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obs-websocket-js

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obs-websocket-js - npm Package Compare versions

Comparing version 0.5.3 to 0.6.0

0

lib/API.js

@@ -0,0 +0,0 @@ // Last Updated: May 05, 2017

4

lib/methodBinding.js

@@ -21,4 +21,4 @@ const API = require('./API');

this.on(event, (err, data) => {
this._doCallback(callback, err, data);
this.on(event, data => {
this._doCallback(callback, data);
});

@@ -25,0 +25,0 @@ };

@@ -12,14 +12,12 @@ const Socket = require('./Socket');

class OBSWebSocket extends Socket {
constructor() {
super();
// Bind all event emissions from the socket such that they are marshaled an re-emit at the base OBSWebSocket scope.
this.on('obs:internal:event', this._handleEvent);
}
// Internal generic Socket request method. Returns a promise, handles callbacks.
// Generates a messageId internally and will override any passed in the args.
// Note that the requestType here is pre-marshaling and currently must match exactly what the websocket plugin is expecting.
/**
* Internal generic Socket request method. Returns a promise, handles callbacks.
* Generates a messageId internally and will override any passed in the args.
* Note that the requestType here is pre-marshaling and currently must match exactly what the websocket plugin is expecting.
* @param {String} requestType obs-websocket plugin expected request type.
* @param {Object} [args={}] request arguments.
* @param {Function} callback Optional. callback(err, data)
* @return {Promise} Promise, passes the plugin response object.
*/
send(requestType, args = {}, callback) {
// TODO: Improve this to ensure args is an object, not a function or primitive or something.
args = args || {};

@@ -52,2 +50,3 @@

// If we don't have a reason to fail fast, send the request to the socket.
if (!rejectReason) {

@@ -67,2 +66,3 @@ args['request-type'] = requestType;

// If the socket call was unsuccessful or bypassed, simulate its resolution.
if (rejectReason) {

@@ -73,8 +73,2 @@ this.emit('obs:internal:message:id-' + messageId, rejectReason);

}
// TODO: Marshal to use the API defined eventType rather than the obs-websocket defined one.
// Perform some logic them re-emit the event to the public name.
_handleEvent(message) {
this.emit(message.updateType, message);
}
}

@@ -81,0 +75,0 @@

@@ -89,3 +89,3 @@ const WebSocket = require('ws');

} else if (message.updateType) {
this.emit(message.updateType, err, data);
this.emit(message.updateType, data);
} else {

@@ -92,0 +92,0 @@ logAmbiguousError(debug, 'Unrecognized Socket Message:', message);

@@ -31,2 +31,3 @@ module.exports = {

}
delete this.init;

@@ -33,0 +34,0 @@ return this;

{
"name": "obs-websocket-js",
"version": "0.5.3",
"version": "0.6.0",
"description": "OBS Websocket API in Javascript, consume @Palakis/obs-websocket",

@@ -49,4 +49,4 @@ "main": "index.js",

"homepage": "https://github.com/haganbmj/obs-websocket-js#readme",
"sha": "b8631f03ce53a60bf7dadbc12528143cdcada50e",
"timestamp": "2017-05-05 21:16:49+00:00",
"sha": "4aac2c5418ad4b0f552c43c006afcc4c24677852",
"timestamp": "2017-05-26 23:42:17+00:00",
"eslintConfig": {

@@ -53,0 +53,0 @@ "extends": "xo-space/esnext"

@@ -63,3 +63,3 @@ # obs-websocket-js

#### Receiving Events
All events support the following two Syntax options where both `err` and `data` will contain the raw response from the WebSocket plugin.
All events support the following two Syntax options where `data` will contain the raw response from the WebSocket plugin.
_Note that all response objects will supply both the original [obs-websocket][link-obswebsocket] response items in their original format (ex: `'response-item'`), but also camelCased (ex: `'responseItem'`) for convenience._

@@ -69,10 +69,10 @@ - EventName must exactly match what is defined by the [obs-websocket][link-obswebsocket] plugin.

```js
obs.on('EventName', callback(err, data));
obs.onEventName(callback(err, data));
obs.on('EventName', callback(data));
obs.onEventName(callback(data));
// The following are additional supported requests.
obs.on('ConnectionOpened', callback(err, data));
obs.on('ConnectionClosed', callback(err, data));
obs.on('AuthenticationSuccess', callback(err, data));
obs.on('AuthenticationFailure', callback(err, data));
obs.on('ConnectionOpened', callback(data));
obs.on('ConnectionClosed', callback(data));
obs.on('AuthenticationSuccess', callback(data));
obs.on('AuthenticationFailure', callback(data));
```

@@ -109,3 +109,3 @@

obs.onSwitchScenes((err, data) => {
obs.onSwitchScenes(data => {
console.log('New Active Scene:', data.sceneName);

@@ -112,0 +112,0 @@ });

Sorry, the diff of this file is too big to display

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