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OpenGL.Net.Math

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OpenGL.Net.Math

Modern OpenGL bindings for C# - Math Data Structures. Implements most blittable data structures required for OpenGL interop. Vertices, matrices and colors. Implements most of basic old-school OpenGL matrix math, i.e. projections or transforms.

1.0.304
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OpenGL

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Package last updated on 17 Apr 2019

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