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JavaScript HTML renderer
The script allows you to take "screenshots" of webpages or parts of it, directly on the users browser. The screenshot is based on the DOM and as such may not be 100% accurate to the real representation as it does not make an actual screenshot, but builds the screenshot based on the information available on the page.
Advantage over other packages
- Supports nested elements against html2canvas
- Supports fontFaces and custom elements and styles
- Supports scrolled element against html-to-image and dom-to-image
How does it work?
The script renders the current page as a canvas image, by reading the DOM and the different styles applied to the elements.
It does not require any rendering from the server, as the whole image is created on the client's browser. However, as it is heavily dependent on the browser, this library is not suitable to be used in nodejs.
The script is still in a very experimental state, so I don't recommend using it in a production environment nor start building applications with it yet, as there will be still major changes made.
Browser compatibility
The library should work fine on the following browsers (with Promise
polyfill):
- Firefox 3.5+
- Google Chrome
- Opera 12+
- IE9+
- Safari 6+
As each CSS property needs to be manually built to be supported, there are a number of properties that are not yet supported.
Usage
The take-shot library utilizes Promise
s and expects them to be available in the global context. If you wish to
support older browsers that do not natively support Promise
s, please include a polyfill such as
es6-promise before including take-shot
.
To render an element
with take-shot, simply call:
takeShot(element[, options]);
The function returns a Promise containing the <canvas>
element. Simply add a promise fulfillment handler to the promise using then
:
const screenshotTarget = document.documentElement
const style = getComputedStyle(screenshotTarget)
const fontFaceName = style.getPropertyValue('--base-font-family')
const screenShot = await takeShot(screenshotTarget,{
filterFontFace(font){
if (font?.style['font-family'] === fontFaceName)
return true
return false
},
type: 'webp',
quality: 0.95
})
Building
You can download ready builds here.
Clone git repository:
$ git clone https://github.com/sedmedgh/take-shot.git
Install dependencies:
$ npm i
Build browser bundle
$ npm run build
TODO List