Node InSim
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An InSim library for Node.js with
TypeScript support.
Introduction
Node InSim provides a JavaScript API to communicate with the Live for Speed
InSim protocol over a TCP connection. After connecting to an LFS host via a hostname
and a port, you are able to send InSim packets to the host and receive incoming
packets from the host.
All packet structures in Node InSim are identical to the structs defined in the
InSim protocol. All packet classes with all their properties are documented
according to the specification.
InSim compatibility
Node InSim is compatible with InSim version 9.
Installation
Install the node-insim
NPM package in your Node.js application:
npm install --save node-insim
or if you use Yarn:
yarn add node-insim
Documentation
For more detailed documentation of the public API, see https://simbroadcasts.github.io/node-insim/.
Usage
Connecting
To connect to an LFS host, you must enter its hostname, a port and a short name of
your InSim application.
The InSim port must be configured in the LFS host settings. Also, make sure the public
IP address from which your application is connecting is allowed to connect to the host's
InSim port.
Single host
import { InSim } from 'node-insim';
const inSim = new InSim();
inSim.connect({
Host: '127.0.0.1',
Port: 29999,
IName: 'Node InSim App',
});
Multiple hosts
To connect to multiple hosts at once, create a new InSim
instance for each host.
import { InSim } from 'node-insim';
const inSim1 = new InSim();
inSim1.connect({
Host: '127.0.0.1',
Port: 29999,
IName: 'Node InSim App',
});
const inSim2 = new InSim();
inSim2.connect({
Host: '127.0.0.2',
Port: 30000,
IName: 'Node InSim App',
});
TCP / UDP
By default, Node InSim opens a TCP connection. If you want to use UDP,
set the Protocol
option to UDP
in the connect
function.
import { InSim } from 'node-insim';
const inSim = new InSim();
inSim.connect({
Host: '127.0.0.1',
Port: 29999,
IName: 'Node InSim App',
Protocol: 'UDP',
});
Sending packets
InSim packets can be sent using the send()
method on the InSim
class instance,
which takes a single argument - the packet class instance.
A fast way to set packet properties is to populate them in the class constructor:
import { InSim } from 'node-insim';
import { IS_TINY, TinyType } from 'node-insim/packets';
const inSim = new InSim();
inSim.connect({
Host: '127.0.0.1',
Port: 29999,
IName: 'Node InSim App',
});
inSim.send(
new IS_TINY({
ReqI: 1,
SubT: TinyType.TINY_PING,
}),
);
Another way is to assign each property after creating the instance:
import { InSim } from 'node-insim';
import { IS_TINY, TinyType } from 'node-insim/packets';
const inSim = new InSim();
inSim.connect({
Host: '127.0.0.1',
Port: 29999,
IName: 'Node InSim App',
});
const pingPacket = new IS_TINY();
pingPacket.ReqI = 1;
pingPacket.SubT = TinyType.TINY_PING;
inSim.send(pingPacket);
Sending messages
The InSim
class has helper methods useful for sending messages to LFS.
Send a message which will appear on the local computer only
inSim.sendLocalMessage('Local message');
Send a command
inSim.sendMessage('/end');
Send a message
- up to 63 characters - send an
IS_MST
packet - 64 characters or more - send an
IS_MSX
packet
inSim.sendMessage('This is a message');
Send a message to a specific connection by their UCID
inSim.sendMessageToConnection(4, 'This is a message targeting UCID 4');
Send a message to a specific player by their PLID
inSim.sendMessageToPlayer(4, 'This is a message targeting PLID 4');
Receiving packets
The InSim
class exposes an on()
method, which is used to listen for incoming
packets by their type.
import { InSim } from 'node-insim';
import type { IS_VER } from 'node-insim/packets';
import { PacketType } from 'node-insim/packets';
const inSim = new InSim();
inSim.on(PacketType.ISP_VER, onVersion);
function onVersion(packet: IS_VER) {
console.log(`Connected to LFS ${packet.product} ${packet.Version}`);
}
The event callback contains the received packet, and an optional second argument - the
InSim
instance which received that packet. You can use that instance to send
additional packets in response.
import { InSim } from 'node-insim';
import { PacketType } from 'node-insim/packets';
import type { IS_VER } from 'node-insim/packets';
const inSim = new InSim();
inSim.on(PacketType.ISP_VER, onVersion);
function onVersion(packet: IS_VER, inSim: InSim) {
inSim.send(
new IS_TINY({
ReqI: 1,
SubT: TinyType.TINY_PING,
}),
);
}
Multiple hosts
You can use the inSim
argument in the event handler callback to identify the source
host of the received packets, for instance by the options.Host
property.
Alternatively, the InSim
class constructor accepts an optional id
argument, which
can also be used to tell apart the InSim connections.
import { InSim } from 'node-insim';
const inSim1 = new InSim('Host One');
inSim1.connect({
Host: '127.0.0.1',
Port: 29999,
IName: 'Node InSim App',
});
const inSim2 = new InSim('Host Two');
inSim2.connect({
Host: '127.0.0.2',
Port: 30000,
IName: 'Node InSim App',
});
inSim.on(PacketType.ISP_VER, onVersion);
function onVersion(packet: IS_VER, inSim: InSim) {
console.log(`Connected to ${inSim.options.Host}:${inSim.options.Port}`);
if (inSim.id) {
console.log(`InSim connection ID: ${inSim.id}`);
}
}
String encoding
All strings in received or sent packets are automatically converted from LFS encoding to
Unicode and vice versa.
If you need to access the raw LFS-encoded string in a received packet, use the _raw
property in the packet instance, which contains all unconverted string properties.
import { InSim } from 'node-insim';
import { PacketType } from 'node-insim/packets';
import type { IS_ISM } from 'node-insim/packets';
const inSim = new InSim();
inSim.on(PacketType.ISP_ISM, (packet: IS_ISM) => {
console.log(packet.HName);
console.log(packet._raw.HName);
});
When you send a Unicode string value in a packet, each character will get encoded into
the correct LFS encoding, so LFS can display the text in a message or a button.
import { InSim } from 'node-insim';
import { PacketType } from 'node-insim/packets';
import type { IS_MSL } from 'node-insim/packets';
const inSim = new InSim();
inSim.on(PacketType.ISP_VER, (packet: IS_VER) => {
inSim.send(
new IS_MSL({
Msg: 'čau světe',
}),
);
});
InSim Relay
To connect to the InSim Relay service, use the connectRelay()
method. Once connected,
you can send and receive relay packets. The following example demonstrates how to show a
list of hosts connected to the InSim Relay:
import { InSim } from 'node-insim';
import { IR_HLR, IR_HOS, PacketType, HInfo } from 'node-insim/packets';
inSim.connectRelay();
inSim.on('connect', () => {
inSim.send(new IR_HLR());
});
inSim.on(PacketType.IRP_HOS, (packet: IR_HOS) => {
packet.Info.forEach((host: HInfo) => {
console.log(host.HName);
});
});
More information about the InSim Relay protocol can be found in the InSim Relay client
information thread on LFS forum.
OutGauge
import { OutGauge, OutGaugePack } from 'node-insim';
const outGauge = new OutGauge();
outGauge.connect({
Host: '127.0.0.1',
Port: 29999,
});
outGauge.on('packet', (data: OutGaugePack) => {
console.clear();
console.log(data.RPM);
});
OutSim
import { OutSim, OutSimPack } from 'node-insim';
const outSim = new OutSim();
outSim.connect({
Host: '127.0.0.1',
Port: 29999,
});
outSim.on('packet', (data) => {
if (!(data instanceof OutSimPack)) {
return;
}
console.clear();
console.log(data.PosX);
});
Debugging
Node InSim uses the debug
NPM package for debug
logs. By default, Node InSim does not output any logs to the standard output.
To enable logging, use the DEBUG
environment variable when running your InSim
application. All logs are prefixed with node-insim
. You can use wildcards to filter
out the logs that you need.
DEBUG=* node insim.js
DEBUG=node-insim:tcp node insim.js
Example applications
You can find example applications using Node InSim in the examples folder.
Before you run an example, follow the instructions in each example's README.md
file.
For instance, to run the "InSim connection - TypeScript" example, run the following
commands:
cd examples/typescript/insim-connection
npm install
npm start
Development
Requirements
Start a development server
yarn dev
Code generators
When adding new InSim packets to the library, you can use built-in code generators
using yarn generate
. It will create and update all the necessary files for you.
Run unit tests
yarn test
yarn test:watch
Run tests against a real LFS application
To run these tests, LFS must be running with an InSim port open.
By default, the tests connect to 127.0.0.1:29999
. The InSim host and port can be configured by copying .env
to .env.local
in the lfs-test
directory.
yarn test:lfs
Build all example applications
This command will go through each application in the examples/
folder,
install its dependencies, then build the application (typescript only).
yarn test:examples
Lint code
yarn lint
Format code
yarn format
Production build
Compiled files will be created in dist/
.
yarn build
Run all checks at once
You can run code format, lint + fix, build and test with the following command:
yarn check-all
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