Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

network-js

Package Overview
Dependencies
Maintainers
1
Versions
8
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

network-js

Make accurate network measures in JavaScript

  • 2.1.0
  • latest
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
338
increased by50.22%
Maintainers
1
Weekly downloads
 
Created
Source

Network.js Build Status

A JavaScript library, entirely written in ES6, to measure various aspects of a connection. It can accurately estimate a bandwidth/latency between a client (using a web browser) and a server (running a specific script).

Installation

User Bower or download a ZIP file:

bower install network-js
<script src="bower_components/network-js/dist/network.min.js"></script>

How to use

// Create a new Network instance by providing an optional object.
var settings = {
    // The settings list is available below.
};

var net = new Network(settings);

// Listen for the "end" event which provides the calculated latencies.
net.latency.on('end', function(averageLatency, allLatencies) {
    // "allLatencies" is an array containing the five calculated latencies in
    // milliseconds. They're used to determine an average latency.
    console.log('end', averageLatency, allLatencies);
});

// Once all the configuration is done, start the requests for this module.
net.latency.start();

// It is possible to chain functions for all the modules, here's an example with the
// upload module.
net.upload
     .on('start', function(dataSize) {
         console.log('start', dataSize);
     })
     .on('progress', function(averageSpeed, instantSpeed) {
         // Every bandwidth measure are in Mega BYTES per second!
         console.log('progress', averageSpeed, instantSpeed);
     })
     .on('restart', function(dataSize) {
         // The restart event is triggered when the module didn't have time
         // (according to the `delay` option) to take all the measures. A new
         // request will start with data size increased by the multiplier value.
         console.log('restart', dataSize);
     })
     .on('end', function(averageSpeed, allInstantSpeeds) {
         console.log('end', averageSpeed, allInstantSpeeds);
     })
     .start();

// You can also cancel a request (except for the "latency" module).
net.upload.abort();

net.download
     .on('start', function(dataSize) {
         console.log('start', dataSize);
     })
     .on('progress', function(averageSpeed, instantSpeed) {
         console.log('progress', averageSpeed, instantSpeed);
     })
     .on('restart', function(dataSize) {
         console.log('restart', dataSize);
     })
     .on('end', function(averageSpeed, allInstantSpeeds) {
         console.log('end', averageSpeed, allInstantSpeeds);
     })
     .start();

net.download.abort();

Settings

The available settings with their default values:

{
    latency: {
        // Where is located your `network.php` file.
        endpoint: './network.php',
        // How many measures should be returned.
        measures: 5,
        // How much attempts to get a valid value should be done for each measure.
        attempts: 3
    },

    upload: {
        // Where is located your `network.php` file.
        endpoint: './network.php',
        // The delay while you want to take measures.
        delay: 8000,

        data: {
            // The amount of data to initially use.
            size: 2 * 1024 * 1024, // 2 MB

            // If the measure period can't reach the delay defined in the settings,
            // the data amount is multiplied by the following value.
            multiplier: 2
        }
    },

    download: {
        // Where is located your `network.php` file.
        endpoint: './network.php',
        // The delay while you want to take measures.
        delay: 8000,

        data: {
            // The amount of data to initially use.
            size: 10 * 1024 * 1024, // 10 MB

            // If the measure period can't reach the delay defined in the settings,
            // the data amount is multiplied by the following value.
            multiplier: 2
        }
    }
}

Here is an example usage:

var net = new Network({
    // If you define a value at the top level of the object,
    // it will be applied to every module.
    endpoint: './my-new-endpoint/',

    download: {
        data: {
            multiplier: 2.5
        }
    }
});

You can also redefine settings whenever you want:

// The `settings()` method takes an object in parameter.
net.settings({
    endpoint: './my-second-new-endpoint'
});

// Without any parameters, it will return the current settings.
console.log(net.settings()); // Prints the current settings in the console.

// Each module has a `settings()` method that works the same way.
net.latency.settings({
    measures: 10
});
console.log(net.latency.settings());

Compatibility

Network.js is based on two browser features: Resource Timing and XMLHttpRequest (v2). While the first one can be polyfilled, the second one is a requirement.

Thus, Network.js should be compatible with:

BrowserPartial support (polyfill)Native support
IE 10+
Firefox 35+
Chrome 29+
Opera 15+
Android Browser 4.4+
Safari 5+
iOS Safari 5.1+
Firefox 12+
Opera 12.1+
Android Browser 3+

Latency measures can be very far from reality if the browser doesn't support Resource Timing and uses the provided polyfill. You can determine if the browser uses the latter:

if (Network.supportsResourceTiming) {
    // Resource Timing is available.
} else {
    // The polyfill will be used, expect some weird latency measures.
}

Caveats

  • Chrome cannot upload a ~128 MB file, which will mainly affect fiber users.

Compilation

To compile the project, install the latest version of Node and run these commands inside a terminal:

git clone https://github.com/nesk/network.js.git
cd network.js
npm install
npm run build

There's also a watch script which compiles the project whenever a file is changed:

npm run watch

To check if the project passes all the tests, run:

npm test

Contribution

Read the CONTRIBUTING file.

License

This project is licensed under the MIT license, check TLDRLegal for details.

Keywords

FAQs

Package last updated on 15 Aug 2015

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc