gl-scatter3d
3D WebGL scatter plots with custom point glyphs.
Example
var createScene = require('gl-plot3d')
var createPoints = require('gl-scatter3d')
var scene = createScene()
var initialData = {
gl: scene.gl,
position: [ [1, 0, -1], [0, 1, -1], [0, 0, 1], [1,1,-1], [1,0,1], [0,1,1] ],
glyph: [ "▼", "★", "■", "◆", "✚", "✖" ],
color: [ [0,1,0], [0,0,1], [1,1,0], [1,0,1], [0,1,1], [0,0,0] ],
size: 12,
orthographic: true
}
for(var i=0; i<100; ++i) {
var theta = i / 100.0 * 2.0 * Math.PI
var x = Math.cos(theta)
var y = Math.sin(theta)
initialData.position.push([ x, y, 0 ])
initialData.glyph.push("●")
initialData.color.push([1, 0, 0])
}
var points = createPoints(initialData)
scene.add(points)
Install
npm install gl-scatter3d
Basic interface
Constructor
var points = require('gl-scatter3d')(options)
Constructs a scatter plot with the given parameters. options is an object with the following properties:
gl is a WebGL context
position (Required) an array of length 3 arrays encoding the position of the points in the scatter plot.
color A length 3 array encoding the color of the points in the scatter plot. To set colors per point, pass an array instead. Default is [0,0,0]
glyph The glyph of each point. This is a UTF8 string representing some shape. Per point glyphs can be specified by passing an array. The default glyph is a circle, "●". For more glyph ideas, check out the unicode character set. Some other fun suggestions: "☢", "☯", "❤", "▲", "⚑".
size The size of each point, or specified per-point using an array. In orthographic, this is in screen coordinates, or in perspective this is in world coordinates. Default is 0.1
orthographic A flag, which if set to true causes the points to be drawn without perspective scaling.
lineWidth the width of the outline (set to 0 for no outline) Default is 0
lineColor the color of the outline for each marker
font the font used for drawing the glyphs (default normal)
angle an angle to rotate the glyphs by in radians (default 0)
alignment a 2d vector to offset text drawing by (default [0,0])
project a flag (or array of flags) which determines which axes to project onto
projectOpacity the opacity of the projected point sprites (default 1.0)
projectScale the scaling factor of the projected point sprites (default 2.0/3.0)
Returns A new scatter plot object
Update
points.update(options)
Updates the scatter plot object. The parameter options has the same properties as the constructor.
Properties
points.opacity
The opacity of the point set (default 1)
points.projectScale
A factor by which projections are rescaled
points.projectOpacity
The opacity of the projected points
points.axesProject
An array of projection values for each point
points.lineWidth
The width of the outline of each point
Credits
(c) 2014-2015 Mikola Lysenko. MIT License. Supported by plot.ly