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react-native-video

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react-native-video - npm Package Compare versions

Comparing version 2.1.0 to 2.1.1

2

package.json
{
"name": "react-native-video",
"version": "2.1.0",
"version": "2.1.1",
"description": "A <Video /> element for react-native",

@@ -5,0 +5,0 @@ "main": "Video.js",

@@ -82,7 +82,17 @@ ## react-native-video

The newer ExoPlayer library will work for most people.
```gradle
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android-exoplayer')
```
If you need to use the old Android media player based player, use the following instead:
```gradle
include ':react-native-video'
project(':react-native-video').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-video/android')
```
**android/app/build.gradle**

@@ -120,2 +130,3 @@

<summary>Windows</summary>
Make the following additions to the given files manually:

@@ -181,8 +192,8 @@

volume={1.0} // 0 is muted, 1 is normal.
muted={false} // Mutes the audio entirely.
paused={false} // Pauses playback entirely.
muted={true|false} // Mutes the audio entirely. Default false
paused={true|false} // Pauses playback entirely. Default false
resizeMode="cover" // Fill the whole screen at aspect ratio.*
repeat={true} // Repeat forever.
playInBackground={false} // Audio continues to play when app entering background.
playWhenInactive={false} // [iOS] Video continues to play when control or notification center are shown.
repeat={true|false} // Repeat forever. Default false
playInBackground={true|false} // Audio continues to play when app entering background. Default false
playWhenInactive={true|false} // [iOS] Video continues to play when control or notification center are shown. Default false
ignoreSilentSwitch={"ignore"} // [iOS] ignore | obey - When 'ignore', audio will still play with the iOS hard silent switch set to silent. When 'obey', audio will toggle with the switch. When not specified, will inherit audio settings as usual.

@@ -189,0 +200,0 @@ progressUpdateInterval={250.0} // [iOS] Interval to fire onProgress (default to ~250ms)

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