Node.js web media player

This application allows you to control a simple media player via a web
interface. I wrote it so that I could play video files on my Raspberry Pi.
This could really use some AJAX features - right now the state is only
refreshed when a new page is requested. I might work on this in the future.
Getting started
-
Install node.js.
-
git clone https://github.com/nylen/node-web-media-player.git
(or npm install web-media-player)
-
cd node-web-media-player and npm install
-
Copy one of the example config files to config/default.yml and edit as
needed.
-
node server.js
Configuration settings
-
player.mediaPath - the root path for your media files.
-
player.mount.ifNotExists and player.mount.command - if these settings
are present, then check whether the file specified by ifNotExists exists
(relative to the mediaPath), and if it doesn't, then run the command
specified by command. This feature can be used to automatically mount
the media storage directory. Use %d for the path to the media storage
directory, if needed.
-
player.commands.start - the command that should be used to run the media
player for a file. This should be a command-line media player like mplayer
or omxplayer. Use %f for the filename.
-
player.commands.kill - the command that should be used to kill the media
player. This is only used as a last resort if sending
player.controls.exit doesn't work.
-
player.controls.(play|pause|exit) - the keypresses that should be sent to
the stdin of the media player process to perform the desired action. This
should work as if you had started the media player on the command line and
pressed the specified key(s). player.controls.exit should stop the
player and cause the process to exit.
-
player.controls.seek - a dictionary where the keys are positive or
negative numbers of seconds (given as strings), and the values are the key
sequences needed to make the media player seek by the given number of
seconds.
-
player.exitTimeout - when player.controls.exit is sent, wait for this
amount of time in milliseconds. If the player process has not exited by
then, kill it. If specified, player.commands.kill will be used.
Otherwise, the player process will be sent a SIGTERM (which does not seem
to work with omxplayer).