You're Invited:Meet the Socket Team at BlackHat and DEF CON in Las Vegas, Aug 4-6.RSVP
Socket
Book a DemoInstallSign in
Socket

wac.sample-player

Package Overview
Dependencies
Maintainers
1
Versions
6
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

wac.sample-player

Load and playback audio samples with the Web Audio API

2.1.0
latest
npmnpm
Version published
Maintainers
1
Created
Source

wac.sample-player

Load and playback samples via the Web Audio API

API

const context = new window.AudioContext(),
    PlayerFactory = require('wac.sample-player')(context); // pass the audio context to the PlayerFactory

//-----CREATE (Promise based)----
PlayerFactory.forResource('http://path/to/sample.mp3') // load a sample for a URL
.then(player => {
  //-----HEAR-----
  player.toMaster(); // fluid convenience method to connect to the master output presented by the Audio Context. Returns the player instance.
  player.connect(destination, output, input); // as per https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/connect(AudioNode)
  player.disconnect(); // as per https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/disconnect

  //-----INTERACT-----
  player.play(); // play the sample
  player.play(gain) // play the sample at a given volume. gain = an object that must have a .toAbsolute() method returning a gain amount (typically 0 -> 1)
  player.isPlaying(); // returns boolean
  player.updatePlaybackRate(rate); // fluent, updates the playback rate (including currently playing sound) then returns the player

  //-----OBSERVE-----
  player.on('started', (gain) => { // playback started actions }); // gain is the object passed to the .play()
  player.on('stopped', () => { // playback stopped actions });
})

Playing local files

Playback of local files via the File API, e.g. those uploaded via an HTML element, is also supported

var uploader = document.getElementsByClassName('my-uploader')[0];

function stopBubbledEvent(e) {
  e.stopPropagation()
  e.preventDefault()
}

function loadNewAudioFile(e) {
  stopBubbledEvent(e)
  PlayerFactory.forFile(e.dataTransfer.files[0])
    .then(player => player.toMaster().play())
}

uploader.addEventListener('dragover', stopBubbledEvent, false)
uploader.addEventListener('drop', loadNewAudioFile, false)

Manage your own buffers

If you want to load a player from an AudioBuffer that you are managing

PlayerFactory.withBuffer(buffer).then(player => { player.toMaster().play() })

Runtime sample loading

A player's loaded sample can be changed at runtime, using either a URL, an uploaded File, or an AudioBuffer as a source

// all load functions are promise based
player.loadResource(url).then(player => player.play())
player.loadFile(file).then(player => player.play())
player.setBuffer(buffer).then(player => player.play())

Keywords

web audio

FAQs

Package last updated on 04 Jun 2017

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts