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synchronous-autocomplete

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synchronous-autocomplete - npm Package Compare versions

Comparing version 2.3.0 to 2.3.1

2

license.md

@@ -1,2 +0,2 @@

Copyright (c) 2019, Jannis R
Copyright (c) 2022, Jannis R

@@ -3,0 +3,0 @@ Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies.

{
"name": "synchronous-autocomplete",
"description": "Fast, simple autocompletion.",
"version": "2.3.0",
"version": "2.3.1",
"main": "index.js",

@@ -40,3 +40,3 @@ "files": [

"tap-min": "^1.2.2",
"tape": "^4.8.0"
"tape": "^5.0.0"
},

@@ -43,0 +43,0 @@ "scripts": {

@@ -8,4 +8,4 @@ # synchronous-autocomplete

![ISC-licensed](https://img.shields.io/github/license/derhuerst/synchronous-autocomplete.svg)
[![chat on gitter](https://badges.gitter.im/derhuerst.svg)](https://gitter.im/derhuerst)
[![support me on Patreon](https://img.shields.io/badge/support%20me-on%20patreon-fa7664.svg)](https://patreon.com/derhuerst)
[![support me via GitHub Sponsors](https://img.shields.io/badge/support%20me-donate-fa7664.svg)](https://github.com/sponsors/derhuerst)
[![chat with me on Twitter](https://img.shields.io/badge/chat%20with%20me-on%20Twitter-1da1f2.svg)](https://twitter.com/derhuerst)

@@ -12,0 +12,0 @@

@@ -39,7 +39,2 @@ // This file is auto generated by the protocol-buffers compiler

function defineToken () {
var enc = [
encodings.string,
encodings.int32
]
Token.encodingLength = encodingLength

@@ -52,3 +47,3 @@ Token.encode = encode

if (defined(obj.name)) {
var len = enc[0].encodingLength(obj.name)
var len = encodings.string.encodingLength(obj.name)
length += 1 + len

@@ -59,3 +54,3 @@ }

if (!defined(obj.ids[i])) continue
var len = enc[1].encodingLength(obj.ids[i])
var len = encodings.int32.encodingLength(obj.ids[i])
length += 1 + len

@@ -73,4 +68,4 @@ }

buf[offset++] = 10
enc[0].encode(obj.name, buf, offset)
offset += enc[0].encode.bytes
encodings.string.encode(obj.name, buf, offset)
offset += encodings.string.encode.bytes
}

@@ -81,4 +76,4 @@ if (defined(obj.ids)) {

buf[offset++] = 16
enc[1].encode(obj.ids[i], buf, offset)
offset += enc[1].encode.bytes
encodings.int32.encode(obj.ids[i], buf, offset)
offset += encodings.int32.encode.bytes
}

@@ -109,8 +104,8 @@ }

case 1:
obj.name = enc[0].decode(buf, offset)
offset += enc[0].decode.bytes
obj.name = encodings.string.decode(buf, offset)
offset += encodings.string.decode.bytes
break
case 2:
obj.ids.push(enc[1].decode(buf, offset))
offset += enc[1].decode.bytes
obj.ids.push(encodings.int32.decode(buf, offset))
offset += encodings.int32.decode.bytes
break

@@ -125,7 +120,2 @@ default:

function defineScore () {
var enc = [
encodings.string,
encodings.float
]
Score.encodingLength = encodingLength

@@ -138,7 +128,7 @@ Score.encode = encode

if (defined(obj.token)) {
var len = enc[0].encodingLength(obj.token)
var len = encodings.string.encodingLength(obj.token)
length += 1 + len
}
if (defined(obj.score)) {
var len = enc[1].encodingLength(obj.score)
var len = encodings.float.encodingLength(obj.score)
length += 1 + len

@@ -155,9 +145,9 @@ }

buf[offset++] = 10
enc[0].encode(obj.token, buf, offset)
offset += enc[0].encode.bytes
encodings.string.encode(obj.token, buf, offset)
offset += encodings.string.encode.bytes
}
if (defined(obj.score)) {
buf[offset++] = 21
enc[1].encode(obj.score, buf, offset)
offset += enc[1].encode.bytes
encodings.float.encode(obj.score, buf, offset)
offset += encodings.float.encode.bytes
}

@@ -187,8 +177,8 @@ encode.bytes = offset - oldOffset

case 1:
obj.token = enc[0].decode(buf, offset)
offset += enc[0].decode.bytes
obj.token = encodings.string.decode(buf, offset)
offset += encodings.string.decode.bytes
break
case 2:
obj.score = enc[1].decode(buf, offset)
offset += enc[1].decode.bytes
obj.score = encodings.float.decode(buf, offset)
offset += encodings.float.decode.bytes
break

@@ -203,9 +193,2 @@ default:

function defineIndex () {
var enc = [
Token,
encodings.int32,
Score,
encodings.string
]
Index.encodingLength = encodingLength

@@ -220,3 +203,3 @@ Index.encode = encode

if (!defined(obj.tokens[i])) continue
var len = enc[0].encodingLength(obj.tokens[i])
var len = Token.encodingLength(obj.tokens[i])
length += varint.encodingLength(len)

@@ -229,3 +212,3 @@ length += 1 + len

if (!defined(obj.weights[i])) continue
var len = enc[1].encodingLength(obj.weights[i])
var len = encodings.int32.encodingLength(obj.weights[i])
length += 1 + len

@@ -237,3 +220,3 @@ }

if (!defined(obj.nr_of_tokens[i])) continue
var len = enc[1].encodingLength(obj.nr_of_tokens[i])
var len = encodings.int32.encodingLength(obj.nr_of_tokens[i])
length += 1 + len

@@ -245,3 +228,3 @@ }

if (!defined(obj.scores[i])) continue
var len = enc[2].encodingLength(obj.scores[i])
var len = Score.encodingLength(obj.scores[i])
length += varint.encodingLength(len)

@@ -254,3 +237,3 @@ length += 1 + len

if (!defined(obj.original_ids[i])) continue
var len = enc[3].encodingLength(obj.original_ids[i])
var len = encodings.string.encodingLength(obj.original_ids[i])
length += 1 + len

@@ -270,6 +253,6 @@ }

buf[offset++] = 10
varint.encode(enc[0].encodingLength(obj.tokens[i]), buf, offset)
varint.encode(Token.encodingLength(obj.tokens[i]), buf, offset)
offset += varint.encode.bytes
enc[0].encode(obj.tokens[i], buf, offset)
offset += enc[0].encode.bytes
Token.encode(obj.tokens[i], buf, offset)
offset += Token.encode.bytes
}

@@ -281,4 +264,4 @@ }

buf[offset++] = 16
enc[1].encode(obj.weights[i], buf, offset)
offset += enc[1].encode.bytes
encodings.int32.encode(obj.weights[i], buf, offset)
offset += encodings.int32.encode.bytes
}

@@ -290,4 +273,4 @@ }

buf[offset++] = 24
enc[1].encode(obj.nr_of_tokens[i], buf, offset)
offset += enc[1].encode.bytes
encodings.int32.encode(obj.nr_of_tokens[i], buf, offset)
offset += encodings.int32.encode.bytes
}

@@ -299,6 +282,6 @@ }

buf[offset++] = 34
varint.encode(enc[2].encodingLength(obj.scores[i]), buf, offset)
varint.encode(Score.encodingLength(obj.scores[i]), buf, offset)
offset += varint.encode.bytes
enc[2].encode(obj.scores[i], buf, offset)
offset += enc[2].encode.bytes
Score.encode(obj.scores[i], buf, offset)
offset += Score.encode.bytes
}

@@ -310,4 +293,4 @@ }

buf[offset++] = 42
enc[3].encode(obj.original_ids[i], buf, offset)
offset += enc[3].encode.bytes
encodings.string.encode(obj.original_ids[i], buf, offset)
offset += encodings.string.encode.bytes
}

@@ -343,12 +326,12 @@ }

offset += varint.decode.bytes
obj.tokens.push(enc[0].decode(buf, offset, offset + len))
offset += enc[0].decode.bytes
obj.tokens.push(Token.decode(buf, offset, offset + len))
offset += Token.decode.bytes
break
case 2:
obj.weights.push(enc[1].decode(buf, offset))
offset += enc[1].decode.bytes
obj.weights.push(encodings.int32.decode(buf, offset))
offset += encodings.int32.decode.bytes
break
case 3:
obj.nr_of_tokens.push(enc[1].decode(buf, offset))
offset += enc[1].decode.bytes
obj.nr_of_tokens.push(encodings.int32.decode(buf, offset))
offset += encodings.int32.decode.bytes
break

@@ -358,8 +341,8 @@ case 4:

offset += varint.decode.bytes
obj.scores.push(enc[2].decode(buf, offset, offset + len))
offset += enc[2].decode.bytes
obj.scores.push(Score.decode(buf, offset, offset + len))
offset += Score.decode.bytes
break
case 5:
obj.original_ids.push(enc[3].decode(buf, offset))
offset += enc[3].decode.bytes
obj.original_ids.push(encodings.string.decode(buf, offset))
offset += encodings.string.decode.bytes
break

@@ -366,0 +349,0 @@ default:

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