Security News
tea.xyz Spam Plagues npm and RubyGems Package Registries
Tea.xyz, a crypto project aimed at rewarding open source contributions, is once again facing backlash due to an influx of spam packages flooding public package registries.
kosa-discord-player
Advanced tools
Readme
Note: this module is an edition of Discord-Player made by phytols, all rights reserved to the creator of the original module Androz2091.
Discord Player is a powerful Node.js module that allows you to easily implement music commands. Everything is customizable, and everything is done to simplify your work without limiting you! It doesn't require any api key, as it uses scraping.
npm install --save discord-player
Install @discordjs/opus:
npm install --save @discordjs/opus
Install FFMPEG and you're done!
🤘 Easy to use!
🎸 You can apply some cool filters (bassboost, reverse, 8D, etc...)
🎼 Manage your server queues with simple functions (add songs, skip the current song, pause the music, resume it, etc...)!
🌐 Multi-servers support
Here is the code you will need to get started with discord-player. Then, you will be able to use client.player
everywhere in your code!
const Discord = require("discord.js"),
client = new Discord.Client(),
settings = {
prefix: "!",
token: "Your Discord Token"
};
const { Player } = require("discord-player");
// Create a new Player (you don't need any API Key)
const player = new Player(client);
// To easily access the player
client.player = player;
// add the trackStart event so when a song will be played this message will be sent
client.player.on('trackStart', (message, track) => message.channel.send(`Now playing ${track.title}...`))
client.on("ready", () => {
console.log("I'm ready !");
});
client.on("message", async (message) => {
const args = message.content.slice(settings.prefix.length).trim().split(/ +/g);
const command = args.shift().toLowerCase();
// !play Despacito
// will play "Despacito" in the member voice channel
if(command === "play"){
client.player.play(message, args[0]);
// as we registered the event above, no need to send a success message here
}
});
client.login(settings.token);
You will find many examples in the documentation to understand how the package works!
You need to init the guild queue using the play() function, then you are able to manage the queue and the music using the following functions. Click on a function name to get an example code and explanations.
// Then add some messages that will be sent when the events will be triggered
client.player
// Send a message when a track starts
.on('trackStart', (message, track) => message.channel.send(`Now playing ${track.title}...`))
// Send a message when something is added to the queue
.on('trackAdd', (message, queue, track) => message.channel.send(`${track.title} has been added to the queue!`))
.on('playlistAdd', (message, queue, playlist) => message.channel.send(`${playlist.title} has been added to the queue (${playlist.tracks.length} songs)!`))
// Send messages to format search results
.on('searchResults', (message, query, tracks) => {
const embed = new Discord.MessageEmbed()
.setAuthor(`Here are your search results for ${query}!`)
.setDescription(tracks.map((t, i) => `${i}. ${t.title}`))
.setFooter('Send the number of the song you want to play!')
message.channel.send(embed);
})
.on('searchInvalidResponse', (message, query, tracks, content, collector) => {
if (content === 'cancel') {
collector.stop()
return message.channel.send('Search cancelled!')
}
message.channel.send(`You must send a valid number between 1 and ${tracks.length}!`)
})
.on('searchCancel', (message, query, tracks) => message.channel.send('You did not provide a valid response... Please send the command again!'))
.on('noResults', (message, query) => message.channel.send(`No results found on YouTube for ${query}!`))
// Send a message when the music is stopped
.on('queueEnd', (message, queue) => message.channel.send('Music stopped as there is no more music in the queue!'))
.on('channelEmpty', (message, queue) => message.channel.send('Music stopped as there is no more member in the voice channel!'))
.on('botDisconnect', (message) => message.channel.send('Music stopped as I have been disconnected from the channel!'))
// Error handling
.on('error', (error, message) => {
switch(error){
case 'NotPlaying':
message.channel.send('There is no music being played on this server!')
break;
case 'NotConnected':
message.channel.send('You are not connected in any voice channel!')
break;
case 'UnableToJoin':
message.channel.send('I am not able to join your voice channel, please check my permissions!')
break;
case 'LiveVideo':
message.channel.send('YouTube lives are not supported!')
break;
case 'VideoUnavailable':
message.channel.send('This YouTube video is not available!');
break;
default:
message.channel.send(`Something went wrong... Error: ${error}`)
}
})
These bots are made by the community, they can help you build your own!
FAQs
edit discord-player by Androz2091 package using discord.js v12
The npm package kosa-discord-player receives a total of 13 weekly downloads. As such, kosa-discord-player popularity was classified as not popular.
We found that kosa-discord-player demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
Did you know?
Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.
Security News
Tea.xyz, a crypto project aimed at rewarding open source contributions, is once again facing backlash due to an influx of spam packages flooding public package registries.
Security News
As cyber threats become more autonomous, AI-powered defenses are crucial for businesses to stay ahead of attackers who can exploit software vulnerabilities at scale.
Security News
UnitedHealth Group disclosed that the ransomware attack on Change Healthcare compromised protected health information for millions in the U.S., with estimated costs to the company expected to reach $1 billion.