A WebSocket for browsers with auto-reconnect and message buffering written in TypeScript.
Features
- Lightweight & Standalone: No dependencies, 2.1 kB minified & gzipped.
- Browser-native: Utilizes WebSocket API, offers direct access.
- Smart Reconnect: Optional auto-reconnect and message buffering.
- Easy Setup: Optional builder class for quick initialization.
- Well-Tested: High test coverage, well-documented for extensibility.
- Module Support: Supports CommonJS, and ES6 modules.
Installation
Install websocket-ts
with npm:
$ npm install websocket-ts
Quickstart
This example shows how to use the package, complete with message buffering and automatic reconnection.
The created websocket will echo back any received messages. It will buffer messages when disconnected
and attempt to reconnect every 1 second.
import {
ArrayQueue,
ConstantBackoff,
Websocket,
WebsocketBuilder,
WebsocketEvent,
} from "websocket-ts";
const ws = new WebsocketBuilder("ws://localhost:8080")
.withBuffer(new ArrayQueue())
.withBackoff(new ConstantBackoff(1000))
.build();
const echoOnMessage = (i: Websocket, ev: MessageEvent) => {
console.log(`received message: ${ev.data}`);
i.send(`echo: ${ev.data}`);
};
ws.addEventListener(WebsocketEvent.open, () => console.log("opened!"));
ws.addEventListener(WebsocketEvent.close, () => console.log("closed!"));
ws.addEventListener(WebsocketEvent.message, echoOnMessage);
Usage
This will demonstrate how to use websocket-ts
in your project using the provided WebsocketBuild
-class.
For a more detailed description of the API, please refer to the API Documentation.
Initialization
Create a new instance with the WebsocketBuilder
:
const ws = new WebsocketBuilder("ws://localhost:42421").build();
Events
There are six events which can be subscribed to through with event listeners:
export enum WebsocketEvent {
open = "open",
close = "close",
error = "error",
message = "message",
retry = "retry",
reconnect = "reconnect"
}
Add Event Listeners
Event listeners receive the websocket instance (i
) and the triggering event (ev
) as arguments.
const ws = new WebsocketBuilder("ws://localhost:42421")
.onOpen((i, ev) => console.log("opened"))
.onClose((i, ev) => console.log("closed"))
.onError((i, ev) => console.log("error"))
.onMessage((i, ev) => console.log("message"))
.onRetry((i, ev) => console.log("retry"))
.onReconnect((i, ev) => console.log("reconnect"))
.build();
Remove Event Listeners
To unregister a specific event listener, use removeEventListener
:
let ws: Websocket
ws.removeEventListener(WebsocketEvent.open, openEventListener);
Send Message
Use the send
method to send a message to the server:
let ws: Websocket;
ws.send("Hello World!");
Reconnect & Backoff (Optional)
If you'd like the websocket to automatically reconnect upon disconnection, you can optionally provide a Backoff
strategy.
This sets the delay between reconnection attempts. There are three built-in Backoff
implementations, or you can create
your own by implementing the Backoff
interface. If no Backoff is provided, the websocket will not attempt to reconnect.
ConstantBackoff
The ConstantBackoff
strategy enforces a fixed delay between each reconnection attempt.
To set a constant 1-second wait time, use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new ConstantBackoff(1000))
.build();
LinearBackoff
The LinearBackoff
strategy increases the delay between reconnection attempts linearly,
up to an optional maximum. For example, to start with a 0-second delay and increase by
10 second for each retry, capping at 60 seconds, use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new LinearBackoff(0, 10000, 60000))
.build();
ExponentialBackoff
The ExponentialBackoff
strategy doubles the delay between each reconnection attempt, up
to a specified maximum. This approach is inspired by the binary exponential backoff algorithm
commonly used in networking. For example, to generate a backoff series like [1s, 2s, 4s, 8s]
, use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBackoff(new ExponentialBackoff(1000, 6))
.build();
Buffer (Optional)
To buffer outgoing messages when the websocket is disconnected, you can optionally specify
a Queue
. This queue will temporarily store your messages and send them in sequence when
the websocket (re)connects. Two built-in Queue
implementations are available, or you can
create your own by implementing the Queue
interface. If no queue is provided, messages
won't be buffered.
RingQueue
The RingQueue
is a fixed-capacity, first-in-first-out (FIFO) queue. When it reaches capacity,
the oldest element is removed to accommodate new ones. Reading from the queue returns and
removes the oldest element. For instance, to set up a RingQueue
with a 100-element capacity,
use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBuffer(new RingQueue(100))
.build();
ArrayQueue
The ArrayQueue offers an unbounded capacity, functioning as a first-in-first-out (FIFO) queue.
Reading from this queue returns and removes the oldest element. To use an ArrayQueue
, use:
const ws = new WebsocketBuilder("ws://localhost:42421")
.withBuffer(new ArrayQueue())
.build();
Build & Tests
To compile the project, execute npm run build
. The codebase includes unit tests for all
components. To run these tests, use npm run test
.