phantom-page-eval
Evaluate a script function on a page with PhantomJS
This module let you evaluate a script function on a page using PhantomJS and get the return value of the evaluation in node.
Usage
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Test page</title>
</head>
<body>
<div class="content">1</div>
<div class="content">2</div>
<div class="content">3</div>
<div class="content">4</div>
</body>
</html>
const phantomPath = require('phantomjs').path
const phantomPageEval = require('phantom-page-eval')
const phantomEval = phantomPageEval({ phantomPath })
(async () => {
try {
const result = await phantomEval({
html: '/path/to/sample.html',
scriptFn: `
function () {
var title = document.title
var content = Array.prototype.slice.call(document.getElementsByClassName('content'))
content = content.map(function (node) {
return node.textContent
})
return {
title: title,
content: content
}
}
`
})
console.log(result.title)
console.log(result.content)
} catch (e) {
console.error('Error while trying to evaluate script:', e)
}
})()
Constructor options
const phantomPageEval = require('phantom-page-eval')
const phantomEval = phantomPageEval({ })
phantomPath
string [required] - the path to the phantomjs executable that your app is going to usetmpDir
string - the directory path that the module is going to use to save temporary files needed during the evaluation. defaults to require('os').tmpdir()
clean
boolean - specifies if the module should delete any temp file automatically after an evaluation, if false
temp files will not be cleaned by the module and app developer will be responsible to clean them. defaults to true
launchArgs
array - array with any of the command line options supported by phantomjs. defaults to ['--ignore-ssl-errors=yes', '--web-security=false', '--ssl-protocol=any']
Evaluate options
const phantomPath = require('phantomjs').path
const phantomPageEval = require('phantom-page-eval')
const phantomEval = phantomPageEval({ phantomPath })
(async () => {
const result = await phantomEval({ })
})()
html
string [required] - the path to the html file to load in a phantom pagescriptFn
string [required] - the script to evaluate in the phantom page. the script must be a function that returns a value. ex: scriptFn: 'function () { return 1 + 2}'
styles
array - array of css strings to insert at the beginning of page's head element. ex: styles: ['* { font-family: 'Calibri'; font-size: 16px; }']
waitForJS
boolean - when true
the scriptFn
won't be executed until the variable specified in waitForJSVarName
option is set to true in page's javscript. defaults to false
waitForJSVarName
string - name of the variable that will be used as trigger of scriptFn
. defaults to "PHANTOM_PAGE_EVAL_READY"
viewport
object - object with any of the viewportSize options supported by phantomjsargs
array - a list of custom arguments to pass to the scriptFn
function. ex: args: [1, 2]
and with scriptFn: function (a, b) { return a + b}'
will produce 3
as resulttimeout
number - time in ms to wait for the script evaluation to complete, when the timeout is reached the evaluation is cancelled. defaults to 30000
Requirements
- Have available a phantomjs executable. you can download phantomjs and get access to the path to the executable by doing:
npm install phantomjs --save
or npm install phantomjs-prebuilt --save
and then in your project call require('phantomjs').path
and pass it to phantom-page-eval
constructor function.
Caveats
- What you return in your script function (
scriptFn
option) must be a serializable value recognized by phantomjs in order to receive it properly (normal javascript primitives like object, arrays, string, booleans, etc are good), if a non serializable value is returned you will get undefined
as the result.
Debugging
- To get more information (internal debugging logs of the module) about what's happening during the evaluation on the page start your app in this way:
DEBUG=phantom-page-eval* node [your-entry-file-here].js
(on Windows use set DEBUG=phantom-page-eval* && node [your-entry-file-here].js
). This will print out to the console some additional information about what's going on.
License
See license