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three-agent-skills

AI coding agent skills for Three.js and React Three Fiber best practices

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Three Agent Skills

AI coding agent skills for Three.js and React Three Fiber development.

Skills follow the Agent Skills specification.

Installation

npx add-skill three-agent-skills

Or from GitHub directly:

npx add-skill emalorenzo/three-agent-skills

List available skills

npx add-skill three-agent-skills --list

Install specific skill

npx add-skill three-agent-skills --skill three-best-practices
npx add-skill three-agent-skills --skill r3f-best-practices

Available Skills

three-best-practices

Pure Three.js optimization guidelines. 100+ rules across 17 categories.

Use when:

  • Writing Three.js code
  • Optimizing WebGL/WebGPU performance
  • Managing memory and disposal
  • Writing shaders (GLSL or TSL)
  • Building VR/AR experiences with WebXR
  • Integrating physics engines
  • Optimizing for mobile devices

Categories:

  • Modern Setup & Imports (Import Maps, renderers)
  • Memory Management & Dispose (CRITICAL)
  • Render Loop Optimization (CRITICAL)
  • Geometry & Buffer Management
  • Material & Texture Optimization
  • Lighting & Shadows
  • Scene Graph Organization
  • Shader Best Practices (GLSL)
  • TSL - Three.js Shading Language (complete reference, post-processing, compute shaders)
  • Loading & Assets (GLTF, DRACO, Meshopt, KTX2)
  • Camera & Controls
  • Animation System (Mixer, blending, morph targets, skeletal)
  • Physics Integration (Rapier, Cannon-es)
  • WebXR / VR / AR
  • Audio (Spatial, HRTF)
  • Mobile Optimization
  • Production (Error handling, migration checklist)
  • Debug & DevTools

r3f-best-practices

React Three Fiber and Poimandres ecosystem best practices. 60+ rules across 11 categories.

Use when:

  • Writing R3F components
  • Optimizing R3F performance (re-renders)
  • Using Drei helpers
  • Managing state with Zustand
  • Implementing physics or post-processing

Ecosystem coverage:

  • @react-three/fiber
  • @react-three/drei
  • @react-three/postprocessing
  • @react-three/rapier
  • zustand
  • leva

Categories:

  • Performance & Re-renders (CRITICAL)
  • useFrame & Animation (CRITICAL)
  • Component Patterns
  • Canvas & Setup
  • Drei Helpers
  • Loading & Suspense
  • State Management
  • Events & Interaction
  • Post-processing
  • Physics (Rapier)
  • Leva (Debug GUI)

Usage Examples

Once installed, the agent uses skills automatically based on context:

Review my entire Three.js app and give me a score from 1 to 100.
Explain what's good, what needs improvement, and provide actionable fixes.
Help me set up a Three.js scene with proper memory management
Review my R3F component for performance issues
How do I load GLTF models with Drei?
Optimize my shader for mobile devices
Set up WebXR for my VR experience
Implement GPU particles with compute shaders
Integrate Rapier physics with my Three.js scene

Supported Agents

Works with any agent that supports the Agent Skills spec:

  • Claude Code
  • Cursor
  • Codex
  • OpenCode
  • VS Code Copilot
  • And more...

Documentation

License

MIT

Keywords

threejs

FAQs

Package last updated on 28 Jan 2026

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