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gine

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gine - npm Package Compare versions

Comparing version 2.0.3 to 2.0.4

4

dist/gine/core.d.ts

@@ -11,4 +11,4 @@ import { Handle } from './handle';

readonly config: Config;
readonly canvas: Canvas;
readonly handle: Handle;
static canvas: Canvas;
static handle: Handle;
fps: number;

@@ -15,0 +15,0 @@ private frameCount;

@@ -17,8 +17,8 @@ define(["require", "exports", "./text", "./handle", "./canvas", "./config", "rxjs/Observable", "rxjs/add/operator/map", "rxjs/add/observable/merge", "rxjs/add/observable/interval", "rxjs/add/operator/share"], function (require, exports, text_1, handle_1, canvas_1, config_1, Observable_1) {

}
this.canvas = new canvas_1.Canvas(this.config.canvas);
this.handle = new handle_1.Handle(this.canvas.canvasElm);
Gine.canvas = new canvas_1.Canvas(this.config.canvas);
Gine.handle = new handle_1.Handle(Gine.canvas.canvasElm);
this.fpsMs = 1000 / this.config.maxFps;
this.tickMs = 1000 / this.config.tickRate;
this.handle.setFont(new text_1.Font('Helvetica', 16));
this.handle.setColor(0, 0, 0, 0.8);
Gine.handle.setFont(new text_1.Font('Helvetica', 16));
Gine.handle.setColor(0, 0, 0, 0.8);
var ticks = Observable_1.Observable.interval(this.tickMs).map(function () { return 'tick'; });

@@ -50,9 +50,9 @@ var frames = Observable_1.Observable.interval(this.fpsMs).map(function () { return 'frame'; });

Gine.prototype.frame = function () {
this.handle.clear();
this.handle.setColor(0, 0, 0);
this.handle.handle.fillRect(1, 1, config_1.CONFIG.width - 2, config_1.CONFIG.height - 2);
this.handle.setFont(new text_1.Font('Helvetica', 10));
this.handle.setColor(0, 255, 0);
this.handle.text("" + this.fps + 'fps', 5, 16);
this.handle.text("" + this.tickrate + ' tickrate', 5, 40);
Gine.handle.clear();
Gine.handle.setColor(0, 0, 0);
Gine.handle.handle.fillRect(1, 1, config_1.CONFIG.width - 2, config_1.CONFIG.height - 2);
Gine.handle.setFont(new text_1.Font('Helvetica', 10));
Gine.handle.setColor(0, 255, 0);
Gine.handle.text("" + this.fps + 'fps', 5, 16);
Gine.handle.text("" + this.tickrate + ' tickrate', 5, 40);
this.frameCount++;

@@ -59,0 +59,0 @@ window.requestAnimationFrame(function () { });

{
"name": "gine",
"version": "2.0.3",
"version": "2.0.4",
"description": "Gine game engine.",

@@ -5,0 +5,0 @@ "main": "dist/index.js",

@@ -14,4 +14,4 @@ import { Font } from './text';

static readonly canvas: Canvas
static readonly handle: Handle
static canvas: Canvas
static handle: Handle
public fps: number = 0

@@ -35,9 +35,9 @@ private frameCount: number = 0

}
this.canvas = new Canvas(this.config.canvas)
this.handle = new Handle(this.canvas.canvasElm)
Gine.canvas = new Canvas(this.config.canvas)
Gine.handle = new Handle(Gine.canvas.canvasElm)
this.fpsMs = 1000 / this.config.maxFps
this.tickMs = 1000 / this.config.tickRate
this.handle.setFont(new Font('Helvetica', 16))
this.handle.setColor(0,0,0,0.8)
Gine.handle.setFont(new Font('Helvetica', 16))
Gine.handle.setColor(0,0,0,0.8)

@@ -74,9 +74,9 @@ const ticks = Observable.interval(this.tickMs).map(() => 'tick')

frame(): void {
this.handle.clear()
this.handle.setColor(0,0,0)
this.handle.handle.fillRect(1, 1, CONFIG.width-2, CONFIG.height-2)
this.handle.setFont(new Font('Helvetica', 10))
this.handle.setColor(0, 255, 0)
this.handle.text(""+this.fps+'fps', 5, 16)
this.handle.text(""+this.tickrate+' tickrate', 5, 40)
Gine.handle.clear()
Gine.handle.setColor(0,0,0)
Gine.handle.handle.fillRect(1, 1, CONFIG.width-2, CONFIG.height-2)
Gine.handle.setFont(new Font('Helvetica', 10))
Gine.handle.setColor(0, 255, 0)
Gine.handle.text(""+this.fps+'fps', 5, 16)
Gine.handle.text(""+this.tickrate+' tickrate', 5, 40)
this.frameCount++

@@ -83,0 +83,0 @@ window.requestAnimationFrame( () => {} )

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