This is the console services library for the VPNET SDK. It provides console services such as a prompt for running VPNET bot plugins. The SDK wraps C libraries for the win/linux/mac platform to a x86 .NET 4.0 framework. It provides a managed abstraction layer to write so called "bots" for the Virtual Paradise 3D Virtual Reality Environment (see: http://virtualparadise.org). These bots can interact with the user, their chats and 3D objects in the world. Ultimately it allows you to create rich media networked applications such as 3D VR Games directly from the .NET (mono) framework.
VpNet wraps the VPSDK C library for .NET (Core and Framework). It provides a managed abstraction layer to write so called "bots" for the Virtual Paradise 3D Virtual Reality Environment (see: http://www.virtualparadise.org). These bots can interact with the user, their chats and 3D objects in the world. Ultimately it allows you to create rich media networked applications such as 3D VR Games directly from the .NET (Core, Framework and Mono) platform.
Pikkart AR SDK is an augmented reality software development kit for mobile apps that allows developers to embed augmented reality experiences into their projects with virtual contents, like 3D objects and videos in real-time or location-based markers. Pikkart AR SDK includes: - AR Logo feature, a proprietary technology that allows developers to create multiple augmented reality experiences on the same image. - Cloud image recognition and retrieval service that easily scales up to giant image datasets. - Augmented Geo Markers: geolocation-based AR fully integrated with Google Maps on both Android and iOS.
A virtual reality extension for the open source Aardvark rendering engine.
A library for using the ScoreSaber API
GART was created to help people quickly and easily build Augmented Reality applications for Windows Phone and Windows 8. This kit is different from other AR kits in that it enables what we call “Geo AR”. Where other toolkits place virtual things on top of specially printed tags, this toolkit places information on top of real places in the world around you. It does this by tracking where you are and the direction you’re facing. Geo AR apps are easy to write because all you need to provide is a collection of objects that have Latitudes and Longitudes. These can come from anywhere, for example a Bing restaurant search, a Flickr photo search or a Wikipedia article search. The framework then takes care of managing sensors and tracking where the user is in relation to the reference points. It can show where the points are in relation to user from a top-down perspective (on a map) or it can show where the points are as a virtual lens into the real world.
Objeto de transferencia de datos para el proyecto de investigaciĂłn: Work Security VR