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This npm package provides the core visualizer UI from Model Explorer as a reusable custom element <model-explorer-visualizer>, enabling easy integration across various UI libraries and frameworks. See how it works in our demos, showcasing implementations in vanilla JS/TS, Angular, and Next.js.
Import the package.
Option 1: through the script tag:
<script src="https://unpkg.com/ai-edge-model-explorer-visualizer@latest"></script>
Option 2: add dependency in package.json and import it as a module in script:
# In package.json
{
...
dependencies: {
"ai-edge-model-explorer-visualizer": "*"
}
}
import 'ai-edge-model-explorer-visualizer';
Serve the worker.js file and the static_files directory.
To ensure the Model Explorer Visualizer functions correctly, you need to serve the worker.js file and the static_files directory alongside your main application.
Steps:
dist/worker.js file and the dist/static_files directory.index.html file. Your directory structure should look like the following:<server_root>
- index.html
- worker.js
- static_files/
- ...
Purpose of files
worker.js: This file handles computationally intensive tasks, such as layout calculations, within a web worker.static_files/: This directory contains essential font textures and styles required for the visualizer's proper rendering.Customizing file locations (Advanced)
By default, the visualizer expects worker.js and static_files to be served from the same location as your application. If you need to serve these files from different locations, you can configure the following properties in your script:
// `modelExplorer` is an object exported to `window`.
//
// Base URL for the `static_files` directory.
//
// Can be a relative or absolute path on your server, or a URL to another server.
// If using a different origin, ensure CORS is correctly configured.
modelExplorer.assetFilesBaseUrl = 'https://unpkg.com/my-me@latest/dist/static_files';
// Full path to the `worker.js` file.
//
// Typically a relative or absolute path on your server. Loading web workers from
// different origins is not supported.
modelExplorer.workerScriptPath = 'path/to/worker.js';
Create the custom element and feed it a collection of json graphs to visualize.
const visualizer = document.createElement('model-explorer-visualizer');
visualizer.graphCollections = [...];
document.body.appendChild(visualizer);
The following properties should be set before adding the visualizer component to DOM.
graphCollections:GraphCollection[]
An array of graph collections to be visualized. Each collection represents a group of related graphs.
config:VisualizerConfig
Configuration object for the visualizer, allowing customization of its behavior and appearance. Refer to the VisualizerConfig interface definition for specific configuration options.
initialUiState:VisualizerUiState
An object representing the initial UI state to restore when the visualizer is initialized. This can include selected nodes, expanded layers, and other UI-related settings. Refer to the VisualizerUiState interface definition for specific state properties.
benchmark:boolean
Enables a special benchmark mode for performance testing. When set to true, the visualizer ignores all other input properties and allows you to specify the number of nodes and edges to render, along with an FPS counter.
Events are emitted as Custom Events on the visualizer. You can listen for these events using addEventListener and access the event payload (if any) in the detail field.
Example:
visualizer.addEventListener('selectedNodeChanged', (e) => {
const customEvent = e as CustomEvent<NodeInfo>;
console.log(customEvent.detail?.nodeId);
});
titleClicked:CustomEvent<void>
Triggered when the visualizer's title is clicked.
uiStateChanged:CustomEvent<VisualizerUiState>
Triggered when the visualizer's UI state changes (e.g., selected node, expanded layers). The event payload is a VisualizerUiState object representing the current UI state. This can be used to restore the UI state on initialization using the initialUiState input property above.
modelGraphProcessed:CustomEvent<ModelGraphProcessedEvent>
Triggered when the default graph has been processed.
selectedNodeChanged:CustomEvent<NodeInfo>
Triggered when the selected node changes.
hoveredNodeChanged:CustomEvent<NodeInfo>
Triggered when the hovered node changes.
doubleClickedNodeChanged:CustomEvent<NodeInfo>
Triggered when a node is double-clicked.
selectNode(nodeId, graphId, collectionLabel?, paneIndex?)
Selects the specified node, expanding all its parent layers.
nodeId (string): The ID of the node to select.graphId (string): The ID of the graph containing the node.collectionLabel (string, optional): The label of the collection containing the node. If omitted, the method searches all collections in graphCollections.paneIndex (number, optional): The index of the pane (0 or 1) in which to select the node. Defaults to 0.addNodeDataProviderData(name, data, paneIndex?, clearExisting?)
Adds data for node data provider.
This only works after the model graph is processed. Call it when modelGraphProcessed event above is emitted.
name (string): The name of the data to add.data (NodeDataProviderGraphData): The data to add.paneIndex (number, optional): The index of the pane to add data for. Defaults to 0.clearExisting (boolean, optional): Whether to clear existing data before adding new data. Defaults to false.addNodeDataProviderDataWithGraphIndex(name, data, paneIndex?, clearExisting?)
Adds data to the node data provider, using graph indices.
This only works after the model graph is processed. Call it when modelGraphProcessed event above is emitted.
name (string): The name of the data to add.data (NodeDataProviderData): The data to add.paneIndex (number, optional): The index of the pane to add data for. Defaults to 0.clearExisting (boolean, optional): Whether to clear existing data before adding new data. Defaults to false.FAQs
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We found that my-me demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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