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Calculate and manipulate 2-dimensional grids in node and browser.
grid2d provides utilities for working with grids as plain-objects. This library is written in TypeScript to be self-documenting.
import * as grid2d from 'grid2d';
//Grid, Cell, Point and Position are plain-object structs
//If you are writing javascript, just leave out the ": <type>" parts:
let grid : Grid = {
columns: 4,
rows: 3
};
const p : Position = {
column: 3,
row: 2
};
//grids are row-major by default
let i : number = grid2d.cellIndex(grid, p); //<- 11
//a grid without a width or height will default to 1
const x : number = grid2d.xForColumn(grid, 2); //<- 0.5
//this will create Cells for the selected columns (2-4) and rows (1-2)
const cells: Cell[] = grid2d.createCellsBetween({ columns: 4, rows: 5 }, { column: 2, row: 1 }, { column: 4, row: 2 });
// result is:
// [ { x: 0.5, y: 0.2, width: 0.25, height: 0.2 },
// { x: 0.5, y: 0.4, width: 0.25, height: 0.2 },
// { x: 0.75, y: 0.2, width: 0.25, height: 0.2 },
// { x: 0.75, y: 0.4, width: 0.25, height: 0.2 },
// { x: 1, y: 0.2, width: 0.25, height: 0.2 },
// { x: 1, y: 0.4, width: 0.25, height: 0.2 } ]
cellBounds(grid: Grid) => Cell;
createCells((grid: Grid, arr?: Cell[]) => Cell[];
createCellsBetween(grid: Grid, posStart_columnStart: Position | number, posStop_columnStop: Position | number, [rowStart: number, rowStop: number]) => Cell[];
createCellForIndex(grid: Grid, index: number, cell?: Cell) => Cell;
createCellForPosition(grid: Grid, c: number | Position, r?: number | Cell, cell?: Cell) => Cell;
closestCell(grid: Grid, point: Point) => Cell;
closestCellPosition(grid: Grid, point: Point) => Position;
closestCellIndex(grid: Grid, point: Point) => number;
contains(cell: Cell | Grid, point: Point) => boolean;
bottomLeft(cell: Cell) => Point;
bottomRight(cell: Cell) => Point;
cellIndex(grid: Grid, c: number | Position, r?: number) => number;
cellPosition(grid: Grid, i: number | Cell): Position;
cellWidth(grid: Grid) => number;
cellHeight(grid: Grid) => number;
center(cell: Cell) => Point;
topLeft(cell: Cell) => Point;
topRight(cell: Cell) => Point;
xForColumn(grid: Grid, n: number) => number;
yForRow(grid: Grid, n: number) => number;
intersectsCell(grid: Grid, point: Point) => Cell;
intersectsCellPosition(grid: Grid, point: Point) => Position;
intersectsCellIndex(grid: Grid, point: Point) => number;
scale(grid: Grid, scaleX: number, scaleY: number, scaledGrid?: Grid) => Grid;
shiftCells(grid: any, params: any) => any;
sortByGridPosition(a: Position, b: Position) => number;
MIT, see LICENSE.md for details.
FAQs
generate 2-dimensional grids and perform common operations on them
We found that grid2d demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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