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googleapis - npm Package Compare versions

Comparing version 1.0.19 to 1.0.20

apis/replicapool/v1beta2.js

8

apis/content/v2.js

@@ -464,3 +464,5 @@ /**

* @param {object} params - Parameters for request
* @param {string} params.merchantId -
* @param {integer=} params.maxResults - The maximum number of products to return in the response, used for paging.
* @param {string} params.merchantId - The ID of the managing account.
* @param {string=} params.pageToken - The token returned by the previous request.
* @param {callback} callback - The callback that handles the response.

@@ -614,3 +616,5 @@ * @return {object} Request object

* @param {object} params - Parameters for request
* @param {string} params.merchantId -
* @param {integer=} params.maxResults - The maximum number of products to return in the response, used for paging.
* @param {string} params.merchantId - The ID of the managing account.
* @param {string=} params.pageToken - The token returned by the previous request.
* @param {callback} callback - The callback that handles the response.

@@ -617,0 +621,0 @@ * @return {object} Request object

@@ -262,3 +262,3 @@ /**

* @param {object} params - Parameters for request
* @param {string} params.applicationId - The application being requested.
* @param {string} params.applicationId - The application ID from the Google Play developer console.
* @param {string=} params.language - The preferred language to use for strings returned by this method.

@@ -265,0 +265,0 @@ * @param {string=} params.platformType - Restrict application details returned to the specific platform.

@@ -153,3 +153,3 @@ /**

*
* @desc Resets the achievement with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset.
* @desc Resets achievements with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft achievements may be reset.
*

@@ -192,3 +192,3 @@ * @alias gamesManagement.achievements.resetMultipleForAllPlayers

* @param {object} params - Parameters for request
* @param {string} params.applicationId - The application being requested.
* @param {string} params.applicationId - The application ID from the Google Play developer console.
* @param {integer=} params.maxResults - The maximum number of player resources to return in the response, used for paging. For any response, the actual number of player resources returned may be less than the specified maxResults.

@@ -221,3 +221,3 @@ * @param {string=} params.pageToken - The token returned by the previous request.

*
* @desc Reset all player progress on the event for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. All resources that use the event will also be reset.
* @desc Resets all player progress on the event with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. All quests for this player that use the event will also be reset.
*

@@ -250,3 +250,3 @@ * @alias gamesManagement.events.reset

*
* @desc Reset all player progress on all unpublished events for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. All resources that use the events will also be reset.
* @desc Resets all player progress on all events for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application. All quests for this player will also be reset.
*

@@ -276,5 +276,32 @@ * @alias gamesManagement.events.resetAll

/**
* gamesManagement.events.resetAllForAllPlayers
*
* @desc Resets all draft events for all players. This method is only available to user accounts for your developer console. All quests that use any of these events will also be reset.
*
* @alias gamesManagement.events.resetAllForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetAllForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/events/resetAllForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.events.resetForAllPlayers
*
* @desc Reset all player progress on the event for all players. This method is only available to user accounts for your developer console. Only draft events can be reset. All resources that use the event will also be reset.
* @desc Resets the event with the given ID for all players. This method is only available to user accounts for your developer console. Only draft events can be reset. All quests that use the event will also be reset.
*

@@ -302,2 +329,30 @@ * @alias gamesManagement.events.resetForAllPlayers

return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.events.resetMultipleForAllPlayers
*
* @desc Resets events with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft events may be reset. All quests that use any of the events will also be reset.
*
* @alias gamesManagement.events.resetMultipleForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object} params - Parameters for request
* @param {object} params.resource - Request body data
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetMultipleForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/events/resetMultipleForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
}

@@ -318,3 +373,3 @@

* @param {object} params - Parameters for request
* @param {string} params.applicationId - The application being requested.
* @param {string} params.applicationId - The application ID from the Google Play developer console.
* @param {string} params.playerId - A player ID. A value of me may be used in place of the authenticated player's ID.

@@ -348,3 +403,3 @@ * @param {callback} callback - The callback that handles the response.

* @param {object} params - Parameters for request
* @param {string} params.applicationId - The application being requested.
* @param {string} params.applicationId - The application ID from the Google Play developer console.
* @param {string} params.playerId - A player ID. A value of me may be used in place of the authenticated player's ID.

@@ -376,3 +431,3 @@ * @param {callback} callback - The callback that handles the response.

*
* @desc Reset all player progress on the quest for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
* @desc Resets all player progress on the quest with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
*

@@ -400,2 +455,112 @@ * @alias gamesManagement.quests.reset

return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.quests.resetAll
*
* @desc Resets all player progress on all quests for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
*
* @alias gamesManagement.quests.resetAll
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetAll: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/quests/reset',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.quests.resetAllForAllPlayers
*
* @desc Resets all draft quests for all players. This method is only available to user accounts for your developer console.
*
* @alias gamesManagement.quests.resetAllForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetAllForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/quests/resetAllForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.quests.resetForAllPlayers
*
* @desc Resets all player progress on the quest with the given ID for all players. This method is only available to user accounts for your developer console. Only draft quests can be reset.
*
* @alias gamesManagement.quests.resetForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object} params - Parameters for request
* @param {string} params.questId - The ID of the quest.
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/quests/{questId}/resetForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: ['questId'],
pathParams: ['questId'],
context: self
};
return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.quests.resetMultipleForAllPlayers
*
* @desc Resets quests with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft quests may be reset.
*
* @alias gamesManagement.quests.resetMultipleForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object} params - Parameters for request
* @param {object} params.resource - Request body data
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetMultipleForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/quests/resetMultipleForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
}

@@ -432,2 +597,29 @@

return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.rooms.resetForAllPlayers
*
* @desc Deletes rooms where the only room participants are from whitelisted tester accounts for your application. This method is only available to user accounts for your developer console.
*
* @alias gamesManagement.rooms.resetForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/rooms/resetForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
}

@@ -442,3 +634,3 @@

*
* @desc Reset scores for the specified leaderboard for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
* @desc Resets scores for the leaderboard with the given ID for the currently authenticated player. This method is only accessible to whitelisted tester accounts for your application.
*

@@ -469,5 +661,59 @@ * @alias gamesManagement.scores.reset

/**
* gamesManagement.scores.resetAll
*
* @desc Resets all scores for all leaderboards for the currently authenticated players. This method is only accessible to whitelisted tester accounts for your application.
*
* @alias gamesManagement.scores.resetAll
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetAll: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/scores/reset',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.scores.resetAllForAllPlayers
*
* @desc Resets scores for all draft leaderboards for all players. This method is only available to user accounts for your developer console.
*
* @alias gamesManagement.scores.resetAllForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetAllForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/scores/resetAllForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.scores.resetForAllPlayers
*
* @desc Reset scores for the specified leaderboard for all players. This method is only available to user accounts for your developer console. Only draft leaderboards can be reset.
* @desc Resets scores for the leaderboard with the given ID for all players. This method is only available to user accounts for your developer console. Only draft leaderboards can be reset.
*

@@ -495,2 +741,30 @@ * @alias gamesManagement.scores.resetForAllPlayers

return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.scores.resetMultipleForAllPlayers
*
* @desc Resets scores for the leaderboards with the given IDs for all players. This method is only available to user accounts for your developer console. Only draft leaderboards may be reset.
*
* @alias gamesManagement.scores.resetMultipleForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object} params - Parameters for request
* @param {object} params.resource - Request body data
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetMultipleForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/scores/resetMultipleForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
}

@@ -527,2 +801,29 @@

return createAPIRequest(parameters, callback);
},
/**
* gamesManagement.turnBasedMatches.resetForAllPlayers
*
* @desc Deletes turn-based matches where the only match participants are from whitelisted tester accounts for your application. This method is only available to user accounts for your developer console.
*
* @alias gamesManagement.turnBasedMatches.resetForAllPlayers
* @memberOf! gamesManagement(v1management)
*
* @param {object=} params - Parameters for request
* @param {callback} callback - The callback that handles the response.
* @return {object} Request object
*/
resetForAllPlayers: function(params, callback) {
var parameters = {
options: {
url: 'https://www.googleapis.com/games/v1management/turnbasedmatches/resetForAllPlayers',
method: 'POST'
},
params: params,
requiredParams: [],
pathParams: [],
context: self
};
return createAPIRequest(parameters, callback);
}

@@ -529,0 +830,0 @@

@@ -831,3 +831,5 @@ /**

* @param {object} params - Parameters for request
* @param {string=} params.format - The format to return the messages in.
* @param {string} params.id - The ID of the thread to retrieve.
* @param {string=} params.metadataHeaders - When given and format is METADATA, only include headers specified.
* @param {string} params.userId - The user's email address. The special value me can be used to indicate the authenticated user.

@@ -834,0 +836,0 @@ * @param {callback} callback - The callback that handles the response.

{
"name": "googleapis",
"version": "1.0.19",
"version": "1.0.20",
"author": "Google Inc.",

@@ -5,0 +5,0 @@ "description": "Google APIs Client Library for Node.js",

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