prismarine-world
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{ | ||
"name": "prismarine-world", | ||
"version": "3.1.0", | ||
"version": "3.1.1", | ||
"description": "The core implementation of the world for prismarine", | ||
@@ -43,3 +43,4 @@ "main": "index.js", | ||
"prismarine-provider-anvil": "^2.0.0", | ||
"prismarine-chunk": "^1.14.0" | ||
"prismarine-chunk": "^1.14.0", | ||
"prismarine-provider-raw": "^1.0.1" | ||
}, | ||
@@ -46,0 +47,0 @@ "dependencies": { |
@@ -13,3 +13,3 @@ # prismarine-world | ||
See [example.js](example.js) | ||
See [anvil.js](examples/anvil.js) | ||
@@ -21,3 +21,9 @@ ## Related packages | ||
* [flying-squid](https://github.com/PrismarineJS/flying-squid) to serve a world from a mc server | ||
* [schematic-to-world](https://github.com/rom1504/schematic-to-world) to add a mc schematic to a world | ||
## Available Storage Providers | ||
* [prismarine-provider-anvil](https://github.com/PrismarineJS/prismarine-provider-anvil) Anvil (Minecraft's world format) based storage | ||
* [prismarine-provider-raw](https://github.com/PrismarineJS/prismarine-provider-raw) Prismarine-chunk based raw storage | ||
## API | ||
@@ -231,2 +237,6 @@ | ||
### 3.1.1 | ||
* fix world.sync.getChunks() | ||
### 3.1.0 | ||
@@ -233,0 +243,0 @@ |
@@ -142,3 +142,3 @@ const Vec3 = require('vec3').Vec3 | ||
getColumns () { | ||
return Object.items(this.columns).map(([key, column]) => { | ||
return Object.entries(this.columns).map(([key, column]) => { | ||
const parts = key.split(',') | ||
@@ -145,0 +145,0 @@ return { |
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