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three - npm Package Compare versions

Comparing version
0.181.1
to
0.181.2
+1
-1
package.json
{
"name": "three",
"version": "0.181.1",
"version": "0.181.2",
"description": "JavaScript 3D library",

@@ -5,0 +5,0 @@ "type": "module",

@@ -317,2 +317,3 @@ import {

this._blurMaterial = _getBlurShader( _lodMax, width, height );
this._ggxMaterial = _getGGXShader( _lodMax, width, height );

@@ -523,10 +524,2 @@ }

if ( this._ggxMaterial === null ) {
const width = 3 * Math.max( this._cubeSize, 16 );
const height = 4 * this._cubeSize;
this._ggxMaterial = _getGGXShader( this._lodMax, width, height );
}
const ggxMaterial = this._ggxMaterial;

@@ -533,0 +526,0 @@ const ggxMesh = this._lodMeshes[ lodOut ];

@@ -462,2 +462,3 @@ import NodeMaterial from '../../../materials/nodes/NodeMaterial.js';

this._blurMaterial = _getBlurShader( _lodMax, renderTarget.width, renderTarget.height );
this._ggxMaterial = _getGGXShader( _lodMax, renderTarget.width, renderTarget.height );

@@ -654,9 +655,2 @@ }

// Lazy create GGX material only when first used
if ( this._ggxMaterial === null ) {
this._ggxMaterial = _getGGXShader( this._lodMax, this._pingPongRenderTarget.width, this._pingPongRenderTarget.height );
}
const ggxMaterial = this._ggxMaterial;

@@ -663,0 +657,0 @@ const ggxMesh = this._lodMeshes[ lodOut ];

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