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three-forcegraph

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three-forcegraph - npm Package Compare versions

Comparing version 1.36.1 to 1.37.0

111

dist/three-forcegraph.common.js
'use strict';
function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }
var three$2 = require('three');
var d3Force3d = require('d3-force-3d');
var graph = _interopDefault(require('ngraph.graph'));
var forcelayout = _interopDefault(require('ngraph.forcelayout'));
var forcelayout3d = _interopDefault(require('ngraph.forcelayout3d'));
var Kapsule = _interopDefault(require('kapsule'));
var accessorFn = _interopDefault(require('accessor-fn'));
var graph = require('ngraph.graph');
var forcelayout = require('ngraph.forcelayout');
var Kapsule = require('kapsule');
var accessorFn = require('accessor-fn');
var d3Array = require('d3-array');
var dataJoint = _interopDefault(require('data-joint'));
var dataJoint = require('data-joint');
var d3Scale = require('d3-scale');
var d3ScaleChromatic = require('d3-scale-chromatic');
var tinyColor = _interopDefault(require('tinycolor2'));
var tinyColor = require('tinycolor2');
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
var graph__default = /*#__PURE__*/_interopDefaultLegacy(graph);
var forcelayout__default = /*#__PURE__*/_interopDefaultLegacy(forcelayout);
var Kapsule__default = /*#__PURE__*/_interopDefaultLegacy(Kapsule);
var accessorFn__default = /*#__PURE__*/_interopDefaultLegacy(accessorFn);
var dataJoint__default = /*#__PURE__*/_interopDefaultLegacy(dataJoint);
var tinyColor__default = /*#__PURE__*/_interopDefaultLegacy(tinyColor);
function _typeof(obj) {

@@ -340,3 +346,3 @@ "@babel/helpers - typeof";

return dataJoint(data, scene.children.filter(objFilter), function (obj) {
return dataJoint__default['default'](data, scene.children.filter(objFilter), function (obj) {
return scene.add(obj);

@@ -352,7 +358,7 @@ }, function (obj) {

var colorStr2Hex = function colorStr2Hex(str) {
return isNaN(str) ? parseInt(tinyColor(str).toHex(), 16) : str;
return isNaN(str) ? parseInt(tinyColor__default['default'](str).toHex(), 16) : str;
};
var colorAlpha = function colorAlpha(str) {
return isNaN(str) ? tinyColor(str).getAlpha() : 1;
return isNaN(str) ? tinyColor__default['default'](str).getAlpha() : 1;
};

@@ -486,5 +492,4 @@

var ngraph = {
graph: graph,
forcelayout: forcelayout,
forcelayout3d: forcelayout3d
graph: graph__default['default'],
forcelayout: forcelayout__default['default']
};

@@ -496,3 +501,3 @@

var applyMatrix4Fn = new three.BufferGeometry().applyMatrix4 ? 'applyMatrix4' : 'applyMatrix';
var ForceGraph = Kapsule({
var ForceGraph = Kapsule__default['default']({
props: {

@@ -703,3 +708,13 @@ jsonUrl: {

},
ngraphPhysics: {},
ngraphPhysics: {
"default": {
// defaults from https://github.com/anvaka/ngraph.physics.simulator/blob/master/index.js
timeStep: 20,
gravity: -1.2,
theta: 0.8,
springLength: 30,
springCoefficient: 0.0008,
dragCoefficient: 0.02
}
},
warmupTicks: {

@@ -806,6 +821,6 @@ "default": 0,

var linkWidthAccessor = accessorFn(state.linkWidth);
var linkCurvatureAccessor = accessorFn(state.linkCurvature);
var linkCurveRotationAccessor = accessorFn(state.linkCurveRotation);
var linkThreeObjectExtendAccessor = accessorFn(state.linkThreeObjectExtend);
var linkWidthAccessor = accessorFn__default['default'](state.linkWidth);
var linkCurvatureAccessor = accessorFn__default['default'](state.linkCurvature);
var linkCurveRotationAccessor = accessorFn__default['default'](state.linkCurveRotation);
var linkThreeObjectExtendAccessor = accessorFn__default['default'](state.linkThreeObjectExtend);
state.graphData.links.forEach(function (link) {

@@ -957,5 +972,5 @@ var lineObj = link.__lineObj;

// update link arrow position
var arrowRelPosAccessor = accessorFn(state.linkDirectionalArrowRelPos);
var arrowLengthAccessor = accessorFn(state.linkDirectionalArrowLength);
var nodeValAccessor = accessorFn(state.nodeVal);
var arrowRelPosAccessor = accessorFn__default['default'](state.linkDirectionalArrowRelPos);
var arrowLengthAccessor = accessorFn__default['default'](state.linkDirectionalArrowLength);
var nodeValAccessor = accessorFn__default['default'](state.nodeVal);
state.graphData.links.forEach(function (link) {

@@ -1012,3 +1027,3 @@ var arrowObj = link.__arrowObj;

// update link particle positions
var particleSpeedAccessor = accessorFn(state.linkDirectionalParticleSpeed);
var particleSpeedAccessor = accessorFn__default['default'](state.linkDirectionalParticleSpeed);
state.graphData.links.forEach(function (link) {

@@ -1078,8 +1093,8 @@ var cyclePhotons = link.__photonsObj && link.__photonsObj.children;

var particleWidthAccessor = accessorFn(state.linkDirectionalParticleWidth);
var particleWidthAccessor = accessorFn__default['default'](state.linkDirectionalParticleWidth);
var photonR = Math.ceil(particleWidthAccessor(link) * 10) / 10 / 2;
var numSegments = state.linkDirectionalParticleResolution;
var particleGeometry = new three.SphereBufferGeometry(photonR, numSegments, numSegments);
var linkColorAccessor = accessorFn(state.linkColor);
var particleColorAccessor = accessorFn(state.linkDirectionalParticleColor);
var linkColorAccessor = accessorFn__default['default'](state.linkColor);
var particleColorAccessor = accessorFn__default['default'](state.linkDirectionalParticleColor);
var photonColor = particleColorAccessor(link) || linkColorAccessor(link) || '#f0f0f0';

@@ -1155,3 +1170,3 @@ var materialColor = new three.Color(colorStr2Hex(photonColor));

// Auto add color to uncolored nodes
autoColorObjects(state.graphData.nodes, accessorFn(state.nodeAutoColorBy), state.nodeColor);
autoColorObjects(state.graphData.nodes, accessorFn__default['default'](state.nodeAutoColorBy), state.nodeColor);
}

@@ -1161,3 +1176,3 @@

// Auto add color to uncolored links
autoColorObjects(state.graphData.links, accessorFn(state.linkAutoColorBy), state.linkColor);
autoColorObjects(state.graphData.links, accessorFn__default['default'](state.linkAutoColorBy), state.linkColor);
} // Digest nodes WebGL objects

@@ -1167,7 +1182,7 @@

if (state._flushObjects || hasAnyPropChanged(['graphData', 'nodeThreeObject', 'nodeThreeObjectExtend', 'nodeVal', 'nodeColor', 'nodeVisibility', 'nodeRelSize', 'nodeResolution', 'nodeOpacity'])) {
var customObjectAccessor = accessorFn(state.nodeThreeObject);
var customObjectExtendAccessor = accessorFn(state.nodeThreeObjectExtend);
var valAccessor = accessorFn(state.nodeVal);
var colorAccessor = accessorFn(state.nodeColor);
var visibilityAccessor = accessorFn(state.nodeVisibility);
var customObjectAccessor = accessorFn__default['default'](state.nodeThreeObject);
var customObjectExtendAccessor = accessorFn__default['default'](state.nodeThreeObjectExtend);
var valAccessor = accessorFn__default['default'](state.nodeVal);
var colorAccessor = accessorFn__default['default'](state.nodeColor);
var visibilityAccessor = accessorFn__default['default'](state.nodeVisibility);
var sphereGeometries = {}; // indexed by node value

@@ -1249,13 +1264,13 @@

if (state._flushObjects || hasAnyPropChanged(['graphData', 'linkThreeObject', 'linkThreeObjectExtend', 'linkMaterial', 'linkColor', 'linkWidth', 'linkVisibility', 'linkResolution', 'linkOpacity', 'linkDirectionalArrowLength', 'linkDirectionalArrowColor', 'linkDirectionalArrowResolution', 'linkDirectionalParticles', 'linkDirectionalParticleWidth', 'linkDirectionalParticleColor', 'linkDirectionalParticleResolution'])) {
var _customObjectAccessor = accessorFn(state.linkThreeObject);
var _customObjectAccessor = accessorFn__default['default'](state.linkThreeObject);
var _customObjectExtendAccessor = accessorFn(state.linkThreeObjectExtend);
var _customObjectExtendAccessor = accessorFn__default['default'](state.linkThreeObjectExtend);
var customMaterialAccessor = accessorFn(state.linkMaterial);
var customMaterialAccessor = accessorFn__default['default'](state.linkMaterial);
var _visibilityAccessor = accessorFn(state.linkVisibility);
var _visibilityAccessor = accessorFn__default['default'](state.linkVisibility);
var _colorAccessor = accessorFn(state.linkColor);
var _colorAccessor = accessorFn__default['default'](state.linkColor);
var widthAccessor = accessorFn(state.linkWidth);
var widthAccessor = accessorFn__default['default'](state.linkWidth);
var cylinderGeometries = {}; // indexed by link width

@@ -1384,4 +1399,4 @@

if (state.linkDirectionalArrowLength || changedProps.hasOwnProperty('linkDirectionalArrowLength')) {
var arrowLengthAccessor = accessorFn(state.linkDirectionalArrowLength);
var arrowColorAccessor = accessorFn(state.linkDirectionalArrowColor);
var arrowLengthAccessor = accessorFn__default['default'](state.linkDirectionalArrowLength);
var arrowColorAccessor = accessorFn__default['default'](state.linkDirectionalArrowColor);
threeDigest(visibleLinks.filter(arrowLengthAccessor), state.graphScene, {

@@ -1421,5 +1436,5 @@ objBindAttr: '__arrowObj',

if (state.linkDirectionalParticles || changedProps.hasOwnProperty('linkDirectionalParticles')) {
var particlesAccessor = accessorFn(state.linkDirectionalParticles);
var particleWidthAccessor = accessorFn(state.linkDirectionalParticleWidth);
var particleColorAccessor = accessorFn(state.linkDirectionalParticleColor);
var particlesAccessor = accessorFn__default['default'](state.linkDirectionalParticles);
var particleWidthAccessor = accessorFn__default['default'](state.linkDirectionalParticleWidth);
var particleColorAccessor = accessorFn__default['default'](state.linkDirectionalParticleColor);
var particleMaterials = {}; // indexed by link color

@@ -1572,3 +1587,5 @@

});
layout = ngraph['forcelayout' + (state.numDimensions === 2 ? '' : '3d')](_graph, state.ngraphPhysics || undefined);
layout = ngraph.forcelayout(_graph, _objectSpread2({
dimensions: state.numDimensions
}, state.ngraphPhysics));
layout.graph = _graph; // Attach graph reference to layout

@@ -1575,0 +1592,0 @@ }

@@ -5,3 +5,2 @@ import { Group, Mesh, MeshLambertMaterial, Color, BufferGeometry, BufferAttribute, Matrix4, Vector3, SphereBufferGeometry, CylinderBufferGeometry, TubeBufferGeometry, ConeBufferGeometry, Line, LineBasicMaterial, QuadraticBezierCurve3, CubicBezierCurve3, Box3 } from 'three';

import forcelayout from 'ngraph.forcelayout';
import forcelayout3d from 'ngraph.forcelayout3d';
import Kapsule from 'kapsule';

@@ -482,4 +481,3 @@ import accessorFn from 'accessor-fn';

graph: graph,
forcelayout: forcelayout,
forcelayout3d: forcelayout3d
forcelayout: forcelayout
};

@@ -697,3 +695,13 @@

},
ngraphPhysics: {},
ngraphPhysics: {
"default": {
// defaults from https://github.com/anvaka/ngraph.physics.simulator/blob/master/index.js
timeStep: 20,
gravity: -1.2,
theta: 0.8,
springLength: 30,
springCoefficient: 0.0008,
dragCoefficient: 0.02
}
},
warmupTicks: {

@@ -1556,3 +1564,5 @@ "default": 0,

});
layout = ngraph['forcelayout' + (state.numDimensions === 2 ? '' : '3d')](_graph, state.ngraphPhysics || undefined);
layout = ngraph.forcelayout(_graph, _objectSpread2({
dimensions: state.numDimensions
}, state.ngraphPhysics));
layout.graph = _graph; // Attach graph reference to layout

@@ -1559,0 +1569,0 @@ }

{
"name": "three-forcegraph",
"version": "1.36.1",
"version": "1.37.0",
"description": "Force-directed graph as a ThreeJS 3d object",

@@ -42,12 +42,11 @@ "unpkg": "dist/three-forcegraph.min.js",

"accessor-fn": "^1.3.0",
"d3-array": "^2.4.0",
"d3-force-3d": "^2.1.0",
"d3-scale": "^3.2.1",
"d3-scale-chromatic": "^1.5.0",
"d3-array": "^2.8.0",
"d3-force-3d": "^2.2.0",
"d3-scale": "^3.2.3",
"d3-scale-chromatic": "^2.0.0",
"data-joint": "^1.2.3",
"kapsule": "^1.13.3",
"ngraph.forcelayout": "^1.0.1",
"ngraph.forcelayout3d": "^1.0.1",
"ngraph.forcelayout": "^3.0.0",
"ngraph.graph": "^19.1.0",
"tinycolor2": "^1.4.1"
"tinycolor2": "^1.4.2"
},

@@ -58,16 +57,16 @@ "peerDependencies": {

"devDependencies": {
"@babel/core": "^7.10.4",
"@babel/plugin-proposal-class-properties": "^7.10.4",
"@babel/plugin-proposal-object-rest-spread": "^7.10.4",
"@babel/preset-env": "^7.10.4",
"@rollup/plugin-commonjs": "^13.0.0",
"@rollup/plugin-node-resolve": "^8.1.0",
"@babel/core": "^7.12.3",
"@babel/plugin-proposal-class-properties": "^7.12.1",
"@babel/plugin-proposal-object-rest-spread": "^7.12.1",
"@babel/preset-env": "^7.12.1",
"@rollup/plugin-babel": "^5.2.1",
"@rollup/plugin-commonjs": "^16.0.0",
"@rollup/plugin-node-resolve": "^10.0.0",
"@types/three": ">=0.103.2",
"rimraf": "^3.0.2",
"rollup": "^2.20.0",
"rollup-plugin-babel": "^4.4.0",
"rollup-plugin-dts": "^1.4.7",
"rollup-plugin-terser": "^6.1.0",
"typescript": "^3.9.6"
"rollup": "^2.32.1",
"rollup-plugin-dts": "^1.4.13",
"rollup-plugin-terser": "^7.0.2",
"typescript": "^4.0.5"
}
}

@@ -94,3 +94,3 @@ ThreeJS Force-Directed Graph

| <b>d3Force</b>(<i>str</i>, [<i>fn</i>]) | Getter/setter for the internal forces that control the d3 simulation engine. Follows the same interface as `d3-force-3d`'s [simulation.force](https://github.com/vasturiano/d3-force-3d#simulation_force). Three forces are included by default: `'link'` (based on [forceLink](https://github.com/vasturiano/d3-force-3d#forceLink)), `'charge'` (based on [forceManyBody](https://github.com/vasturiano/d3-force-3d#forceManyBody)) and `'center'` (based on [forceCenter](https://github.com/vasturiano/d3-force-3d#forceCenter)). Each of these forces can be reconfigured, or new forces can be added to the system. This method is only applicable if using the d3 simulation engine. | |
| <b>ngraphPhysics</b>([<i>object</i>]) | Specify custom physics configuration for ngraph, according to its [configuration object](https://github.com/anvaka/ngraph.forcelayout#configuring-physics) syntax. This method is only applicable if using the ngraph simulation engine. | *ngraph default* |
| <b>ngraphPhysics</b>([<i>object</i>]) | Specify custom physics configuration for ngraph, according to its [configuration object](https://github.com/anvaka/ngraph.forcelayout#physics-simulator) syntax. This method is only applicable if using the ngraph simulation engine. | *ngraph default* |
| <b>warmupTicks</b>([<i>int</i>]) | Getter/setter for number of layout engine cycles to dry-run at ignition before starting to render. | 0 |

@@ -97,0 +97,0 @@ | <b>cooldownTicks</b>([<i>int</i>]) | Getter/setter for how many build-in frames to render before stopping and freezing the layout engine. | Infinity |

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