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obs-websocket-js - npm Package Compare versions

Comparing version 0.1.0 to 0.1.1

60

dist/DOCUMENTATION.md

@@ -82,3 +82,3 @@ ## Classes

* [.onAuthenticationFailure()](#OBSWebSocket+onAuthenticationFailure)
* [.onSceneSwitch()](#OBSWebSocket+onSceneSwitch)
* [.onSceneSwitch(sceneName)](#OBSWebSocket+onSceneSwitch)
* [.onSceneListChanged(response)](#OBSWebSocket+onSceneListChanged)

@@ -152,3 +152,3 @@ * [.onStreamStarting()](#OBSWebSocket+onStreamStarting)

### obsWebSocket.onSceneSwitch()
### obsWebSocket.onSceneSwitch(sceneName)
Triggered on Scene Change.

@@ -158,2 +158,7 @@

**Category**: listener
| Param | Type |
| --- | --- |
| sceneName | <code>string</code> |
<a name="OBSWebSocket+onSceneListChanged"></a>

@@ -453,3 +458,5 @@

| --- | --- |
| obsVersion | <code>string</code> |
| err | <code>object</code> |
| data | <code>object</code> |
| data.obsVersion | <code>string</code> |

@@ -465,5 +472,7 @@ <a name="getAuthRequiredCb"></a>

| --- | --- |
| authRequired | <code>bool</code> |
| [salt] | <code>string</code> |
| [challenge] | <code>string</code> |
| err | |
| data | |
| data.authRequired | <code>bool</code> |
| [data.salt] | <code>string</code> |
| [data.challenge] | <code>string</code> |

@@ -479,3 +488,4 @@ <a name="getCurrentSceneCb"></a>

| --- | --- |
| scene | <code>[OBSScene](#OBSScene)</code> |
| err | |
| data | <code>[OBSScene](#OBSScene)</code> |

@@ -491,4 +501,6 @@ <a name="getSceneListCb"></a>

| --- | --- | --- |
| currentScene | <code>string</code> | Name of the currently active scene. |
| scenes | <code>[Array.&lt;OBSScene&gt;](#OBSScene)</code> | Array of [OBSScene](#OBSScene)s. |
| err | | |
| data | | |
| data.currentScene | <code>string</code> | Name of the currently active scene. |
| data.scenes | <code>[Array.&lt;OBSScene&gt;](#OBSScene)</code> | Array of [OBSScene](#OBSScene)s. |

@@ -504,11 +516,13 @@ <a name="getStreamStatusCb"></a>

| --- | --- | --- |
| streaming | <code>bool</code> | |
| recording | <code>bool</code> | |
| previewOnly | <code>bool</code> | Always false. |
| [bytesPerSec] | <code>int</code> | |
| [strain] | <code>double</code> | |
| [totalStreamTime] | <code>int</code> | |
| [numTotalFrames] | <code>int</code> | |
| [numDroppedFrames] | <code>int</code> | |
| [fps] | <code>double</code> | |
| err | | |
| data | | |
| data.streaming | <code>bool</code> | |
| data.recording | <code>bool</code> | |
| data.previewOnly | <code>bool</code> | Always false. |
| [data.bytesPerSec] | <code>int</code> | |
| [data.strain] | <code>double</code> | |
| [data.totalStreamTime] | <code>int</code> | |
| [data.numTotalFrames] | <code>int</code> | |
| [data.numDroppedFrames] | <code>int</code> | |
| [data.fps] | <code>double</code> | |

@@ -524,4 +538,6 @@ <a name="getTransitionListCb"></a>

| --- | --- |
| currentTransition | <code>string</code> |
| transitions | <code>Array.&lt;string&gt;</code> |
| err | |
| data | |
| data.currentTransition | <code>string</code> |
| data.transitions | <code>Array.&lt;string&gt;</code> |

@@ -537,3 +553,5 @@ <a name="getCurrentTransitionCb"></a>

| --- | --- |
| name | <code>string</code> |
| err | |
| data | |
| data.name | <code>string</code> |
/*!
* OBS WebSocket Javascript API (obs-websocket-js) v0.1.0
* Author: Brendan Hagan (haganbmj)
* Repo: https://github.com/haganbmj/obs-websocket-js
* Repo: git+https://github.com/haganbmj/obs-websocket-js.git
*/

@@ -140,18 +140,27 @@

var message = JSON.parse(msg.data);
var err = null;
if (!message)
return;
var updateType = message['update-type'];
var messageId = message['message-id'];
if (message.status === 'error') {
console.error(OBSWebSocket.CONSOLE_NAME, 'Error:', message.error);
err = message.error;
message = null;
}
var updateType = message['update-type'];
if (updateType) {
this._buildEventCallback(updateType, message);
if (message) {
this._buildEventCallback(updateType, message);
}
} else {
var messageId = message['message-id'];
var callback = this._responseCallbacks[messageId].callbackFunction;
callback(message);
if (callback) {
callback(err, message);
}
delete this._responseCallbacks[messageId];

@@ -170,3 +179,2 @@ }

this.getSceneList(function(sceneList) {
console.log('debug', sceneList);
self.onSceneListChanged(sceneList);

@@ -368,2 +376,3 @@ });

* @category listener
* @param sceneName {string}
*/

@@ -474,3 +483,5 @@ OBSWebSocket.prototype.onSceneSwitch = function(sceneName) {}; // jshint ignore:line

* @callback getVersionCb
* @param obsVersion {string}
* @param err {object}
* @param data {object}
* @param data.obsVersion {string}
*/

@@ -485,5 +496,8 @@ /**

OBSWebSocket.prototype.getVersion = function(callback) {
function nestedCallback(message) {
message['obsVersion'] = '1.0'; // TODO: Make this relevant.
callback(message);
function nestedCallback(err, data) {
if (data) {
data['obsStudioVersion'] = data['obs-studio-version'];
data['obsWebSocketVersion'] = data['obs-websocket-version'];
}
callback(err, data);
}

@@ -496,5 +510,7 @@ this._sendRequest('GetVersion', {}, nestedCallback);

* @callback getAuthRequiredCb
* @param authRequired {bool}
* @param salt {string=}
* @param challenge {string=}
* @param err
* @param data
* @param data.authRequired {bool}
* @param data.salt {string=}
* @param data.challenge {string=}
*/

@@ -525,10 +541,11 @@ /**

this._authHash(password, function(authResp) {
self._sendRequest('Authenticate', { 'auth' : authResp }, function(message) {
if (message.status === 'ok') {
console.info(OBSWebSocket.CONSOLE_NAME, "Authentication Success.");
self.onAuthenticationSuccess();
} else {
console.error(OBSWebSocket.CONSOLE_NAME, "Authentication Failure.", message);
self._sendRequest('Authenticate', { 'auth' : authResp }, function(err, data) {
if (err) {
console.error(OBSWebSocket.CONSOLE_NAME, "Authentication Failure.", err);
self.onAuthenticationFailure();
return;
}
console.info(OBSWebSocket.CONSOLE_NAME, "Authentication Success.");
self.onAuthenticationSuccess();
});

@@ -565,6 +582,8 @@ });

self.getAuthRequired(function(message) {
if (message['authRequired']) {
self._auth.salt = message['salt'];
self._auth.challenge = message['challenge'];
self.getAuthRequired(function(err, data) {
if (err) { return; }
if (data['authRequired']) {
self._auth.salt = data['salt'];
self._auth.challenge = data['challenge'];
self.authenticate(password);

@@ -596,3 +615,4 @@ }

* @callback getCurrentSceneCb
* @param scene {OBSScene}
* @param err
* @param data {OBSScene}
*/

@@ -607,5 +627,8 @@ /**

OBSWebSocket.prototype.getCurrentScene = function(callback) {
function nestedCallback(message) {
message = marshalOBSScene(message);
callback(message);
function nestedCallback(err, data) {
if (data) {
data = marshalOBSScene(data);
}
callback(err, data);
}

@@ -631,4 +654,6 @@

* @callback getSceneListCb
* @param currentScene {string} - Name of the currently active scene.
* @param scenes {Array.<OBSScene>} - Array of {@link OBSScene}s.
* @param err
* @param data
* @param data.currentScene {string} - Name of the currently active scene.
* @param data.scenes {Array.<OBSScene>} - Array of {@link OBSScene}s.
*/

@@ -643,6 +668,8 @@ /**

OBSWebSocket.prototype.getSceneList = function(callback) {
function nestedCallback(message) {
message['currentScene'] = message['current-scene'];
message['scenes'] = Object.keys(message['scenes']).map(function(key) { return marshalOBSScene(message['scenes'][key]); });
callback(message);
function nestedCallback(err, data) {
if (data) {
data['currentScene'] = data['current-scene'];
data['scenes'] = Object.keys(data['scenes']).map(function(key) { return marshalOBSScene(data['scenes'][key]); });
}
callback(err, data);
}

@@ -729,11 +756,13 @@

* @callback getStreamStatusCb
* @param streaming {bool}
* @param recording {bool}
* @param previewOnly {bool} - Always false.
* @param bytesPerSec {int=}
* @param strain {double=}
* @param totalStreamTime {int=}
* @param numTotalFrames {int=}
* @param numDroppedFrames {int=}
* @param fps {double=}
* @param err
* @param data
* @param data.streaming {bool}
* @param data.recording {bool}
* @param data.previewOnly {bool} - Always false.
* @param data.bytesPerSec {int=}
* @param data.strain {double=}
* @param data.totalStreamTime {int=}
* @param data.numTotalFrames {int=}
* @param data.numDroppedFrames {int=}
* @param data.fps {double=}
*/

@@ -748,9 +777,12 @@ /**

OBSWebSocket.prototype.getStreamStatus = function(callback) {
function nestedCallback(message) {
message['previewOnly'] = message['preview-only'];
message['bytesPerSec'] = message['bytes-per-sec'];
message['totalStreamTime'] = message['total-stream-time'];
message['numTotalFrames'] = message['num-total-frames'];
message['numDroppedFrames'] = message['num-dropped-frames'];
callback(message);
function nestedCallback(err, data) {
if (data) {
data['previewOnly'] = data['preview-only'];
data['bytesPerSec'] = data['bytes-per-sec'];
data['totalStreamTime'] = data['total-stream-time'];
data['numTotalFrames'] = data['num-total-frames'];
data['numDroppedFrames'] = data['num-dropped-frames'];
}
callback(err, data);
}

@@ -764,4 +796,6 @@

* @callback getTransitionListCb
* @param currentTransition {string}
* @param transitions {Array.<string>}
* @param err
* @param data
* @param data.currentTransition {string}
* @param data.transitions {Array.<string>}
*/

@@ -776,5 +810,8 @@ /**

OBSWebSocket.prototype.getTransitionList = function(callback) {
function nestedCallback(message) {
message['currentTransition'] = message['current-transition'];
callback(message);
function nestedCallback(err, data) {
if (data) {
data['currentTransition'] = data['current-transition'];
}
callback(err, data);
}

@@ -788,3 +825,5 @@

* @callback getCurrentTransitionCb
* @param name {string}
* @param err
* @param data
* @param data.name {string}
*/

@@ -791,0 +830,0 @@ /**

{
"name": "obs-websocket-js",
"version": "0.1.0",
"version": "0.1.1",
"description": "OBS Websocket API in Javascript",

@@ -37,2 +37,3 @@ "main": "index.js",

"grunt-contrib-jshint": "^1.0.0",
"grunt-contrib-watch": "^1.0.0",
"grunt-jsdoc-to-markdown": "^2.0.0",

@@ -39,0 +40,0 @@ "load-grunt-tasks": "^3.5.2"

@@ -25,4 +25,4 @@ # obs-websocket-js

// Send some requests by calling existing functions and passing callbacks.
ws.getCurrentScene(function(message) {
console.log(message);
ws.getCurrentScene(function(err, data) {
console.log(err, data);
});

@@ -60,4 +60,8 @@ };

```
- Run grunt watch using the following. This will only update the distribution js file, not the markdown.
```sh
npm run grunt watch
```
## Formatting Guidelines
- 2 spaces rather than tabs.
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