🚀 Big News: Socket Acquires Coana to Bring Reachability Analysis to Every Appsec Team.Learn more
Socket
Book a DemoInstallSign in
Socket

interact.js

Package Overview
Dependencies
Maintainers
1
Versions
9
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

interact.js

Drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE8+)

1.2.8
latest
Source
npm
Version published
Maintainers
1
Created
Source

interact.js

JavaScript drag and drop, resizing and multi-touch gestures with inertia and snapping for modern browsers (and also IE8+).

Gitter

Features include:

  • inertia and snapping
  • multiple interactions
  • cross browser and device, supporting the desktop and mobile versions of Chrome, Firefox and Opera as well as Internet Explorer 8+
  • interaction with SVG elements
  • being lightweight and standalone (not yet another jQuery plugin)
  • not modifying the DOM except to support IE8 and to change the cursor (but you can disable that)

Installation

  • Bower: bower install interactjs
  • npm: npm install interactjs
  • Direct download the latest version: http://interactjs.io/#download
  • jsDelivr CDN: <script src="//cdn.jsdelivr.net/interact.js/1.2.6/interact.min.js"></script>
  • cdnjs CDN: <script src="//cdnjs.cloudflare.com/ajax/libs/interact.js/1.2.6/interact.min.js"></script> (replace VERSION with the SemVer you want to use)

Documentation

Visit http://interactjs.io/docs for the API documentation.

Example

var pixelSize = 16;

interact('.rainbow-pixel-canvas')
  .origin('self')
  .draggable({
    snap: {
        targets: [ interact.createSnapGrid({
          x: pixelSize, y: pixelSize
        }) ]
    },
    // allow multiple drags on the same element
    maxPerElement: Infinity
  })
  // draw colored squares on move
  .on('dragmove', function (event) {
    var context = event.target.getContext('2d'),
        // calculate the angle of the drag direction
        dragAngle = 180 * Math.atan2(event.dx, event.dy) / Math.PI;

    // set color based on drag angle and speed
    context.fillStyle = 'hsl(' + dragAngle + ', 86%, '
                        + (30 + Math.min(event.speed / 1000, 1) * 50) + '%)';

    // draw squares
    context.fillRect(event.pageX - pixelSize / 2, event.pageY - pixelSize / 2,
                     pixelSize, pixelSize);
  })
  // clear the canvas on doubletap
  .on('doubletap', function (event) {
    var context = event.target.getContext('2d');

    context.clearRect(0, 0, context.canvas.width, context.canvas.height);
  });

  function resizeCanvases () {
    [].forEach.call(document.querySelectorAll('.rainbow-pixel-canvas'), function (canvas) {
      canvas.width = document.body.clientWidth;
      canvas.height = window.innerHeight * 0.7;
    });
  }

  // interact.js can also add DOM event listeners
  interact(document).on('DOMContentLoaded', resizeCanvases);
  interact(window).on('resize', resizeCanvases);

See the above code in action at http://codepen.io/taye/pen/YPyLxE

License

interact.js is released under the MIT License.

Keywords

interact.js

FAQs

Package last updated on 19 Dec 2016

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts