Socket
Socket
Sign inDemoInstall

steamid

Package Overview
Dependencies
0
Maintainers
1
Versions
16
Alerts
File Explorer

Advanced tools

Install Socket

Detect and block malicious and high-risk dependencies

Install

    steamid

Exposes a SteamID object class for easy SteamID management


Version published
Weekly downloads
24K
decreased by-56.04%
Maintainers
1
Install size
33.5 kB
Created
Weekly downloads
 

Readme

Source

SteamID for Node.js

This module provides a SteamID object which makes SteamID usage and conversion easy.

v2 requires Node.js version 12 or later.

Installation

Install it from npm:

$ npm install steamid

Brief Overview

A SteamID is made up of four parts: its universe, its type, its instance, and its account ID.

  • Universe: Currently, there are 5 universes. A universe is a unique instance of Steam. You'll probably only be interacting with the public universe, which is the regular Steam. Only Valve employees can access non-public universes.
  • Type: A SteamID's type determines what it identifies. The most common type is individual, for user accounts. There are also other types such as clans (Steam groups), gameservers, and more.
  • Instance: The instance ID isn't usually used.
  • Account ID: This represents a unique account of a type.

There are enums for each type available under the root SteamID object.

Universes

SteamID.Universe = {
	INVALID: 0,
	PUBLIC: 1,
	BETA: 2,
	INTERNAL: 3,
	DEV: 4
}

Types

SteamID.Type = {
	INVALID: 0,
	INDIVIDUAL: 1,
	MULTISEAT: 2,
	GAMESERVER: 3,
	ANON_GAMESERVER: 4,
	PENDING: 5,
	CONTENT_SERVER: 6,
	CLAN: 7,
	CHAT: 8,
	P2P_SUPER_SEEDER: 9,
	ANON_USER: 10
}

Instances

SteamID.Instance = {
	ALL: 0,
	DESKTOP: 1,
	CONSOLE: 2,
	WEB: 4
};

SteamID Creation

You can create a SteamID object from a Steam2 rendered ID, a Steam3 rendered ID, a SteamID64, or from the four parts that make up a SteamID.

Steam2 ID

const SteamID = require('steamid');
let sid = new SteamID('STEAM_0:0:23071901');

Steam3 ID

const SteamID = require('steamid');
let sid = new SteamID('[U:1:46143802]');

SteamID64

const SteamID = require('steamid');
let sid = new SteamID('76561198006409530');

// Or you can use a BigInt; new in steamid@2.0.0
let sid2 = new SteamID(76561198006409530n);

SteamID Parts

const SteamID = require('steamid');
let sid = new SteamID();
sid.universe = SteamID.Universe.PUBLIC;
sid.type = SteamID.Type.INDIVIDUAL;
sid.instance = SteamID.Instance.DESKTOP;
sid.accountid = 46143802;

Individual AccountID

There's a shorthand method for creating an individual SteamID with the desktop instance in the public universe given an accountid:

const SteamID = require('steamid');
let sid = SteamID.fromIndividualAccountID(46143802);

Using a SteamID

Once you have created a SteamID object, you can access its properties (universe, type, instance, and accountid), or you can convert it between rendered types.

isValid()

Returns whether Steam would consider a given ID to be "valid". This does not check whether the given ID belongs to a real account that exists, nor does it check that the given ID is for an individual account or in the public universe.

isValidIndividual()

Returns whether this SteamID is valid and belongs to an individual user in the public universe with a desktop instance. This is what most people think of when they think of a SteamID. Does not check whether the account actually exists.

isGroupChat()

Returns true if the type of this SteamID is CHAT, and it's associated with a Steam group's chat room.

isLobby()

Returns true if the type of this SteamID is CHAT, and it's associated with a Steam lobby.

getSteam2RenderedID([newerFormat])

Shorthand: steam2([newerFormat])

Returns the Steam2 rendered ID format for individual accounts. Throws an error if the type isn't individual.

If you pass true for newerFormat, the first digit will be 1 instead of 0 for the public universe.

Example:

const SteamID = require('steamid');
let sid = new SteamID('76561198006409530');
console.log(sid.getSteam2RenderedID()); // STEAM_0:0:23071901
console.log(sid.getSteam2RenderedID(true)); // STEAM_1:0:23071901

getSteam3RenderedID()

Shorthand: steam3()

Returns the Steam3 rendered ID format.

Examples:

const SteamID = require('steamid');

let sid = new SteamID(76561198006409530n);
console.log(sid.getSteam3RenderedID()); // [U:1:46143802]

let gid = new SteamID(103582791434202956n);
console.log(gid.getSteam3RenderedID()); // [g:1:4681548]

getSteamID64()

Alias: toString()

Returns the 64-bit representation of the SteamID, as a string.

Examples:

const SteamID = require('steamid');

let sid = new SteamID('[g:1:4681548]');
console.log(sid.getSteamID64()); // "103582791434202956"

let sid2 = new SteamID('STEAM_0:0:23071901');
console.log(sid2.getSteamID64()); // "76561198006409530"

getBigIntID()

Returns the 64-bit representation of the SteamID, as a BigInt.

Examples:

const SteamID = require('steamid');

let sid = new SteamID('[g:1:4681548]');
console.log(sid.getBigIntID()); // 103582791434202956n

let sid2 = new SteamID('STEAM_0:0:23071901');
console.log(sid2.getBigIntID()); // n76561198006409530n

Tests

Use npm test to run the included test suite.

Keywords

FAQs

Last updated on 30 Jul 2021

Did you know?

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc