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pointer-lock-movement
Advanced tools
A pointer lock movement manager for customizing your own creative UI.
A pointer lock movement manager for customizing your own creative UI. Inspired by Figma's number input element: Dragging on an input label and moves a virtual cursor continuously in an infinite looping area and slides the input's figure value.

This tool toggles the pointer's lock state when user is interacting with a specific HTML element. Its registered callback is triggered when a mouse/trackPad/other pointing device delivers PointerEvent under the pointer-locked state. You can configure its behaviors as you like.
yarn add pointer-lock-movement (or npm/pnpm)
import { isSupportPointerLock, pointerLockMovement } from 'pointer-lock-movement'
if (isSupportPointerLock()) {
const cleanup = pointerLockMovement(TOGGLE_ELEMENT, OPTIONS);
REQUEST_TO_DISPOSE_THE_LISTENED_EVENTS_CALLBACK(() => {
cleanup()
})
}
Enhance your input-number component:
const [value, setValue] = useState(0);
const pointerLockerRef = useRef<HTMLDivElement>(null)
useEffect(
() => {
if (!pointerLockerRef.current) {
return
}
return pointerLockMovement(
pointerLockerRef.current,
{
onMove: evt => setValue(val => val + evt.movementX),
cursor: '⟺',
}
)
},
[],
)
return (
<label>
<div ref={resizeElRef}>⟺</div>
<input value={value} onChange={e => setValue(e.currentTarget.value)} />
</label>
)
See more examples:
| Name | signature | description |
|---|---|---|
| isSupportPointerLock | () => boolean | predicates pointer lock is supported |
| pointerLockMovement | (element: Element, option?: PointerLockMovementOption) => () => void | stars the pointer lock managing for a specific element and returns cleanup function |
type MoveState = {
status: 'moving' | 'stopped',
movementX: number,
movementY: number,
offsetX: number,
offsetY: number,
}
type PointerLockMovementOption = {
onLock?: (locked: boolean) => void,
onPrepareLock?: (event: PointerEvent) => void,
onCancelPrepareLock?: (event: PointerEvent) => void,
onMove?: (event: PointerEvent, moveState: MoveState) => void,
cursor?: string | HTMLElement | Partial<CSSStyleDeclaration>,
screen?: DOMRect | HTMLElement | Partial<CSSStyleDeclaration>,
zIndex?: number,
loopBehavior?: 'loop' | 'stop' | 'infinite',
trigger?: 'drag' | 'toggle',
dragOffset?: number,
disableOnActiveElement?: number,
}
onLock registers callback to listen locking state changingonPrepareLock registers callback to listen detecting drag offsetonCancelPrepareLock registers callback to listen canceling requesting locker, it triggers on drag movement offset doesn't reach the passed option dragOffset.onMove registers callback to listen pointer movement, it carries the corresponding event and the moving state. If the loopBehavior is configured to stop and the virtual cursor reached the edge of the screen, the moveState.status will be read as stopped.cursor is used as the virtual cursor. By default, the cursor is an empty DIV element:
HTMLElement, it will be used as the virtual cursor,screen is used as the virtual screen, it usually defines the edges of the virtual cursor. By default, we count the edges of the browser's viewport.
zIndex is used as the z-index CSS property of the virtual cursor/screen with the default value 99999, it is useful when there are other elements over it.loopBehavior is used to control the behavior of the virtual cursor when it reaches the edge of the screen. By default, it is loop.
loop: the virtual cursor will be moved to the other side of the screenstop: the virtual cursor will be stopped at the edge of the screeninfinite: the virtual cursor will be moved out of the screentrigger is used to control the triggering way of the virtual cursor. By default, it is drag.
drag: the virtual cursor movement will be toggled by pointer-down and pointer-up events.toggle: the virtual cursor movement will be toggled by pointer events.dragOffset prevent invoking the pointer locker immediately until your pointer moves over the offset pixels.disableOnActiveElement prevent pointer locking on active element. e.g. After attaching this feature on an input element, you may wish to select text range while it got focus. It only works for drag trigger.FAQs
A pointer lock movement manager for customizing your own creative UI.
We found that pointer-lock-movement demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 0 open source maintainers collaborating on the project.
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