +54,3 @@ opt.attributes.id = opt.attributes.id || feature.id || null;

if(converter[geom.type]) {
var opt = extend(clone(this.options), options || {});
var opt = extend(extend({},this.options), options || {});
//var explode = opt.hasOwnProperty('explode') ? opt.explode : false;

@@ -58,0 +57,0 @@ var paths = converter[geom.type].call(this,geom,

Sorry, the diff of this file is not supported yet

Sorry, the diff of this file is not supported yet

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