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rcon-client
Advanced tools
⚠️ This library has not been maintained for a while. Please use it with caution or switch to another implementation!
A simple and easy to use RCON client made to work with Minecraft servers. It's written in Typescript and uses async methods.
rcon-client has a built-in packet queue with a max pending setting which limits
the number of packets sent before one is received.
If you need to send a bunch of packets at once, this library might be right for you.
This was mainly the reason why I created yet another implementation.
The Rcon class supports connecting and disconnecting at any time, making it easier to share an instance in many places.
import { Rcon } from "rcon-client"
const rcon = await Rcon.connect({
host: "localhost", port: 25575, password: "1234"
})
console.log(await rcon.send("list"))
let responses = await Promise.all([
rcon.send("help"),
rcon.send("whitelist list")
])
for (response of responses) {
console.log(response)
}
rcon.end()
Or alternatively you can create an instance via the constructor.
const rcon = new Rcon({ host: "localhost", port: 25575, password: "1234" })
await rcon.connect()
rcon.end()
More examples can be found in the repository's examples/ folder.
rcon-client uses node's event emitter internally. The event emitter is accessible
with the emitter property. Additionally the on, once and off methods are exposed on the main class.
The Rcon class has these events:
connectauthenticatedenderrorAuto reconnect can be implemented with these events.
FAQs
A modern RCON client made for Minecraft that features a packet queue
We found that rcon-client demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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Security News
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