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pilgrimage

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pilgrimage

Just another HTML5 game engine

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0.0.4
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Pilgrimage (WIP)

Pilgrimage is an HTML5 game engine. It's canvas-based, 2D-only, pixel-friendly, and immediate-mode oriented. It supports animating tiles, sprites, and primitives at 60fps, batches draw calls, loads assets incrementally, and runs all game logic in a web worker.

Getting Started

Check out the pilgrimage-boilerplate repo.

Documentation

Coming soon.

Bugs / Issues / Feature Requests / Help

Please use GitHub issues.

Contributing

Please submit pull requests.

Author

Matthew Trost

License

ISC.

Copyright © 2016 Matthew Trost

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Package last updated on 30 Jan 2016

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