threejs-imageloader-mock
Enables to mock/intercept image downloading with THREE.ImageLoader
on node/mocha.
It enables to:
- mock image downloading by
THREE.ImageLoader
and its related components as THREE.TextureLoader
etc, injecting mock class instead of image object. - invoke error artificially on image loading.
Motivation
Since THREE.ImageLoader
makes use of lazy loading feature of <img>
tag, in other words since it does not depend on XMLHttpRequest
, its loading cannot be intercepted by usual tools like nock. This module enables to intercept image downloading by overriding document.createElementNS()
.
Installation
Requires node.
npm i -D threejs-imageloader-mock
Usage
First require the module, then call success()
or fail()
method (usually in before
clause).
const THREE = require('three');
const imgMock = require('threejs-imageloader-mock');
const assert = require('assert');
describe('App test', () => {
it('Can mock image loading', ( done ) => {
imgMock.success();
const onLoad = ( texture ) => {
console.log(texture);
assert.equal(texture.src, 'http://0.0.0.0/foo/bar');
assert.equal(texture.constructor.name, 'ImageElementMock');
done();
};
new THREE.ImageLoader().load('http://0.0.0.0/foo/bar', onLoad);
});
it('Can intercept with error', ( done ) => {
imgMock.fail();
const onLoad = () => {
assert.fail();
};
const onError = ( error ) => {
console.log(error);
done();
};
new THREE.ImageLoader().load('http://0.0.0.0/foo/bar', onLoad, null, onError);
});
});
Behaviours
After "successful" loading, ImageElementMock
object in THREE.Texture.map
property, replacing <img>
element.
ImageElementMock {
trigger: 'load', // please ignore this property
crossOrigin: 'anonymous',
src: 'http://0.0.0.0/foo/bar'
}
src
and crossOrigin
property will be added by THREE.ImageLoader.load()
method, which can be made use of test.
Warning
This module does not ensure valid function of your WebGL program. Please make sure that it can cause some problems.
License
MIT