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The Elm State Machine

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2.0.7
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The Elm State Machine

The Elm State Machine is a state management library based on The Elm Architecture.

This library makes use of concepts familiar to Elm programmers (such as Model, Msg, Cmd) to manage application state in a totally pure way.

TESM is written in TypeScript. While vanilla JavaScript is supported, it is highly recommended to use TypeScript for the benefit of strict type checking.

Documentation

You can find the full documentation here.

App loading flow example

Machine

import { machine, st, XMsg, XModel, XCmd, defineFlow } from "tesm"

type InitialContext = {
    loadingStarted: number;
}
type WaitingInitialize = InitialContext & {
    localSave: LocalSave;
}
type LoadingConfigContext = WaitingInitialize & {
    initialize_data: Initialize
}

type LoadedContext = LoadingConfigContext & {
    config: Config;
    loadingFinished: number;
}

const m = machine(
    {
        initial: st<InitialContext>(),
        waiting_initialize: st<WaitingInitialize>(),
        waiting_config: st<LoadingConfigContext>(),
        loaded: st<LoadedContext>(),
    },
    {
        initialized: (data: Initialize) => ({ data }),
        config_loaded: (config: Config, now: number) => ({ config, now }),
        local_storage_loaded: (localSave: LocalSave) => ({ localSave }),
    },
    {
        loadLocalStorage: () => ({}),
        initialize: () => ({}),
        loadConfig: (configUrl: string) => ({ configUrl }),
    }
)

const AppLoadingState = defineFlow(
    m,
    "AppLoadingState",
    () => [m.states.initial({ loadingStarted: Date.now() }), m.cmds.loadLocalStorage()],
    {
        initial: {
            local_storage_loaded: (msg, model) => {
                return [
                    m.states.waiting_initialize({
                        ...model,
                        localSave: msg.localSave
                    }),
                    m.cmds.initialize()
                ];
            }
        },
        waiting_initialize: {
            initialized: (msg, model) => {
                return [
                    m.states.waiting_config({
                        ...model,
                        initialize_data: msg.data
                    }),
                    m.cmds.loadConfig(msg.data.configUrl)
                ];
            }
        },
        waiting_config: {
            config_loaded: (msg, model) => {
                return [
                    m.states.loaded({
                        ...model,
                        config: msg.config,
                        loadingFinished: msg.now
                    }),
                ];
            }
        },
        loaded: {}
    }
)

export namespace AppLoading {
    export type Msgs = ReturnType<typeof AppLoadingState.msgCreator>;
    export type Cmd = XCmd<typeof AppLoadingState>
    export type Model = XModel<typeof AppLoadingState>

    export const machine = AppLoadingState
}



type Initialize = {
    configUrl: string;
    username: string;
    userId: string;
    // ... other properties
}

type LocalSave = {
    // ... properties for local save
}

type Config = {
    // ... properties for config
}

React

context.tsx

import { createContext, PropsWithChildren, useContext } from "react"
import { AppLoading } from "../state"
import { useTeaSimple } from "tesm/react"

const GlobalStateContext = createContext<
	{ model: AppLoading.Model; msgs: AppLoading.Msgs } | undefined
>(undefined)

export const GlobalStateProvider: React.FC<PropsWithChildren> = (props) => {
	const [state, msgs] = useTeaSimple(AppLoading.machine, {
		initialize: async (cmd, msgs) => {
			await sleep(1000)
			return msgs.initialized({
				configUrl: "https://example.com/config.json",
				userId: "user123",
				username: "user",
			})
		},
		loadConfig: async (cmd, msgs) => {
			await sleep(1000)
			return msgs.config_loaded({}, Date.now())
		},
		loadLocalStorage: async (cmd, msgs) => {
			await sleep(1000)
			return msgs.local_storage_loaded({})
		},
	})
	return (
		<GlobalStateContext.Provider value={{ model: state, msgs }}>
			{props.children}
		</GlobalStateContext.Provider>
	)
}

export function useGlobalState() {
	let ctx = useContext(GlobalStateContext)
	if (!ctx) throw new Error("useGlobalState must be used within a GlobalStateProvider")

	return ctx
}

AppLoader.tsx

import { SpecificState } from "tesm"
import { AppLoading } from "../state"
import { useGlobalState } from "./context"

type LoadedModel = SpecificState<AppLoading.Model, "loaded">

const App = (props: LoadedModel) => {
	return (
		<div>
			<h1>Welcome {props.initialize_data.username}</h1>
		</div>
	)
}

const LoadingScreen = (props: { stage: AppLoading.Model["state"] }) => {
	return <div>loading stage: {props.stage}</div>
}

export const AppLoader = () => {
	const { model } = useGlobalState()

	switch (model.state) {
		case "initial":
		case "waiting_initialize":
		case "waiting_config":
			return <LoadingScreen stage={model.state} />
		case "loaded":
			return <App {...model} />
	}
}

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Package last updated on 23 Dec 2025

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