Hotshot.js
A teeny tiny keyboard shortcuts library
Usage
const hotshot = new Hotshot({
waitForInputTime: 500,
seqs: [{
keyCodes: [71, 83],
callback: () => console.log('TRIGGER', 'G S')
}, {
keyCodes: [71, 83, 80],
callback: () => console.log('TRIGGER', 'G S P')
}, {
keyCodes: [91, 13, 71, 83, 80],
callback: () => console.log('TRIGGER', 'COMMAND ENTER G S P')
}, {
keyCodes: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
callback: () => console.log('TRIGGER', '↑ ↑ ↓ ↓ ← → ← → B A')
}],
combos: [{
keyCodes: [91, 66],
callback: () => console.log('TRIGGER', 'COMMAND+B')
}]
});
hotshot.bindSeq([65, 66, 71], () => console.log('TRIGGER', 'A B G'));
hotshot.bindCombo([91, 65], () => console.log('TRIGGER', 'COMMAND+A'));
Development
- Make sure you have the dev deps installed:
yarn i
- Run
yarn run setup-hooks to setup a pre-push hook that asks you to test before you push
- Make your changes in
src/ and run yarn run build to build to build/
- Run
yarn test and make sure all tests still pass

Run yarn run watch to watch for changes in src/Hotshot.js.
Run yarn run serve-test to serve the manual test file on localhost:9000/demo.html
Quickly Finding Keycodes
The bindings object works with key codes instead of actual letters for performance reasons. Want to quickly find the key codes you need for your shortcut? Use this jsbin.
Why not use an existing library like Mousetrap?
Mousetrap:
- Does not currently support a combination of two and three letter sequences (details)
- Supports IE 6+ which we don't really need. We support IE 11+ at the moment.
- Spends extra time and code on string character to key code conversion. With
Hotshot we went with just using key codes for performance gain.